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- property TargetSprite
-
- on mouseUp
- set the visible of sprite TargetSprite to 1
- end
-
- on getBehaviorDescription
- return "Make target sprite visible when we're clicked."
- end
-
- on getPropertyDescriptionList
- if voidp(TargetSprite) then
- set TargetSprite to 1
- end if
- set p_list to [#TargetSprite: [#default: TargetSprite, #format: #integer, #comment: "Target Sprite Number", #range: [#min: 1, #max: 120]]]
- return p_list
- end
-