home *** CD-ROM | disk | FTP | other *** search
- ~
-
- PLAYER SELECTION SCREEN
-
- In Redhook's Revenge, 2 to 5 players compete against each
- other to see which player has accumulated the most gold
- doubloons when every player has finished playing. The five
- characters on the first screen, Bastian Blood, Le Boucher,
- Lucrecia De Peligro, Blackbeard, and Poseidon the Parrot,
- must be set to one of the following positions:
-
- -- Off (not playing)
- -- Player (a person)
- -- Auto (the computer)
-
- Press the OK Button (Enter Key) after you have selected the
- players you want.
-
-
- NOTE: At least TWO players must play against each other.
- If you set more than three players to the "Off" position an
- error message will be displayed.
-
-
- Press the Down Arrow for more, OK (Enter) to exit help . . .
-
-
- HOW TO SELECT THE PLAYERS:
-
- MOUSE METHOD KEYBOARD METHOD
- ------------ ---------------
- Click the mouse on one of Use the RIGHT and LEFT arrow
- the three buttons for each keys to select a player. Use
- player: the UP and DOWN arrow keys to
- select the player's status:
-
- OFF that character doesn't play.
- PLAYER a person plays.
- AUTO the computer plays.
-
-
-
- LOAD SAVED GAMES
-
- Press the F2 key to display a menu of games you have
- previously saved. To load a saved game, arrow down to the
- game you want to retrieve and press the ENTER key. The game
- will return the exact place you were at when you saved it.
-
-
- Press the Down Arrow for Setup Instructions . . .
-
- SETTING UP YOUR COMPUTER
-
- Redhook's Revenge is has several user definable options:
-
- DIALOGUE which refers to the pirate dialogue for automatic
- players. If you toggle this switch to "On" the pirates will
- talk to you and their playing boards will remain on the
- screen long enough for you to read most of them. If you
- toggle this switch to "Off" the pirates will tell you only
- the messages that are absolutely necessary and their playing
- boards will open and close almost instantly.
-
- MUSIC can be toggled "On" or "Off" with the switch which
- appears in the middle of screen.
-
- MUSIC CARD is detected when you first run the software and
- this information is saved in a configuration file. If you
- want to change your computer's configuration, toggle this
- switch to either "PC Speaker", "AdLib", or "Soundblaster".
-
-
-
- Press OK (Enter) to exit help . . .
-
- ~
- INSTRUCTIONS FOR REDHOOK'S REVENGE
-
-
- KEYBOARD OVERVIEW:
-
- Space Bar Roll the Dice -- Take Your Turn!
- Arrow Keys Scroll The Game Board Right / Left
- F1 Key Help
- F2 Key Load Saved Game
- F3 Key Save Game
- F4 Key New Game
- F5 Key Look at Your Booty / Supplies
- F10 Key Quit
-
-
- HOW TO PLAY:
-
- Two to five players compete against each other to see who
- can accumulate the most gold doubloons when every player has
- finished playing. When it is your turn, the face of the
- player have chosen to be will appear in the upper left hand
- corner of the screen. Press the space bar to roll the dice
- and the computer will move your ship forward.
-
- more . . .
- HOW TO PLAY (Continued)
-
- When your ship lands on a space, one of the following things
- will happen:
-
- QUESTION SPACE You will be asked a multiple choice
- question about ships, pirates, history,
- sailing, or geography. If you get it
- right, you will earn gold, cannons,
- supplies, or disaster insurance cards.
- These spaces usually make the difference
- between winning and losing the game.
-
- DISASTER SPACE Something bad will happen. You will lose
- turns, go back (which isn't always bad),
- lose treasure, or lose supplies. Certain
- supplies avoid certain disasters: rope
- will help you get off sandbars, a compass
- will help you navigate through fog,
- bales of cotton plug up holes in the
- bottom of your ship. Of course, disaster
- insurance cards cancel these disasters.
-
-
- more . . .
- TYPES OF SPACES ON THE GAME BOARD (Continued)
-
- TREASURE SPACE Find treasure!
-
- MISCELLANEOUS Buy supplies, find treasure maps, ransom
- hostages, buy cannons, take chances, etc.
-
- RAID A CITY It is usually to your advantage to fight
- a city because you may win some of their
- gold, and the only thing you have to lose
- is one turn. Hint: get as many cannons
- as you can as soon as possible!
-
- FIGHT A PLAYER When you land on another player's ship,
- you have the choice to fight for the
- space or to fall back to the first open
- space. If you fight, EACH PLAYER risks
- losing up to half of their gold to the
- other player. Hint: get as many cannons
- as you can as soon as possible! The
- attacker always has the advantage because
- attackers always win ties.
-
- more . . .
-
- FIGHTING WITH CANNONS:
-
- It will be to your advantage to get as many cannons (maximum
- of four) as possible. Each time you raid a city, attack
- another player, or another player attacks you, here's what
- happens:
-
- 1) The attacker and defender will appear on the screen
- and Redhook will arbitrate the fight.
-
- 2) The defender will roll the dice first: one die for
- each cannon he/she has.
-
- 3) Next the attacker will roll the dice, one die for
- each cannon he/she has.
-
- 4) Redhook will sort the dice on the screen from the
- highest to the lowest and determine who won.
- ATTACKERS WIN ALL TIES.
-
- 5) Redhook will award any loot won to the victor, and in
- the case of a ship to ship fight, send the loser back
- to the first open space.
-
- more . . .
- FIGHTING WITH CANNONS (Continued)
-
- Smart players watch other players closely: It's not usually
- to your advantage to fight another player when they have
- landed on a disaster space. Remember, when you fight
- another player, EACH player can lose up to HALF of their
- gold to the other player -- if you have lots of gold and few
- cannons, don't attack a player who has little gold and
- several cannons! On the other hand, if you are in last
- place, try to attack players with piles of gold -- remember
- attackers always win ties.
-
-
- FOOD / WATER / RUM:
-
- One ration of food, water, and rum is used on each turn.
- Some spaces allow you to buy these items; it is up to you to
- determine whether the price is fair, and how much you should
- buy when given the opportunity. If you run out of one of
- the above items, you will lose a turn, and Redhook will
- force you to by them at the following prices:
- Food 50 doubloons per day
- Water 30 doubloons per day
- Rum 100 doubloons per day
- more . . .
- OTHER SUPPLIES:
-
- Rope, canvas, cotton, and a compass will all help you to
- avoid certain disasters along the way. You can't buy these
- items: generally, the only way to get these items is to
- answer a question space correctly.
-
-
- HOSTAGES:
-
- Sometimes after looting ships and cities you will capture
- hostages. Redhook may offer ransom for your hostages from
- time to time: it's up to you to determine whether the price
- is fair, or whether to hold out for a higher price later.
- Hostages which are not ransomed by the end of the game are
- worthless.
-
-
- TREASURE MAPS:
-
- Treasure maps are either extremely valuable or worthless.
- You won't know until you find one!
-
-
- more . . .
- A FINAL NOTE
-
-
- Much of the pirate's dialogue comes from Robert Louis
- Stevenson's classic novel, "Treasure Island". Many of the
- expressions used by the pirates in Redhook's Revenge such
- as, "skulk", "don't stand there squalling", "lubber", "bless
- me deadlights", and "if you had the pluck of a weevil in a
- biscuit" evolved from life on the sea. The expression,
- "meaner than the son of a double Dutchman" developed because
- the Dutch were the most feared of all pirates. There are
- hundreds of these saying in Redhook's Revenge, and we hope
- that it enhances your pleasure in playing it.
-
- The factual information for Redhook's Revenge was derived
- from the books "The Funnel of Gold" by Mendel Peterson, "The
- Sack of Panama" and "The Treasure of the Concepcion" by
- Peter Earle. We wish to thank these scholars for their in
- depth research.
-
- The name "Redhook" was taken from Redhook Bay on St. Thomas
- Island. Most of the names on the playing board, such as
- Gallows Point, can be found somewhere in the Caribbean.
- The player's names, with the exception of Blackbeard, are
- fictitious.