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- // ObjectWindows - (C) Copyright 1992 by Borland International
-
- #ifndef __WCDEFS_H
- #define __WCDEFS_H
-
- /*
- * Constants
- */
-
- const BACK = -104;
- const MAXPLY = 23;
- const LOSEVALUE = 0x7D00;
- const MATEVALUE = 0x7C80;
- const DEPTHFACTOR = 0x80;
- const COMMANDLENGTH = 10;
- const MAXLEN = 64;
- const SQUARE_SIZE = 36;
- const MAXBDSIZE = 8;
- const MYFRAMESIZE = 3;
- #define MAXINT 32767
-
- /*
- * typedefs
- */
-
- typedef int MAXTYPE; /* Evaluation type */
- enum PIECETYPE {empty, king, queen, rook, bishop, knight, pawn};
- enum COLORTYPE {white, black};
- typedef int INDEXTYPE;
- typedef int SQUARETYPE;
- typedef int EDGESQUARETYPE;
- typedef short DEPTHTYPE;
- struct MOVETYPE
- {
- int new1, old; /* new1 and old square */
- short spe; /* Indicates special move:
- case movepiece of
- king: castling
- pawn: e.p. capture
- else : pawnpromotion */
- PIECETYPE movpiece, content; /* moving piece and
- evt. captured piece */
- };
-
- struct BOARDTYPE
- {
- PIECETYPE piece;
- COLORTYPE color;
- short index;
- unsigned char attacked;
- };
-
- typedef MOVETYPE LINETYPE[MAXPLY]; /* Principal variation type */
- typedef unsigned char *LIBTYPE; /* The opening library */
-
- struct CLOCKTYPE
- {
- int hour, minute, second, sec100;
- int totalhours, totmin, totalsecs, tots100;
- int number;
- double totaltime;
- };
-
- typedef char DIRTYPE;
- typedef short SETOFPIECE;
- enum CASTDIRTYPE {zero, lng, shrt};
- typedef CASTDIRTYPE CASTTYPE;
- typedef unsigned char FIFTYTYPE;
- typedef unsigned char REPEATTYPE;
-
- struct NODEVAL
- {
- unsigned long nodebase, nodeoffset;
- };
-
- typedef char STR80[81];
-
- typedef char COMMANDSTRING[COMMANDLENGTH];
-
- enum LEVELTYPE { normal, fullgametime, easygame, infinite, plysearch,
- matesearch, matching };
-
- struct TEXTCOLORTYPE
- {
- unsigned char background, color;
- };
-
- struct SCREENPOSTYPE
- {
- unsigned char x, y;
- unsigned char background, color;
- };
-
- typedef char STR6[6];
-
- typedef struct
- {
- int x;
- STR6 s;
- } PICTURETYPE[3];
-
- struct BOARDIDTYPE
- {
- PIECETYPE piece;
- COLORTYPE color;
- };
-
- typedef char MAXSTRING[MAXLEN];
-
- struct PIECETAB
- {
- SQUARETYPE isquare;
- PIECETYPE ipiece;
- };
-
-
- struct ATTACKTABTYPE
- {
- /* A set of king..pawn. gives the pieces, which can move to the
- * square
- */
- SETOFPIECE pieceset;
- int direction; /* The direction from the piece to the square */
- };
-
- struct CASTMOVETYPE
- {
- SQUARETYPE castnew, castold;
- };
-
-
-
- #endif // __WCDEFS_H
-