/ 100 Plus Great Games 2
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Comma Seperated Value File | 2002-01-25 | 2.7 KB | 93 rows |
# | Number | Type | Name | Registration Point | Filename |
---|---|---|---|---|---|
1 | 1 | script | Globals | (0, 0) | |
2 | 2 | script | main | (0, 0) | |
3 | 3 | script | tileScript | (0, 0) | |
4 | 4 | script | (0, 0) | ||
5 | 5 | script | (0, 0) | ||
6 | 6 | script | (0, 0) | ||
7 | 7 | script | (0, 0) | ||
8 | 8 | script | (0, 0) | ||
9 | 9 | script | (0, 0) | ||
10 | 10 | script | (0, 0) | ||
11 | 11 | script | (0, 0) | ||
12 | 12 | script | (0, 0) | ||
13 | 13 | script | (0, 0) | ||
14 | 14 | font | Digital Readout Thick Upr * | (3, 3) | |
15 | 15 | font | Ethnocentric * | (3, 3) | |
16 | 16 | script | (0, 0) | ||
17 | 17 | script | (0, 0) | ||
18 | 18 | script | (0, 0) | ||
19 | 19 | script | (0, 0) | ||
20 | 20 | script | (0, 0) | ||
21 | 23 | bitmap | FakeSprite1 | (25, 25) | |
22 | 24 | bitmap | FakeSprite2 | (25, 25) | |
23 | 25 | bitmap | FakeSprite3 | (24, 24) | |
24 | 26 | bitmap | gui.00 | (290, 220) | |
25 | 28 | bitmap | screens | (245, 120) | |
26 | 29 | font | Bimini * | (3, 3) | |
27 | 34 | bitmap | hex1 | (29, 25) | |
28 | 35 | bitmap | hex2 | (29, 25) | |
29 | 36 | bitmap | hex3 | (29, 25) | |
30 | 37 | bitmap | hex4 | (29, 25) | |
31 | 38 | bitmap | hex5 | (29, 25) | |
32 | 39 | bitmap | hex6 | (29, 25) | |
33 | 40 | bitmap | hex7 | (29, 25) | |
34 | 41 | bitmap | hex8 | (29, 25) | |
35 | 42 | bitmap | hex9 | (29, 25) | |
36 | 43 | bitmap | hex10 | (29, 25) | |
37 | 44 | bitmap | hex11 | (29, 25) | |
38 | 45 | bitmap | hex12 | (29, 25) | |
39 | 46 | bitmap | hex13 | (29, 25) | |
40 | 47 | bitmap | hex14 | (40, 25) | |
41 | 67 | text | instructions | (0, 0) | |
42 | 68 | text | timedisp | (0, 0) | |
43 | 69 | text | leveldisp | (0, 0) | |
44 | 74 | bitmap | tutorial | (219, 159) | |
45 | 75 | script | Begin | (0, 0) | |
46 | 97 | bitmap | reset-down | (45, 22) | |
47 | 98 | bitmap | reset-over | (45, 22) | |
48 | 99 | bitmap | reset-up | (45, 22) | |
49 | 113 | bitmap | 1 | (29, 25) | |
50 | 114 | bitmap | 2 | (29, 25) | |
51 | 115 | bitmap | 3 | (29, 25) | |
52 | 116 | bitmap | 4 | (29, 25) | |
53 | 117 | bitmap | 5 | (29, 25) | |
54 | 118 | bitmap | 6 | (29, 25) | |
55 | 119 | bitmap | 7 | (29, 25) | |
56 | 120 | bitmap | 8 | (29, 25) | |
57 | 121 | bitmap | 9 | (29, 25) | |
58 | 122 | bitmap | 10 | (29, 25) | |
59 | 123 | bitmap | 11 | (38, 31) | |
60 | 124 | bitmap | 12 | (29, 25) | |
61 | 125 | bitmap | 13 | (29, 25) | |
62 | 126 | bitmap | 14 | (29, 25) | |
63 | 168 | field | LevelTimeDisplay | (0, 0) | |
64 | 169 | text | LevelObjective | (0, 0) | |
65 | 170 | text | CurrentLevel | (0, 0) | |
66 | 176 | font | Arial Bold * | (3, 3) | |
67 | 177 | font | Vipnagorgialla * | (3, 3) | |
68 | 180 | font | Radio Stars * | (3, 3) | |
69 | 184 | bitmap | Gameover | (208, 159) | |
70 | 185 | bitmap | Gameover-Normal | (113, 16) | |
71 | 186 | bitmap | Gameover-MouseOver | (113, 16) | |
72 | 187 | script | RestartEvents | (0, 0) | |
73 | 190 | bitmap | LevelComplete | (208, 159) | |
74 | 191 | bitmap | LevelComplete-Normal | (113, 16) | |
75 | 192 | bitmap | LevelComplete-MouseOver | (113, 16) | |
76 | 193 | script | ContinueEvents | (0, 0) | |
77 | 201 | sound | levelcomplete10 | (0, 0) | |
78 | 208 | text | YouWin1 | (0, 0) | |
79 | 209 | text | YouWin2 | (0, 0) | |
80 | 210 | text | TryAgain1 | (0, 0) | |
81 | 211 | text | TryAgain2 | (0, 0) | |
82 | 212 | text | Score1 | (0, 0) | |
83 | 213 | text | Score2 | (0, 0) | |
84 | 214 | text | Time1 | (0, 0) | |
85 | 215 | text | Time2 | (0, 0) | |
86 | 230 | sound | continue&restart | (0, 0) | |
87 | 231 | sound | lose | (0, 0) | |
88 | 232 | sound | reset | (0, 0) | |
89 | 233 | sound | win | (0, 0) | |
90 | 241 | sound | drop piece | (0, 0) | |
91 | 242 | sound | pickup piece | (0, 0) | |
92 | 243 | sound | rotate | (0, 0) |