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Text File | 1998-12-02 | 33.1 KB | 2,460 lines |
- /
- / Delta Force item definition file
- /
- / If you're not Daniele, don't monkey with this.
- /
-
- // .................................................................. Null
- begin "null"
- id 100000
- type marker
- end
-
- // ........................................................... Decorations
- begin "bana1"
- id 101055
- type decoration
- graphic bana
- husk banax
- ai_function tree
- hp 40 2
- end
-
- begin "bana2"
- id 101056
- type decoration
- graphic bana2
- husk banax
- ai_function tree
- hp 40 2
- end
-
- begin "barbroll"
- id 101047
- type decoration
- graphic barbroll
- hp 4 0
- end
-
- begin "barrel"
- id 101001
- type decoration
- graphic barrel
- husk barrelx
- hp 4 0
- ai_function gnrc
- end
-
- begin "barrels"
- id 101002
- type decoration
- graphic barrels
- husk barrelsx
- hp 8 0
- ai_function gnrc
- end
-
- begin "bunkbed"
- id 101050
- type decoration
- graphic bunkbed
- end
-
- begin "cactus"
- id 101021
- type decoration
- graphic cactus
- husk sagx1
- hp 8 1
- ai_function cact
- end
-
- begin "chair"
- id 101005
- type decoration
- graphic chair
- end
-
- begin "cnrwal_h"
- id 101035
- type decoration
- graphic cnrwal_h
- end
-
- begin "cnrwlb_h"
- id 101058
- type decoration
- graphic cnrwlb_h
- end
-
- begin "crate1"
- id 101007
- type decoration
- graphic crate1
- husk whskmed
- hp 16 0
- ai_function wdmd
- end
-
- begin "crate2"
- id 101008
- type decoration
- graphic crate2
- husk whsksml
- hp 10 0
- ai_function wdsm
- end
-
- begin "crate3"
- id 101009
- type decoration
- graphic crate3
- husk whskmed
- hp 24 0
- ai_function wdmd
- end
-
- begin "crate4"
- id 101010
- type decoration
- graphic crate4
- husk whskbig
- hp 100 0
- ai_function wdlg
- end
-
- begin "crate5"
- id 101011
- type decoration
- graphic crate5
- husk whsksml
- hp 10 0
- ai_function wdsm
- end
-
- begin "crate6"
- id 101012
- type decoration
- graphic crate6
- husk whskbig
- hp 100 0
- ai_function wdlg
- end
-
- begin "crate7"
- id 101013
- type decoration
- graphic crate7
- husk whskmed
- hp 32 0
- ai_function wdmd
- end
-
- begin "dgcrate"
- id 101027
- type decoration
- graphic dgcrate
- husk whsksml
- hp 10 0
- ai_function wdsm
- end
-
- begin "dgcrate2"
- id 101030
- type decoration
- graphic dgcrate2
- husk whsksml
- hp 10 0
- ai_function wdsm
- end
-
- begin "dish"
- id 101039
- type decoration
- graphic dish
- husk dishx
- hp 32 1
- ai_function gnrc
- end
-
- begin "FA18wrek"
- id 101034
- type decoration
- graphic FA18wrek
- end
-
- begin "fern1"
- id 101053
- type decoration
- graphic fern1
- end
-
- begin "fern2"
- id 101054
- type decoration
- graphic fern2
- end
-
- begin "fir"
- id 101019
- type decoration
- graphic fir1
- ai_function null
- hp 96 2
- end
-
- begin "fir2"
- id 101020
- type decoration
- graphic fir2
- ai_function null
- hp 96 2
- end
-
- begin "fir_bird"
- id 101052
- type decoration
- graphic fir1
- ai_function btre
- hp 96 2
- end
-
- begin "fountain"
- id 101061
- type decoration
- graphic fountain
- end
-
- begin "gant01"
- id 101046
- type decoration
- graphic gant01
- husk gant01x
- hp 64 1
- ai_function gnrc
- end
-
- begin "genra"
- id 101048
- type decoration
- graphic genra
- husk genrax
- hp 8 1
- ai_function gnrc
- end
-
- begin "gpower"
- id 101049
- type decoration
- graphic gpower
- husk gpowerx
- hp 32 1
- ai_function gnrc
- end
-
- begin "joshua"
- id 101022
- type decoration
- graphic joshua
- end
-
- begin "lamp2b"
- id 101043
- type decoration
- graphic lamp2b
- end
-
- begin "mtltable"
- id 101051
- type decoration
- graphic mtltable
- end
-
- begin "nkcrate"
- id 101036
- type decoration
- graphic nkcrate
- end
-
- begin "oak"
- id 101025
- type decoration
- graphic oak
- husk oak5x
- ai_function oakt
- hp 96 1
- end
-
- begin "palm1"
- id 101017
- type decoration
- graphic palmx1
- husk palmx
- ai_function palm
- hp 30 1
- end
-
- begin "palm2"
- id 101018
- type decoration
- graphic palmx2
- husk palmx
- ai_function palm
- hp 30 1
- end
-
- begin "Peru palm1"
- id 101059
- type decoration
- graphic palmx1
- husk palmx
- ai_function palm
- interrupt_sound_id 30
- hp 30 1
- end
-
- begin "Peru palm2"
- id 101060
- type decoration
- graphic palmx2
- husk palmx
- ai_function palm
- interrupt_sound_id 30
- hp 30 1
- end
-
- begin "pine"
- id 101016
- type decoration
- graphic pine
- ai_function tree
- hp 96 2
- end
-
- begin "psatl_h"
- id 101031
- type decoration
- graphic psatl_h
- end
-
- begin "pstwal_h"
- id 101038
- type decoration
- graphic pstwal_h
- end
-
- begin "radar"
- id 101041
- type decoration
- graphic radar
- husk radarx
- hp 32 1
- ai_function gnrc
- end
-
- begin "radar1"
- id 101042
- type decoration
- graphic radar1
- end
-
- begin "rockw_h"
- id 101037
- type decoration
- graphic rockw_h
- end
-
- begin "sandbnk3"
- id 101004
- type decoration
- graphic sandbnk3
- end
-
- begin "siren"
- id 101044
- type decoration
- graphic siren
- husk sirenx
- hp 32 1
- ai_function gnrc
- end
-
- begin "snobirch"
- id 101023
- type decoration
- graphic snobirch
- end
-
- begin "table"
- id 101015
- type decoration
- graphic table
- end
-
- begin "trailer"
- id 101045
- type decoration
- graphic trailer
- end
-
- begin "trans"
- id 101040
- type decoration
- graphic trans
- husk transx
- hp 32 1
- ai_function gnrc
- end
-
- begin "trigger for vwal"
- id 101062
- type decoration
- graphic trigger
- hp 60 0
- ai_function vtrg
- end
-
- begin "wdchair"
- id 101028
- type decoration
- graphic wdchair
- husk whsksml
- hp 10 0
- ai_function wdsm
- end
-
- begin "wdchairx"
- id 101033
- type decoration
- graphic wdchairx
- husk whsksml
- hp 10 0
- ai_function wdsm
- end
-
- begin "wdtable"
- id 101029
- type decoration
- graphic wdtable
- husk whsksml
- hp 10 0
- ai_function wdsm
- end
-
- begin "wdtablex"
- id 101032
- type decoration
- graphic wdtablex
- husk whsksml
- hp 10 0
- ai_function wdsm
- end
-
- begin "well"
- id 101026
- type decoration
- graphic well
- end
-
- begin "wintroak"
- id 101024
- type decoration
- graphic wintroak
- end
-
- begin "wrwall_h"
- id 101014
- type decoration
- graphic wrwall_h
- end
-
- begin "wrpost"
- id 101057
- type decoration
- graphic wrpost
- end
-
- // .............................................................. Vehicles
-
- begin "APC"
- id 102017
- type vehicle
- attrib: AIData NoAK
- hp 64 1
- graphic apc
- husk apcx
- ai_function veh0
- move_function veh0
- acceleration 1
- turn_rate 70
- axle_dist 2.3
- end
-
- begin "blackhwk"
- id 102021
- type vehicle
- attrib: AIData Good
- hp 64 1
- graphic blackhwk
- husk blackhkx
- ai_function helo
- move_function helo
- acceleration 4
- turn_rate 30
- end
-
- begin "blackhkx"
- id 102019
- type vehicle
- graphic blackhkx
- end
-
- begin "bush, tumble"
- id 102003
- type vehicle
- graphic tumble
- end
-
- begin "EdBro"
- id 102015
- type vehicle
- attrib: AIData NoAK
- hp 64 1
- graphic edbro
- husk edbrox
- ai_function veh0
- move_function veh0
- acceleration 1
- turn_rate 70
- axle_dist 2.3
- end
-
- begin "gazelle"
- id 102018
- type vehicle
- attrib: AIData NoAK
- hp 64 1
- graphic gazelle
- husk gazellex
- ai_function helo
- move_function helo
- acceleration 4
- turn_rate 30
- end
-
- begin "hercules"
- id 102004
- type vehicle
- graphic hercules
- hp 64 1
- end
-
- begin "hummer"
- id 102006
- type vehicle
- attrib: AIData NoAK
- hp 64 1
- graphic humvee
- husk humveex
- ai_function veh0
- move_function veh0
- acceleration 1
- turn_rate 70
- axle_dist 2.3
- end
-
- begin "limoblak"
- id 102011
- type vehicle
- attrib: AIData NoAK
- hp 64 1
- graphic limoblak
- husk limox
- ai_function veh0
- move_function veh0
- acceleration 1
- turn_rate 70
- axle_dist 2.3
- end
-
- begin "limowhit"
- id 102012
- type vehicle
- attrib: AIData NoAK
- hp 64 1
- graphic limowhit
- husk limox
- ai_function veh0
- move_function veh0
- acceleration 1
- turn_rate 70
- axle_dist 2.3
- end
-
- begin "lrover"
- id 102013
- type vehicle
- attrib: AIData NoAK
- hp 64 1
- graphic lrover
- husk lroverx
- ai_function veh0
- move_function veh0
- acceleration 1
- turn_rate 70
- axle_dist 2.3
- end
-
- begin "lrsv"
- id 102020
- type vehicle
- attrib: AIData NoAK
- hp 32 2
- graphic lrsv
- husk lrsvx
- ai_function veh0
- move_function veh0
- acceleration 1
- turn_rate 70
- axle_dist 2.3
- end
-
- begin "m35"
- id 102014
- type vehicle
- attrib: AIData NoAK
- hp 32 1
- graphic m35
- husk m35x
- ai_function veh0
- move_function veh0
- acceleration 1
- turn_rate 70
- axle_dist 2.3
- end
-
- begin "pickup"
- id 102009
- type vehicle
- attrib: AIData NoAK
- hp 32 1
- graphic pickup
- husk pickupx
- ai_function veh0
- move_function veh0
- acceleration 1
- turn_rate 70
- axle_dist 2.3
- end
-
- begin "pickupt"
- id 102010
- type vehicle
- attrib: AIData NoAK
- hp 32 1
- graphic pickupt
- husk pickupx
- ai_function veh0
- move_function veh0
- acceleration 1
- turn_rate 70
- axle_dist 2.3
- end
-
- begin "ram"
- id 102016
- type vehicle
- attrib: AIData NoAK
- hp 64 1
- graphic ram
- husk ramx
- ai_function veh0
- move_function veh0
- acceleration 1
- turn_rate 70
- axle_dist 2.3
- end
-
- // ............................................................. Buildings
- begin "barak"
- id 103027
- type building
- graphic barak
- end
-
- begin "bunker"
- id 103003
- type building
- graphic bunker
- end
-
- begin "bunker2"
- id 103061
- type building
- graphic bunker2
- end
-
- begin "comtower"
- id 103012
- type building
- graphic comtower
- end
-
- begin "cshak1"
- id 103016
- type building
- graphic cshak1
- end
-
- begin "cshak2"
- id 103017
- type building
- graphic cshak2
- end
-
- begin "ctr"
- id 103049
- type building
- graphic ctr
- end
-
- begin "efp"
- id 103025
- type building
- graphic efp
- end
-
- begin "ghang"
- id 103021
- type building
- graphic ghang
- end
-
- begin "grdtower"
- id 103014
- type building
- graphic grdtower
- ai_function dec0
- interrupt_sound_id 2
- end
-
- begin "gtowra"
- id 103020
- type building
- graphic gtowra
- end
-
- begin "hangar"
- id 103004
- type building
- graphic hangar
- end
-
- begin "hardhang"
- id 103050
- type building
- graphic hardhang
- end
-
- begin "hutwr"
- id 103032
- type building
- graphic hutwr
- end
-
- begin "inhut1"
- id 103033
- type building
- graphic inhut1
- end
-
- begin "inhut2"
- id 3034
- type building
- graphic inhut2
- end
-
- begin "inhut3"
- id 103035
- type building
- graphic inhut3
- end
-
- begin "lib1"
- id 103042
- type building
- graphic lib1
- end
-
- begin "lib2"
- id 103043
- type building
- graphic lib2
- end
-
- begin "longtent"
- id 103010
- type building
- graphic longtent
- end
-
- begin "medtower"
- id 103015
- type building
- graphic medtower
- end
-
- begin "nettent"
- id 103009
- type building
- graphic nettent
- end
-
- begin "oiltank"
- id 103008
- type building
- graphic oiltank
- husk oiltankx
- hp 32 1
- ai_function gnrc
- end
-
- begin "peru1"
- id 103044
- type building
- graphic peru1
- end
-
- begin "peru2"
- id 103045
- type building
- graphic peru2
- end
-
- begin "peru3"
- id 103046
- type building
- graphic peru3
- end
-
- begin "peru4"
- id 103047
- type building
- graphic peru4
- end
-
- begin "pad"
- id 103026
- type building
- graphic pad
- end
-
- begin "r_komand"
- id 103060
- type building
- graphic r_komand
- end
-
- begin "rshak1"
- id 103029
- type building
- graphic rshak1
- end
-
- begin "rshak2"
- id 103030
- type building
- graphic rshak2
- end
-
- begin "ruin7"
- id 103037
- type building
- graphic ruin7
- end
-
- begin "ruin8"
- id 103038
- type building
- graphic ruin8
- end
-
- begin "ruin9"
- id 103039
- type building
- graphic ruin9
- end
-
- begin "ruina"
- id 103040
- type building
- graphic ruina
- end
-
- begin "ruinb"
- id 103041
- type building
- graphic ruinb
- end
-
- begin "rush"
- id 103051
- type building
- graphic rush
- end
-
- begin "russc"
- id 103036
- type building
- graphic russc
- end
-
- begin "s_bridge"
- id 103018
- type building
- graphic s_bridge
- ai_function dec0
- interrupt_sound_id 1
- end
-
- begin "templea"
- id 103022
- type building
- graphic templea
- end
-
- begin "templeb"
- id 103023
- type building
- graphic templeb
- end
-
- begin "templec"
- id 103024
- type building
- graphic templec
- end
-
- begin "tentsmal"
- id 103011
- type building
- graphic tentsmal
- end
-
- begin "villa"
- id 103048
- type building
- graphic villa
- end
-
- begin "vwal"
- id 103052
- type building
- graphic vwal
- end
-
- begin "vwal crack"
- id 103062
- type building
- hp 512
- graphic vwcrak
- husk vwalx
- ai_function gnrc
- end
-
- begin "vwalst"
- id 103053
- type building
- graphic vwalst
- end
-
- begin "vwalc1"
- id 103054
- type building
- graphic vwalc1
- end
-
- begin "vwalc2"
- id 103055
- type building
- graphic vwalc2
- end
-
- begin "vwalb"
- id 103056
- type building
- graphic vwalb
- end
-
- begin "vwenda"
- id 103057
- type building
- graphic vwenda
- end
-
- begin "vwendb"
- id 103058
- type building
- graphic vwendb
- end
-
- begin "vwalt"
- id 103059
- type building
- graphic vwalt
- end
-
- // ............................................................... Objects
- begin "AK47"
- id 104022
- type object
- graphic AK47
- end
-
- begin "akcrate"
- id 104009
- type object
- graphic akcrate
- husk whsksml
- hp 4 0
- ai_function wdsm
- end
-
- begin "amcrate"
- id 104010
- type object
- graphic amcrate
- attrib: movecb powerup
- end
-
- begin "amcrate, permanent"
- id 104055
- type object
- graphic amcrate
- attrib: movecb
- end
-
- begin "barrel, explosive"
- id 104053
- type object
- graphic barrel
- hp 4 0
- ai_function brrl
- end
-
- begin "bomb"
- id 104077
- type object
- graphic bomb
- attrib: movecb
- end
-
- begin "cactusdebris1"
- id 104058
- type object
- graphic dbr01b
- move_function gdeb
- end
-
- begin "cactusdebris2"
- id 104059
- type object
- graphic dbr02b
- move_function gdeb
- end
-
- begin "cactusdebris3"
- id 104060
- type object
- graphic dbr03b
- move_function gdeb
- end
-
- begin "cactusdebris4"
- id 104061
- type object
- graphic dbr04b
- move_function gdeb
- end
-
- begin "cactusdebris5"
- id 104062
- type object
- graphic dbr05b
- move_function gdeb
- end
-
- begin "seagull"
- id 104050
- type object
- graphic seagull
- husk seagullx
- attrib: AIData flesh
- hp 1
- ai_function sgul
- move_function sgul
- end
-
- begin "sparrow"
- id 104051
- type object
- graphic sparrow
- attrib: AIData
- ai_function spar
- move_function spar
- end
-
- begin "vulture"
- id 104052
- type object
- graphic vulture
- husk vulturex
- attrib: AIData flesh
- hp 1
- ai_function vult
- move_function vult
- acceleration 1
- turn_rate 30
- end
-
- begin "blackbox"
- id 104021
- type object
- graphic blackbox
- attrib: movecb
- end
-
- begin "BL50"
- id 104027
- type object
- graphic barret
- end
-
- begin "cashcase"
- id 104013
- type object
- graphic cashcase
- end
-
- begin "claymore, motion"
- id 104014
- type object
- hp 1
- ai_function cly2
- graphic claymo_h
- end
-
- begin "claymore, radio"
- id 104040
- type object
- hp 1
- ai_function clay
- graphic claymo_h
- end
-
- begin "detonator"
- id 104072
- type object
- graphic null
- end
-
- //begin "fish"
- // id 104047
- // type object
- // graphic flagblu
- // attrib: AIData
- //end
-
- begin "piranha"
- id 104048
- type object
- graphic pirana
- attrib: AIData
- hp 1
- acceleration 8
- turn_rate 35
- ai_function prnh
- move_function prnh
- end
-
- //begin "shark"
- // id 104049
- // type object
- // graphic flagblu
- // attrib: AIData
- //end
-
- begin "flag, blue"
- id 104036
- type object
- graphic flagblu
- attrib: AIData movecb good
- end
-
- begin "flag, red"
- id 104035
- type object
- graphic flagred
- attrib: AIData movecb evil
- end
-
- begin "flag bay, blue"
- id 104043
- type object
- graphic bsflgblu
- attrib: movecb good
- end
-
- begin "flag bay, red"
- id 104044
- type object
- graphic bsflgred
- attrib: movecb evil
- end
-
- begin "glight"
- id 104016
- type object
- attrib: AIData NoAK
- hp 1 0
- graphic glight
- husk gligtx
- ai_function slgt
- move_function slgt
- turn_rate 20
- end
-
- begin "grcrate"
- id 104011
- type object
- graphic grcrate
- end
-
- begin "grenade"
- id 104033
- type object
- graphic grenade
- end
-
- begin "HS22"
- id 104031
- type object
- graphic hs22
- end
-
- begin "Knife"
- id 104004
- type object
- graphic knife
- end
-
- begin "Laser"
- id 104074
- type object
- graphic laser
- end
-
- begin "Lamp (night)"
- id 104063
- type object
- graphic lamp2
- husk lamp3
- hp 5
- ai_function lamp
- move_function lamp
- end
-
- begin "Land Mine"
- id 104054
- type object
- graphic landmine
- attrib: movecb
- hp 4
- ai_function mine
- end
-
- begin "LapTop"
- id 104034
- type object
- hp 1
- graphic laptop
- attrib: movecb
- end
-
- begin "LAW"
- id 104041
- type object
- graphic law
- end
-
- begin "LAWR"
- id 104042
- type object
- graphic law_rckt
- ambient rocket1
- end
-
- begin "M16"
- id 104002
- type object
- graphic m16
- end
-
- begin "M1911"
- id 104006
- type object
- graphic m1911
- end
-
- begin "M249"
- id 104023
- type object
- graphic saw
- end
-
- begin "M4"
- id 104056
- type object
- graphic m4
- end
-
- begin "M40"
- id 104025
- type object
- graphic m40
- end
-
- begin "M406"
- id 104001
- type object
- hp 1
- graphic m406
- end
-
- begin "mdcrate"
- id 104045
- type object
- attrib: movecb powerup
- graphic mdcrate
- end
-
- begin "metlcase"
- id 104008
- type object
- attrib: movecb
- graphic metlcase
- end
-
- begin "MP5"
- id 104029
- type object
- graphic mp5
- end
-
- begin "notebook"
- id 104038
- type object
- attrib: movecb
- graphic notebook
- end
-
- begin "palmdebris1"
- id 104064
- type object
- graphic dbr01d
- move_function gdeb
- end
-
- begin "palmdebris2"
- id 104065
- type object
- graphic dbr02d
- move_function gdeb
- end
-
- begin "palmdebris3"
- id 104066
- type object
- graphic dbr03d
- move_function gdeb
- end
-
- begin "palmdebris4"
- id 104067
- type object
- graphic dbr04d
- move_function gdeb
- end
-
- begin "palmdebris5"
- id 104068
- type object
- graphic dbr05d
- move_function gdeb
- end
-
- begin "palmsection"
- id 104075
- type object
- graphic palmx1
- ai_function palm
- move_function psec
- hp 20 2
- end
-
- begin "penguin"
- id 104076
- type object
- graphic penguin
- attrib: AIData flesh
- hp 1
- acceleration 1
- turn_rate 30
- ai_function peng
- move_function peng
- end
-
- begin "pBL50"
- id 104028
- type object
- graphic p50
- end
-
- begin "pchute_h"
- id 104017
- type object
- graphic pchute_h
- end
-
- begin "pclaymore"
- id 104039
- type object
- graphic claymo_h
- end
-
- begin "pdetonator"
- id 104071
- type object
- graphic pdetontr
- end
-
- begin "pgrenade"
- id 104037
- type object
- graphic pgrenade
- end
-
- begin "PHKMP5SD"
- id 104030
- type object
- graphic pmp5
- end
-
- begin "pHS22"
- id 104032
- type object
- graphic phs22
- end
-
- begin "PKnife"
- id 104005
- type object
- graphic pknife
- end
-
- begin "plaserdes"
- id 104073
- type object
- graphic plaser
- end
-
- begin "plncase"
- id 104018
- type object
- attrib: movecb
- graphic plncase
- end
-
- begin "PM16"
- id 104003
- type object
- graphic pm16
- end
-
- begin "PM19"
- id 104007
- type object
- graphic pm19
- end
-
- begin "PM249"
- id 104024
- type object
- graphic pm249
- end
-
- begin "PM40"
- id 104026
- type object
- graphic pm40
- end
-
- begin "PM4"
- id 104057
- type object
- graphic pm4
- end
-
- begin "radio"
- id 104012
- type object
- graphic radio
- end
-
- begin "SA2"
- id 104015
- type object
- graphic sa2
- husk sa2x
- hp 32 2
- ai_function gnrc
- end
-
- begin "satchel"
- id 104020
- type object
- hp 1
- graphic satchel
- ai_function schg
- end
-
- begin "silkworm"
- id 104019
- type object
- graphic silkworm
- husk silkx
- hp 32 2
- ai_function gnrc
- end
-
- begin "Smoke Generator"
- id 104046
- type object
- ai_function sgen
- end
-
- begin "wooddebris1"
- id 104069
- type object
- graphic woodpc1
- move_function gdeb
- end
-
- begin "wooddebris2"
- id 104070
- type object
- graphic woodpc2
- move_function gdeb
- end
-
-
- // ................................................................ People
- begin "Ahos01"
- id 105032
- type person
- graphic ahos01
- chr_file player01
- anim_def pow00
- attrib: Good AIData
- hp 1
- ai_function org1
- end
-
- begin "Ahos02"
- id 105033
- type person
- graphic ahos02
- chr_file player01
- anim_def pow01
- attrib: Good AIData
- hp 1
- ai_function org1
- end
-
- begin "Ahos03"
- id 105034
- type person
- graphic ahos03
- chr_file player01
- anim_def pow02
- attrib: Good AIData
- hp 1
- ai_function org1
- end
-
- begin "dlord (peru)"
- id 105025
- type person
- graphic dlord
- chr_file player01
- anim_def leader01
- attrib: Evil AIData
- hp 4
- ai_function org1
- phrase_set 3
- end
-
- begin "Hos01"
- id 105019
- type person
- graphic hos01
- chr_file player01
- anim_def pow00
- attrib: Good AIData
- hp 1
- ai_function org1
- end
-
- begin "Hos02"
- id 105023
- type person
- graphic hos01
- chr_file player01
- anim_def pow01
- attrib: Good AIData
- hp 1
- ai_function org1
- end
-
- begin "Hos03"
- id 105024
- type person
- graphic hos01
- chr_file player01
- anim_def pow02
- attrib: Good AIData
- hp 1
- ai_function org1
- end
-
- begin "Indo01"
- id 105016
- type person
- graphic indo01
- chr_file player01
- anim_def enemy00
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 4
- end
-
- begin "Indo02, Ldr"
- id 105017
- type person
- graphic indo02
- chr_file player01
- anim_def enemy02
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 5
- end
-
- begin "Indo03"
- id 105018
- type person
- graphic indo03
- chr_file player01
- anim_def enemy01
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 6
- end
-
- begin "Indo04"
- id 105027
- type person
- graphic indo04
- chr_file player01
- anim_def leader01
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 6
- end
-
- begin "IndoN (Night)"
- id 105039
- type person
- graphic indon
- chr_file player01
- anim_def enemy03
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 6
- end
-
- begin "Lhos01"
- id 105035
- type person
- graphic lhos01
- chr_file player01
- anim_def pow00
- attrib: Good AIData
- hp 1
- ai_function org1
- end
-
- begin "Lhos02"
- id 105036
- type person
- graphic lhos02
- chr_file player01
- anim_def pow01
- attrib: Good AIData
- hp 1
- ai_function org1
- end
-
- begin "Lhos03"
- id 105037
- type person
- graphic lhos03
- chr_file player01
- anim_def pow02
- attrib: Good AIData
- hp 1
- ai_function org1
- end
-
- begin "Lib01"
- id 105009
- type person
- graphic lib01
- chr_file player01
- anim_def enemy00
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 10
- end
-
- begin "Lib02"
- id 105014
- type person
- graphic lib02
- chr_file player01
- anim_def enemy02
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 11
- end
-
- begin "Lib03"
- id 105015
- type person
- graphic lib03
- chr_file player01
- anim_def enemy01
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 12
- end
-
- begin "Lib04"
- id 105026
- type person
- graphic lib04
- chr_file player01
- anim_def enemy03
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 12
- end
-
- begin "LibN (Night)"
- id 105040
- type person
- graphic libn
- chr_file player01
- anim_def enemy03
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 12
- end
-
- begin "pilot1"
- id 105030
- type person
- graphic pilot1
- chr_file player01
- anim_def playanim
- attrib: AIData
- hp 2
- ai_function org1
- phrase_set 1
- end
-
- begin "pilot2"
- id 105031
- type person
- graphic pilot2
- chr_file player01
- anim_def playanim
- attrib: AIData
- hp 2
- ai_function org1
- phrase_set 1
- end
-
- begin "player01"
- id 105003
- type person
- graphic player01
- chr_file player01
- anim_def playanim
- attrib: AIData FO
- hp 4
- ai_function plyr
- phrase_set 14
- end
-
- begin "player02"
- id 105004
- type person
- graphic fplayr01
- chr_file player01
- anim_def playanim
- attrib: AIData FO
- hp 4
- ai_function plyr
- phrase_set 15
- end
-
- begin "player01N"
- id 105044
- type person
- graphic night01
- chr_file player01
- anim_def playanim
- attrib: AIData FO
- hp 4
- ai_function plyr
- phrase_set 14
- end
-
- begin "player02N"
- id 105045
- type person
- graphic fplayrn1
- chr_file player01
- anim_def playanim
- attrib: AIData FO
- hp 4
- ai_function plyr
- phrase_set 15
- end
-
- begin "playsn01"
- id 105010
- type person
- graphic playsno1
- chr_file player01
- anim_def playanim
- attrib: AIData FO
- hp 4
- ai_function plyr
- phrase_set 14
- end
-
- begin "playsn02"
- id 105011
- type person
- graphic fplay1s
- chr_file player01
- anim_def playanim
- attrib: AIData FO
- hp 4
- ai_function plyr
- phrase_set 15
- end
-
- begin "playsn01N"
- id 105046
- type person
- graphic nghtsno1
- chr_file player01
- anim_def playanim
- attrib: AIData FO
- hp 4
- ai_function plyr
- phrase_set 14
- end
-
- begin "playsn02N"
- id 105047
- type person
- graphic fplay2s
- chr_file player01
- anim_def playanim
- attrib: AIData FO
- hp 4
- ai_function plyr
- phrase_set 15
- end
-
- begin "Russ01 (snow)"
- id 105008
- type person
- graphic russ01
- chr_file player01
- anim_def enemy00
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 7
- end
-
- begin "Russ02 (snow)"
- id 105012
- type person
- graphic russ02
- chr_file player01
- anim_def enemy02
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 8
- end
-
- begin "Russian 3, NZ"
- id 105013
- type person
- graphic russ02
- chr_file player01
- anim_def enemy02
- attrib: Evil AIData
- hp 4
- ai_function org1
- phrase_set 9
- end
-
- begin "Russ03 (Desert)"
- id 105020
- type person
- graphic russ03
- chr_file player01
- anim_def enemy00
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 7
- end
-
- begin "Russ04 (Desert)"
- id 105021
- type person
- graphic russ04
- chr_file player01
- anim_def enemy01
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 8
- end
-
- begin "Russ05 (Desert)"
- id 105022
- type person
- graphic russ05
- chr_file player01
- anim_def enemy02
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 9
- end
-
- begin "Rleadr (Desert)"
- id 105029
- type person
- graphic rleadr
- chr_file player01
- anim_def enemy03
- attrib: Evil AIData
- hp 4
- ai_function org1
- phrase_set 9
- end
-
- begin "RussDN (Desert, Night)"
- id 105043
- type person
- graphic russdn
- chr_file player01
- anim_def enemy02
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 9
- end
-
- begin "RussSN (Snow, Night)"
- id 105042
- type person
- graphic russsn
- chr_file player01
- anim_def enemy02
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 9
- end
-
- begin "Squad Member"
- id 105002
- type person
- graphic player01
- chr_file player01
- anim_def playanim
- attrib: Good AIData FO
- hp 2
- ai_function org1
- phrase_set 13
- end
-
- begin "Squad Member, Night"
- id 105048
- type person
- graphic night01
- chr_file player01
- anim_def playanim
- attrib: Good AIData FO
- hp 2
- ai_function org1
- phrase_set 13
- end
-
- begin "Squad Member, snow"
- id 105038
- type person
- graphic playsno1
- chr_file player01
- anim_def playanim
- attrib: Good AIData FO
- hp 2
- ai_function org1
- phrase_set 13
- end
-
- begin "Squad Member, snow, Night"
- id 105049
- type person
- graphic nghtsno1
- chr_file player01
- anim_def playanim
- attrib: Good AIData FO
- hp 2
- ai_function org1
- phrase_set 13
- end
-
- begin "thug01 (peru)"
- id 105006
- type person
- graphic thug01
- chr_file player01
- anim_def enemy00
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 1
- end
-
- begin "thug02 (peru)"
- id 105007
- type person
- graphic thug02
- chr_file player01
- anim_def enemy02
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 2
- end
-
- begin "thug03 (peru)"
- id 105005
- type person
- graphic thug03
- chr_file player01
- anim_def enemy02
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 3
- end
-
- begin "thugN (night, peru)"
- id 105041
- type person
- graphic thugn
- chr_file player01
- anim_def enemy00
- attrib: Evil AIData
- hp 2
- ai_function org1
- phrase_set 1
- end
-
- // ............................................................... Markers
- begin "Area Trigger"
- id 106013
- type marker
- end
-
- begin "Briefing Map Center"
- id 106038
- type marker
- end
-
- begin "start, player"
- id 106001
- type marker
- end
-
- begin "start, dmatch"
- id 106002
- type marker
- end
-
- begin "start, Blue Team"
- id 106003
- type marker
- end
-
- begin "start, Red Team"
- id 106004
- type marker
- end
-
- begin "waypoint"
- id 106005
- type marker
- end
-
- begin "waypoint, mp, alpha"
- id 106026
- type marker
- end
-
- begin "waypoint, mp, red base"
- id 106027
- type marker
- end
-
- begin "waypoint, mp, blue base"
- id 106028
- type marker
- end
-
- begin "KOTH center"
- id 106006
- type marker
- end
-
- begin "Sound: ground, Peru"
- id 106007
- type marker
- ai_function snd0
- interrupt_sound_id 32
- end
-
- begin "Sound: Sky, Peru"
- id 106008
- type marker
- ai_function snd0
- interrupt_sound_id 31
- end
-
- begin "Sound: Bug, Peru"
- id 106011
- type marker
- ai_function snd0
- interrupt_sound_id 33
- end
-
- begin "Sound: ground, Dsrt"
- id 106009
- type marker
- ai_function snd0
- interrupt_sound_id 37
- end
-
- begin "Sound: Sky, Dsrt"
- id 106010
- type marker
- ai_function snd0
- interrupt_sound_id 36
- end
-
- begin "Sound: Bug, Dsrt"
- id 106012
- type marker
- ai_function snd0
- interrupt_sound_id 38
- end
-
- begin "Sound: ground, Uzbek"
- id 106014
- type marker
- ai_function snd0
- interrupt_sound_id 12
- end
-
- begin "Sound: ground2, Uzbek"
- id 106036
- type marker
- ai_function snd0
- interrupt_sound_id 12
- end
-
- begin "Sound: Sky, Uzbek"
- id 106015
- type marker
- ai_function snd0
- interrupt_sound_id 11
- end
-
- begin "Sound: Pest, Uzbek"
- id 106016
- type marker
- ai_function snd0
- interrupt_sound_id 13
- end
-
- begin "Sound: ground, Indo"
- id 106017
- type marker
- ai_function snd0
- interrupt_sound_id 17
- end
-
- begin "Sound: Sky, Indo"
- id 106018
- type marker
- ai_function snd0
- interrupt_sound_id 16
- end
-
- begin "Sound: Pest, Indo"
- id 106019
- type marker
- ai_function snd0
- interrupt_sound_id 18
- end
-
- begin "Sound: ground, Zemlya"
- id 106020
- type marker
- ai_function snd0
- interrupt_sound_id 22
- end
-
- begin "Sound: Sky, Zemlya"
- id 106021
- type marker
- ai_function snd0
- interrupt_sound_id 21
- end
-
- begin "Sound: Pest, Zemlya"
- id 106022
- type marker
- ai_function snd0
- interrupt_sound_id 23
- end
-
- begin "Sound: ground, Chad"
- id 106023
- type marker
- ai_function snd0
- interrupt_sound_id 27
- end
-
- begin "Sound: ground2, Chad"
- id 106037
- type marker
- ai_function snd0
- interrupt_sound_id 27
- end
-
- begin "Sound: Sky, Chad"
- id 106024
- type marker
- ai_function snd0
- interrupt_sound_id 26
- end
-
- begin "Sound: Pest, Chad"
- id 106025
- type marker
- ai_function snd0
- interrupt_sound_id 28
- end
-
- begin "Sound: frog1"
- id 106029
- type marker
- ai_function snd1
- interrupt_sound_id 43
- end
-
- begin "Sound: frog2"
- id 106030
- type marker
- ai_function snd1
- interrupt_sound_id 44
- end
-
- begin "Sound: frog3"
- id 106031
- type marker
- ai_function snd1
- interrupt_sound_id 45
- end
-
- begin "Sound: cricket1"
- id 106032
- type marker
- ai_function snd1
- interrupt_sound_id 39
- end
-
- begin "Sound: cricket2"
- id 106033
- type marker
- ai_function snd1
- interrupt_sound_id 40
- end
-
- begin "Sound: cricket3"
- id 106034
- type marker
- ai_function snd1
- interrupt_sound_id 41
- end
-
- begin "Sound: Waves"
- id 106035
- type marker
- ai_function snd2
- interrupt_sound_id 42
- end
-
- // ............................................................... Effects
- begin "bullvdirt"
- id 107001
- type effect
- graphic exp_b
- end
-
- begin "bullvhdirt"
- id 107002
- type effect
- graphic exp_b
- end
-
- begin "bullvgrass"
- id 107003
- type effect
- graphic exp_b
- end
-
- begin "bullvsand"
- id 107004
- type effect
- graphic exp_b
- end
-
- begin "bullvsnow"
- id 107005
- type effect
- graphic exp_b
- end
-
- begin "bullvwood"
- id 107006
- type effect
- graphic exp_b
- end
-
- begin "bullvmetal"
- id 107007
- type effect
- graphic sparks
- end
-
- begin "bullvarmor"
- id 107008
- type effect
- graphic sparks
- end
-
- begin "bullvstone"
- id 107009
- type effect
- graphic sparks
- end
-
- begin "bullvcloth"
- id 107010
- type effect
- graphic exp_b
- end
-
- begin "bullvfoliage"
- id 107011
- type effect
- graphic exp_b
- end
-
- begin "bullvflesh"
- id 107012
- type effect
- graphic redmist
- end
-
- begin "ground exp"
- id 107013
- type effect
- graphic bexp
- end
-
- begin "water exp"
- id 107014
- type effect
- graphic splash2
- end
-
- begin "water splash"
- id 107015
- type effect
- graphic splash1
- end
-
- begin "smoke puff"
- id 107016
- type effect
- graphic smoke_a
- move_function smok
- end
-
-