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- on modem
- set castNum to 0
- cursor(-1)
- puppetSound("modem")
- updateStage()
- repeat while soundBusy(1)
- if castNum = 0 then
- set castNum to 1
- set the castNum of sprite clickOn() to the number of cast "waku,0"
- else
- set castNum to 0
- set the castNum of sprite clickOn() to the number of cast "waku,1"
- end if
- updateStage()
- end repeat
- end
-