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- on startMovie
- set the volume of sound 2 to 255
- end
-
- on flash spnum
- repeat with i = 1 to 4
- set the visible of sprite spnum to not (the visible of sprite spnum)
- updateStage()
- set a to the timer
- repeat while the timer < (a + 5)
- end repeat
- end repeat
- end
-