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- RenderWare(tm) v1.4 MS-Dos Demonstration Program
- ================================================
-
- ----------------------------------------------------------------------------
- This demonstration program is copyright Criterion Software Limited 1994.
- You may not disassemble, decompile or reverse engineer this demonstration
- program.
-
- This demonstration program is provided as is with no warranties of any
- kind. Criterion Software will not, under any circumstances, be liable for
- any lost revenue or other damages arising from the use of this
- demonstration program.
-
- RenderWare is a trademark of Canon Inc.
- ----------------------------------------------------------------------------
-
- DOSVIEW.EXE
- ===========
-
- This sample application is a simple geometry viewer. It uses a single
- RenderWare scene, camera and light for rendering purposes. The application
- can, however, handle multiple clumps in the scene simultaneously. Each
- clump can be spun and dragged individually. Clumps can be added to the
- scene simply by clicking on the bottom line of the screen and typing in the
- fie name of the clump you wich to load. Additionally, the camera can be
- panned around and zoomed into or out of the scene and the light source moved.
-
- Once the application is running, clumps can be added to the viewer
- by clicking on the bottom line of the screen and typing in a file name.
-
- The Application Controls
- ------------------------
-
- DOSVIEW.EXE is controlled with the mouse and keyboard in particular the keys
- CONTROL and SHIFT. The controls for the application are as follows:
-
- 1) Adding a clump.
- Click on the bottom line and type in a filename.
-
- 2) Deleting a clump.
- Click the left mouse button (while holding down the SHIFT and CONTROL
- keys) whilst over the clump .
-
- 3) Adding a backdrop image.
- Simply click on the bottom line of the screen and type in a texture file
- (or any MS Windows 3.1 bitmap (.bmp) file) and press return.
-
- 4) Deleting a backdrop image.
- Click the left mouse button (while holding down the SHIFT and CONTROL
- keys) whilst over the background (i.e., while the mouse pointer is not
- over any clump)
-
- 5) Panning and zooming the camera.
- Hold down the right mouse button.
- Horizontal mouse movement will pan the camera around the scene.
- Vertical mouse movement will zoom the camera into and out of the scene.
-
- 6) Tilting the camera.
- Hold down the right mouse button and the SHIFT key.
- Vertical mouse movement will tilt the camera over and under the scene.
-
- 7) Panning and tilting the light.
- Hold down the right mouse button and the CONTROL key.
- Horizontal mouse movement will pan the light around the scene.
- Vertical mouse movement will tilt the light around the scene.
-
- 8) Spinning a clump.
- Hold down the left mouse button with the pointer over a clump.
- Horizontal mouse movement will spin the clump about its Y axis.
- Vertical mouse movement will spin the clump about its X axis.
-
- 9) Dragging a clump.
- Hold down the left mouse button and SHIFT key with the pointer over a
- clump.
- Horizontal mouse movement will drag the clump in X.
- Vertical mouse movement will drag the clump in Y.
-
- 10) Dragging a clump toward and away from the camera.
- Hold down the left mouse button and CONTROL key with the pointer
- over a clump. Vertical mouse movement will drag the clump in Z.
-
- 11) Press ESC to exit.
-
-