home *** CD-ROM | disk | FTP | other *** search
- /*===========================================================================*\
- |
- | File: dibfile.h
- |
- | Description:
- | Classes for saving DIB files
- |
- |-----------------------------------------------------------------------------
- |
- | Copyright (C) 1995-1996 Microsoft Corporation. All Rights Reserved.
- |
- | Written by Moss Bay Engineering, Inc. under contract to Microsoft Corporation
- |
- \*===========================================================================*/
-
- #ifndef DIBFILE_H
- #define DIBFILE_H
-
- #include <windows.h>
- #include "cgdib.h"
-
- #if 0
- class TempBackupFile
- {
- public:
- // constructor makes a temporary backup copy of the file
- TempBackupFile(char* pOrgFileName);
-
- // if Commit() never called, destructor restores the original file from the backup
- virtual ~TempBackupFile();
-
- void Commit(); // commit the org file by disgarding the temp backup
-
- private:
- char* mpTempFileName;
- char* mpOrgFileName;
- };
- #endif
-
- // writes a DIB file
- class DIBWriteFile : public CGameDIB
- {
- public:
- // constructor creates the DIB file & the DIBWriteFile object
- DIBWriteFile(char* pFileName, LPBITMAPINFO pBmi);
-
- // destructor closes the file & deletes the DIBWriteFile object
- virtual ~DIBWriteFile();
-
- #if 0
- HBITMAP GetHBitmap()
- {
- return mhBitmap;
- }
-
- LPVOID GetBits()
- {
- return mpBits;
- }
- #endif
-
- void Write();
-
- // void SetColorTable( LPBITMAPINFO pBmi );
- void SetColorTable( CGameDIB* pDIB );
- void FillDIB( BYTE color ); // fill the DIB with color
-
- private:
- // TempBackupFile* mpTempBackup;
- // HBITMAP mhBitmap;
- // LPBITMAPINFO mpInfo; // ptr to our BITMAPINFO
- // LPVOID mpBits; // ptr to DIB bits
-
- // char* mpFileName;
- };
-
- #endif // DIBFILE_H
-