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- // these are the only sprites still in the game...
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- $spritename s_explod
- $type vp_parallel
- $load /raid/quake/id1/gfx/sprites/explod03.lbm
- $frame 24 24 56 56
- $frame 120 24 56 56
- $frame 216 24 56 56
- $frame 24 88 56 56
- $frame 120 88 56 56
- $frame 216 88 56 56
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- $spritename s_bubble
- $type vp_parallel
- $load /raid/quake/id1/gfx/sprites/bubble.lbm
- $frame 16 16 16 16
- $frame 40 16 16 16
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- $spritename s_light
- $type vp_parallel
- $load /raid/quake/id1/gfx/sprites/light.lbm
- $frame 104 32 32 32
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