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- on rewqt spnum
- set the movieRate of sprite spnum to 0
- set the movieTime of sprite spnum to 0
- updateStage()
- end
-
- on ffqt spnum
- set the movieRate of sprite spnum to 2
- updateStage()
- end
-
- on stopqt spnum
- set the movieRate of sprite spnum to 0
- updateStage()
- end
-
- on playqt spnum
- set the movieRate of sprite spnum to 1
- updateStage()
- end
-