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- textured-object spiculmt.obj
- maximum-object spiculmg.obj special
- medium-object spiculm2.obj
- minimum-object spiculm3.obj
-
- # object spiculum.obj
-
-
- cockpit
- piece-file spiculum.spr
- sprite-file avengers.spr
- palette-file spiculum.pal
- window 0 0 28 639 313 320 151
- solid 2 0 0
- solid 1 0 314
-
- left-oval 255 151 114 59
- right-oval 385 151 114 59
-
- # adjust position of weapons to fit cockpit bitmap
-
- correct lwing -1 -1.5 -5 0
- correct rwing 1 -1.5 -5 0
-
- gps 388 317 554 415 391 396 551 396 411 334 531 334 70 50
- monitor 163 316 248 413
-
- thrust-bar vertical 92 316 99 409 143
- speed-bar vertical 105 316 112 409 153
-
- shield-display 281 352 355 426
- end
-
-
- left-window
-
- piece-file spiclml.spr
- palette-file spiclml.pal
- window 1 0 27 639 349 320 188
- solid 0 0 0
- solid 2 0 350
- end
-
-
- right-window
-
- piece-file spiclmr.spr
- palette-file spiclmr.pal
- window 1 0 27 639 349 320 188
- solid 0 0 0
- solid 2 0 350
- end
-
-
-
- # test comment
-
-
- type medium fighter
- mass 127
- cost 2708600
- engine right 1000
- engine left 1000
- thrust regular 8
- thrust high 11
- streamlining yes
- antigrav no
- shields 50 40 40 50
- armor 100 80 80 100
- laser rwing 8 7 6 5 4 # another test comment
- laser lwing 8 7 6 5 4
- hardpoint bow
- hardpoint rwing
- hardpoint lwing
-
-
- end
-