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- Title : techWeapon
- Version : 1.0
- Author : Keith Russell
- Email Address : russell@nauticom.net
- Distribution Filename: TchWpn10.ZIP
-
- Description : The Good News: Your single- and double-barrelled
- shotguns have been replaced with high tech single
- and dual blasters. They use Plasma Charges for ammo.
- (Remarkably, the blasters look like shotguns, and
- the charges look like shotgun shells. Go fig. ;->)
- They also have a faster firing rate than the
- shotguns they replace, which is a good thing
- because...
-
- The Bad News: ... Grunts have single blasters, and
- Enforcers have *dual* blasters!
-
- The Side Effects: To maintain continuity, Enforcers
- now drop shells in their backpacks. This takes some
- Thunderbolt cells out of the mix, so I've upped the
- cell box capacity from 6 to 9 (12 to 18 for large
- boxes.) Hopefully, everything will balance out. If
- it doesn't, let me know.
-
- The Fun Part: Dual Blasters with Quad Damage. (heh
- heh heh)
-
- How to use : Create a folder in your Quake folder. (I suggest
- "TechWpn.") Unzip TchWpn10.ZIP in the new folder.
- To use techWeapon, add "-game TechWpn" to your
- command line when you launch Quake.
- *****************************************************
- THIS ONLY WORKS WITH THE REGISTERED VERSION OF QUAKE!
- *****************************************************
- Shareware ethics issues aside, the Enforcer and
- blaster code is only in the registered version.
-
- Additional Credits to: id Software: How many companies have the savvy to
- release the SOURCE CODE to their hottest game? Thank
- you for releasing the designer hiding in every game
- player.
-
- Michael Dewberry aka peerless
- (72614.2725@compuserve.com for now): I began by
- tweaking his "Blaster" mod to only fire single
- shots. Then I changed how Quad Damage affected it.
- Then I started getting carried away.
-
- =============================================================================
- * Play Information *
- Level # : N/A
- Single Player : Yes
- Cooperative : Untested
- DeathMatch : Untested
- Difficulty Settings : N/A
- New Sounds : No
- New Graphics : No
- New Music : No
- New Weapons : Yes (Models unchanged)
- Demos Replaced : None
-
- * Construction *
- Base : "Blaster" by Michael Newberry
- (which was itself based on id's original code)
- Editor(s) used : Text editor and QuakeC compiler
- Known Bugs : This has not yet been tested with Coop or
- DeathMatch play.
-
-
- * Copyright / Permissions *
- Feel free to modify, play with, or hack up this code as you see fit. If you
- distribute code based on techWeapon, include the following line somewhere
- in your documentation:
- Includes code from techWeapon by Keith Russell (russell@nauticom.net)
-
- * Where to get this file *
- Stomped: http://www.stomped.com/
- Look in their file area.
-