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- ================================================================
- Title : Potpourri
- Filename : pop.bsp
- Author : Darren Stabler
- Email Address : Darren@tuscola.net
-
- Description : Deathmatch never smelled so good
-
- Additional Credits to : My brother Josh, who did the 2d design of the level
- and it's name ( Blame him if you don't like it )
- ================================================================
-
- * Play Information *
-
- Game : Quake Registered 1.0
- Single Player : Yup.
- Cooperative 2-4 Player : I'm sure
- Deathmatch 2-5 Player : Yes, but it's untested
- Deathmatch 6+ Player : Yes
- Difficulty Settings : Not too bad
- New Sounds : No
- New Graphics : No
- New QuakeC : No
- New MDL's : No
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : My own ( Actually it's only a series of brush editors
- which are very simple. I call it CheeseQuake.) Oh and Qbsp
- Known Bugs : None that I know of
- Build time : Five days. Total time of 12-14 hours. 6.5 hours for Qbsp
-
- * Copyright / Permissions *
-
- Hey go ahead and do what you like. I don't give a shit.
-
-
-
-
- Author's Notes:
- Well this being my sophmore effort in building a quake level, I tried to focus on
- design rather than complexity. If you've played my first level Bc, you know what
- I mean. It was full of traps,transporters,trains, and lifts. The design was
- pretty Basic, hence it's name. I thought I'd go in the opposite direction
- this time. The architecture is little more complex,but definately not up to
- id standards. For my next project I'll try to remedy that.
-
- About CheeseQuake:
- You might be wondering what in hell is it? It's an editing system rather
- than a whole editor. I couldn't wait for 3d editors to come out,so I built
- some simple text ones to pass the time, and found that that they work rather
- well.
- Editors that I've made:
- A simple brush editor
- A room maker
- 2 door makers for x and y
- 3 arc makers for x,y,z planes used to make solid circles
- 3 ring maker for x,y,z used to make holes,tunnels, and roud walls
- A spiral stair maker
- A teleporter maker
- 4 angle brush editors- makes ramps, ans sloped surfaces
-
- All of the editors are simple windows. You enter in the texture, max and
- min coordinates, and out comes a brush. Just copy and paste it in your
- favorite writing tool. Hopefully I release them soon. I'm writing
- instructions right now. I don't know what good they'll do when compared
- to the graphical editors,but Qbsp doesn't care if your map was made with
- a text editor or a graphical one.
-
- Darren@tuscola.net
-