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-
- AnfyVoxel - Copyright (C) by Fabio Ciucci 1997-99
-
-
- This applet can generate a lightsourced voxel landscape in realtime.
- Thanks to A. Griffini for his help.
- The applet is interactive, in fact you can control it with the mouse.
-
- The animation superman.gif is a courtesy of mstanya@bigfoot.com
-
- This applet is fully parametrized, so you can generate all kinds of
- interactive tunnel effects.
-
- ****************************************************************************
-
- The following 3 ".class" files must be uploaded:
-
- voxel.class
- Lware.class
- anfy.class
-
- Plus, voxel.jar for speedy loading on recent browsers.
-
- Optionally, upload an overlay image file.
-
- ***************************************************************************
-
- INSTRUCTIONS.
-
- Insert the <applet> tag in your html document as follows to add this
- applet to your page (Comments after the ";" symbol are code explanations
- and acceptable min/max values. They are not part of the applet language):
-
-
- <applet archive="voxel.jar" code="voxel.class" width="320" height="180">
- <param name="credits" value="Applet by Fabio Ciucci (www.anfyteam.com)">
- <param name="regcode" value="NO"> ; Registration code (if you have it)
- <param name="reglink" value="NO"> ; Optional URL link when the applet is "clicked".
- <param name="regnewframe" value="YES"> ; Reglink opened in new frame?
- <param name="regframename" value="_blank"> ; Name of new frame for reglink
- <param name="statusmsg" value="Voxel applet"> ; Statusbar message
- <param name="res" value="1"> ; resolution (1-8)
- <param name="shadow" value="4"> ; Shadow factor
- <param name="roughness" value="130"> ; Ground roughness (50..200)
- <param name="numpal" value="2"> ; Colour palette (1..27)
- <param name="backr" value="0"> ; RED comp. of backg. colour (0-255)
- <param name="backg" value="0"> ; GREEN comp. of backg. colour (0-255)
- <param name="backb" value="60"> ; BLUE comp. of backg. colour (0-255)
- <param name="horizon" value="50"> ; Horizon limit (0 .. 500)
- <param name="mapimg" value="symbmp.gif"> ; Land Map (image name or "NO")
- <param name="overimg" value="NO"> ; Optional image over applet
- <param name="overimgX" value="0"> ; Over image X offset
- <param name="overimgY" value="0"> ; Over image Y offset
- <param name="memdelay" value="1000"> ; Memory deallocation delay
- <param name="priority" value="3"> ; Task priority (1..10)
- <param name="fixnetscape" value="NO"> ; Fix Netscape 3.0 bug ("YES","NO")
- <param name="MinSYNC" value="10"> ; Min. milliseconds/frame for sync
- Sorry, your browser doesn't support Java. ; Message for no java browsers.
- </applet> ; End of applet tag
-
- ***************************************************************************
-
- INSTRUCTIONS.
-
- The following instructions describe how to change parameters:
-
- Attempting to change the "credits" parameter will disable the applet.
-
- To activate the reg parameters read the shareware registration notes.
- In the "regcode" parameter, place the registration code you purchased
- from the author. If the code is correct and the applet is run from the
- registered domain name, you can use "link" parameters to link to a URL
- when the applet is "clicked".
-
- If you set "regnewframe" to "YES", you can specify a specific frame
- location for the reglink:
-
- "_blank" : To load the link in a new blank unnamed browser window.
- "_self" : To load the link into the same window the applet occupies.
- "_parent" : To load the link into the immediate FRAMESET parent.
- "_top" : To load the link into the top body of the window.
-
- You can also set a custom frame name, such as "myframe1".
-
- With the "overimg" parameter you can specify the name of an image that will
- be painted over the applet. The best options are transparent GIF images.
-
- NOTE: Animated GIF images are supported, but will be animated only on latest
- browsers (Netscape 4 and Explorer 4 or newer).
-
- With "overimgX" and "overimgY" you can center the image over the applet area.
-
- The applet can be of any size. The "res" parameter determines the resolution:
- with res=1 pixels are small, but the effect is slow. With res=8, pixels are
- too big but the effect is faster.
-
- Optimum choices are 1-3. (In fact, res is a sort of zoomer).
-
- With the "shadow" parameter, you can calibrate the light intensity: low
- values mean less shadows, whereas high values mean high contrasts and
- light-shadow.
-
- With "roughness" you can change the roughness of the ground: low values
- make soft desert, while high values make tall mountains.
-
- You can select the colour palette with "numpal" parameter:
-
-
- 1) red -> blue
- 2) orange -> green
- 3) green -> blue
- 4) blue -> green
- 5) green -> red
- 6) blue -> red
- 7) yellow
- 8) yellow -> blue
- 9) violet
- 10) red
- 11) violet -> green
- 12) pink -> green
- 13) blue
- 14) blue2
- 15) azzure
- 16) green
- 17) green2
- 18) gray
- 19) blue -> yellow
- 20) yellow
- 21) azzure -> red
- 22) green -> violet
- 23) red
- 24) violet
- 25) gray
- 26) gray2
- 27) gray3
-
- As you can see, there are enough palettes to simulate the moon's surface,
- Mars surface, and so on.
-
- With the horizon parameter you can increase the horizon calculated, with
- a value from "0" to "500". Higher horizon means slower effect.
-
- If you want, you can load a heights map, but it must be a 256*256 pixels
- wide grayscale image (GIF or JPG); darker grays are lower altitues, ligher
- grays are higher altitudes.
-
- View the included example voxmap.gif to understand this concept.
-
-