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- S O L E A U S O F T W A R E
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- BALLOON CHALLENGE v1.0
- ________________________
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- Program by William Soleau
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- Requires: EGA/VGA
-
- Requires Files: Balloonc.ov0 Balloonc.ov1
- Balloonc.ov2 Balloonc.ov3
- Balloon1.jft Balloon2.jft
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- OBJECTIVE
-
- The objective of Balloon Challenge is to get your 25 colored
- balloons as high as you can on the game board. The higher the
- balloon goes, the higher the points awarded. The player with
- the highest score at the end of the game is the winner.
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- GAME PLAY
-
- At the start of a new game, the computer will decide who goes
- first. The computer always plays the Yellow balloons. At the
- bottom of the screen you will see your 25 balloons ready to be
- launched. There will be a white square drawn around the first
- balloon. Using your <Arrow Keys> move the marker to select the
- balloon you want to launch into the sky. To release the balloon,
- press the <Spacebar> key.
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- GAME OBJECTS
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- There are many different objects in the sky that you will have to
- either utilize or avoid, in your quest to get the balloon as high
- into the sky maze as possible. There are Airplanes, Dark Clouds,
- Bonus Clouds, Directional Clouds and Hurricanes.
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- Airplanes: will destroy your balloon if you hit one. They
- continue to move one space at a time across the sky
- for each turn.
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- Dark Clouds: will stop the balloons from going higher.
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- Directional: will send the balloons in the direction of their
- Clouds arrow. Once a balloon has hit one of these
- clouds, the arrow will change to the other direction.
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- Hurricanes: will move your balloon to a random place on game
- board, and it will continue to climb higher if it
- is able to do so.
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- Bonus Points: If you can get your balloon to go through one of
- these clouds marked with a '10', then you will get
- an extra 10 points added to your score. These bonus
- clouds can only be captured once per game.
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- SCORING
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- Points are awarded for all the balloons which are located on the
- game board. Every row higher is worth 5 points. Since there
- are 15 rows, a balloon that reaches the very top will have a
- value of 75 points.
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- Once all the balloons have been released by both players, the
- game will be over. The player with the highest score will be
- the winner.
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- All balloons that are stuck on their launching pad because of an
- object directly above them, will be considered a grounded balloon
- because they will not be able to reach the first row. They will
- be automatically removed by the computer.
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- KEYS / OPTIONS
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- All key definitions are shown below the game board at all times.
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- <D>irections <O>ptions <N>ew Game <Q>uit
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- The <O>ption key brings up a menu which allows you to toggle the
- Sound on or off. There is also some information about Soleau
- Software and our EGA/VGA games.
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- S O L E A U S O F T W A R E
- _____________________________
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- REGISTERED VERSION
- &
- SOLEAU SOFTWARE MEMBERSHIP
-
-
- This is a Shareware copy of Balloon Challenge. You are free to
- pass this game along to your friends or local BBS. If you find
- this game is a worthy addition to your game collection, we ask
- that you register the game with us for $12.00. The registered
- version speeds up the loading and exiting of the program, and
- also allows you to compete against another human player !
-
- Please see the Ball_reg.doc for details, or at the closing screen
- within the program.
-
- By registering Balloon Challenge for $12.00, you will instantly
- become a Soleau Software Member. All Soleau Software Members
- receive the latest version of the registered game, information
- and discounts on our other Shareware Games, plus Special Bonus
- Package Offers.
-
-
- We at Soleau Software thank you for your support and hope you
- will continue to enjoy this as well as our many other Shareware
- products.
-
-
- Sincerely,
-
- William Soleau
- President
-
- Soleau Software
- 163 Amsterdam Ave
- Suite 213
- New York, NY 10023
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