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- global ThreeDee, Dark3D, Pattern3D, BlinkObjekt
-
- on new me
- cursor(0)
- set BlinkObject to 0
- set the locH of sprite 99 to 780
- set BlinkObjekt to new(script "Blink", 4, 80)
- set Dark3D to 0
- set ThreeDee to 0
- set Pattern3D to 0
- set the visible of sprite 80 to 0
- set the visible of sprite 81 to 0
- set the visible of sprite 82 to 0
- set the visible of sprite 83 to 0
- set the visible of sprite 84 to 0
- end
-
- on exitFrame
- checkBlink(BlinkObjekt)
- go(#loop)
- end
-