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- 10/16/96
- ==================================================================
- Title : DeathMap
- Filename : dthmap.bsp
- Author : Nadesha Ranasinghe(T-Rex)
- Email Address : jranasin@bu.edu
- Description : My first venture into creating levels
- for Quake. Has a wind tunnel, spike-
- shooters, a collapsing bridge, and
- a crusher. Also has two teleporters.Has
- an original trap, which is easy enough
- to escape though.
- Additional Credits to : ID, QuakeLab, Diragor's Quake Tutorials,
- and the makers of BSP(damn great editor)
- ==================================================================
-
- * Play Information *
-
- Level Name : DeathMap(didn't have much time to think
- of a real name)
- Single Player : Not unless you want to walk around and
- admire the architecture
- Cooperative 2-8 Player : No
- Deathmatch 1-8 Player : Yes
- Difficulty Settings : No
-
- * Construction *
-
- Base : New level made from scratch
- Build Time : couple hours a day for 2 weeks
- Editor(s) used : BSP alpha .44 (really great)
- Known Bugs : No known bugs
-
- * Legal Stuff *
-
- You may distribute and modify this level, as long as you include my
- text file and give me credit.(And a Big Mac). Just kidding :)
-
-
-