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- ================================================================
- Title : Swamp Caves
- Filename : Swmpcv91.map (for .91 and .92 Shareware)
- Swmpcave.bsp (for 1.01 reg)
-
- Author : Josh Robison AKA Jabberwocky AKA Jabber
- Email Address : jrobison@feist.com
- Description : A medium sized, fully populated level, with 3 main
- areas. The main couryard, the swamp, and the
- caves that link those and the exit room.
- Additional Credits to : ID Software, Jeremy AKA Merlin, Wesley Nelson for
- WAX, and all you Quakers, because without you...
- no one would play these maps =)
- ================================================================
-
- * Play Information *
-
- Level Name : Swamp Caves
- Single Player : Yes, with plenty of monster, and a chalenge. Don't
- expect to find an exit, though. Just kill all the
- monsters without dieing.
- Cooperative 2-4 Player : No, what would be the point?
- Deathmatch 1-4(6) Player: Yes, 6 starts, but crowded with more than 4.
- Difficulty Settings : No, if you want a harder skill level, try doing it
- without getting any medkits or ammo boxes. If you
- want a easier skill level... cheat ;-)
-
- * Construction *
-
- Base : All from scratch
- Build Time : Only about 12 hours of work =) I'm learning the editor!
- Editor(s) used : WAX... all WAX... all the time.
- Known Bugs : Entity fall outs, no exit, no triggers (if that's a bug),
- but nothing major. I need to do some fine tuning. Expect
- a new version as soon as I get around to it.
-
- * Legal *
-
- You are going to do what ever you want with this level no mater what I say.
- The only thing I ask is that you mention me! You should be really be making
- your own levels from scratch. I don't know what it is you would want to use
- in this level anyway! Oh yeah, remember everything id said...
-
- * Where to get this MAP *
-
- ftp.cdrom.com, ftp.stomped.com,
- and http://www.feist.com/~jrobison/maps/swmpcave.zip
- Do't forget to check for our up and comming TC at
- http://www.feist.com/~jeremy/quake/