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- ================================================================
- Title : SuperDetectors
- Filename : sd.zip The zip.
- progs.dat Game data file.
- sd.txt Duh...
- Author : Iota
- Iota on DalNET IRC
- Look for Iota-=D|D=- when you die in a DM :-)
- Email Address : iota@quake.rh.ncsu.edu
- Description : This is a remake of the MOTION-DETECTORS by KTGOW.
- The Detectors now are free, can't be killed, and
- have unlimited ammo. I edited KTGOW's code so that
- the detectors have better aim, also. There is a
- new feature that lets you throw a "dud" detector.
- This is useful to make a trap of bombs or fake
- someone out.
- Instructions : Make a directory called 'SD' (or whatever you
- choose) in the Quake directory. Place the
- progs.dat in this directory.
- Now, run quake like so:
- Quake -game SD
- To throw a Detector, use impulse 15. You have 10
- seconds to get away.
- To throw a dud/bomb, use impulse 16. This looks
- the same as a detector, but does not fire.
- If you place 2+ detectors or 1+ dud/bomb and a
- real detector near eachother, when the detector
- activates, they explode. Ex: You fire 5 fake SD's
- in an area, then when someone is near fire a real
- on in there, and *BOOM*! it has the same force as
- 6 rockets with a ten sec fuse!
- Additional Credits to : iD software! No iD = No Quake! and also the -=D|D=-
-
- Visit the DEATH DWELLERS WWW page at:
- http://www.cinternet.net/pyro/dd.htm
-
- ================================================================
-
- * Play Information *
-
- Single Player : Yes
- Cooperative : Yes
- Deathmatch : YES!
- New Sounds : No
- New Graphics : No
-
- * Construction *
-
- Base : QuakeC
- Known Bugs : Impulse 17 makes the player explode, then crash.
- Don't use this!
-
- * Where to Get This *
-
- ftp.cdrom.com
-