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- The Bards Quest I:
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- The Legend of Isil Thania
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- Copyright (c)1994 VisionSoft. All Rights Reserved.
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- SHAREWARE PLAYERS MANUAL
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- DISCLAIMER OF WARRANTIES
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- This software is provided "as is" without any warranty of any
- kind, either expressed or implied, including but not limited
- to the implied warranties of merchantability and fitness for a
- particular purpose. The entire risk as to the quality and
- performance of the program is with You. Should the program
- prove defectiv, You (and not VisionSoft) assume the entire
- cost of necessary servicing, repair, or correction.
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- I N T R O D U C T I O N
- -------------------------
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- Welcome to the wonderful world of The Bards Quest! Loosely
- based on the Bards Tale series, The Bards Quest brings you
- the ultimate role-playing experience! Travel to the world
- of Isil Thania and unravel the mysterious legend of the
- Star Light Cult. From the crowded streets of Isil Thania to
- the dark dungeons, you'll be having a great time adventuring
- the vast world of The Bard's Quest. The Bard's Quest features
- VGA 256-colors, SoundBlaster/AdLib sound card support, mouse
- support, and more! Please read the rest of this manual to
- insure better game play. If you like the Bard's Quest, please
- register it to get the latest version of Bard's Quest, the
- Bard's Quest II, ClueBooks for both games, PLUS a special
- bonus: The Bard's Quest III: Dungeons of Darkness! Print out
- ORDER.FRM for the order form.
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- I N S T A L L I N G T H E G A M E
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- Please follow the below instructions for installing The Bard's
- Quest:
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- 1) Make a directory for The Bard's Quest - you can use any name.
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- 2) Copy all the BQ1Px.ZIP files into the directory.
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- 3) Copy PKUNZIP.EXE into the directory.
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- 4) Type INSTALL and the program will install (if you are not
- installing this onto drive C: then modify INSTALL.BAT)
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- 5) After you have decompressed the ZIP file type INSTALL and answer
- the questions.
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- 6) Then type BQ1 and the game will start. Good luck!
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- P L A Y I N G T H E G A M E
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- The Adventurers Guild - In the Guild you have the following
- options:
- Add Member - Add a member to join the quest
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- Remove Member - Remove a member from the quest and
- save him to disk
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- Create Member - Create a new member for the Guild.
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- Save Party - Save the current quest members as a party
- with all global variables.
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- Quit - Exit the game
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- Exit Guild - Leave the Guild to the map where it is
- located.
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- Disk Options:
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- Delete Member - Delete member permanently from Guild.
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- Rename Member - Rename a Guild member.
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- Garth's Equipment Shoppe
- -------------------------
- Garth's will sell you the first ten items in your saved
- item list.
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- Garth will first ask you who wants to enter. After you
- select a party member you will be given the following
- choices:
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- (B)uy - Buy one of the items Garh has for sale.
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- (S)ell - Sell an item from your inventory for half of what
- it's worth to Garth, who will then sell it to
- somebody else for double its value. Once you sell
- to Garth the item is gone for good.
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- (I)dentify - Have an item in your inventory identified for
- a price. Tells valuable information about the
- item.
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- Review Board
- --------------
- At the Review Board you can have each party member reviewed
- to see if advancement is appropriate. You will first be
- asked to see who wants to be reviewed. After selecting a
- character you have the following choices:
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- (A)dvancement - if the character has gained enough experience
- points he will be raised a level.
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- (S)pell Acquiring - Magic Users can check to see if they are
- able to advance to the next magic level
- and if allowed can pay a large sum of
- gold to gain that level.
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- (C)lass Change - Magic Users can change classes. However,
- once you leave a magic user type you will
- not be allowed to return to that type.
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- Outside
- ---------
- Outside of the Guild you can move around with the arrow keys
- or the mouse. To move...
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- up arrow - go forward
- down arrow - turn around
- left arrow - turn counter clockwise
- right arrow - turn clockwise
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- Other commands outside of the Guild are as follows:
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- (B)ard song - Have a Bard play a Bard song.
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- (C)ast spell - Have a magic user cast a spell.
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- (N)ew Party Order - Rearrange the party's marching order.
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- (P)arty attack - Initiate itra-party combat
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- (Q)uit - Leave the game without saving at the Guild.
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- (U)se item - Have any party use an item from inventory.
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- (V)olume on/off - Toggle to turn the music on and off.
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- (?) - Print current time
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- HOME - Pauses the game.
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- Keys 1-7 will initiate viewmode on that character.
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- During viewmode:
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- d - drop item (not available during combat)
- e - equip item/unequip item
- p - pool gold (not available during combat)
- n - new order (not available during combat)
- t - trade item (not available during combat)
- <space bar> or <esc> will quit viewmode
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- Combat
- --------
- Once an encounter has taken place you have the option to
- attempt to:
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- (A)dvance (if the monster(s) are farther than 10 feet away)
- (R)un away, or
- (M)elee with the monsters (if they are within 10 feet)
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- If you Advance, you will move ahead 10 feet.
- If you Run Away, your party leader will be checked and if
- he passes the combat will be terminated.
- If you decide to Melee you have the following options:
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- (A)ttack - First four party members only use equipped hand
- weapons or bard hands.
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- (P)arty attack - Attack a member in the party.
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- (D)efend - Defend from monsters attacks at improved rating.
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- (C)ast spell - Magic users can attempt to cast a spell.
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- (U)se item - Use an item from inventory.
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- (B)ard Song - Bards only can sing a bard sing.
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- (H)ide in shadows - thieves only can attempt to hide from
- combat and possibly achieve a critical
- hit.
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- During combat:
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- v - volume (sound on/off toggle)
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- ? - print current time
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- HOME - pause the game
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- keys 1-7 will initiate viewmode on that character
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- Bard Songs
- ------------
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- 1. Saftey Song - protection from attacks from random
- monsters
- - in combat, relieves insanity and
- possession
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- 2. Sanctuary Score - does a trap zap
- - in combat, lowers armore class for that
- round
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- as for the other Bard songs, try to figure 'em out yourself!
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- R E G I S T R A T I O N
- -------------------------
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- If you like the Bard's Quest or play it often, please register it.
- For $5.00, you get: the latest version of the Bard's Quest I, the
- Bard's Quest II: The Warlock of Firetop Mountain, and ClueBooks for
- Bard's Quest I & II. For $10.00, you get: all of the above, FREE
- monthly updates for 12 months, complete maps for Bard's Quest I & II,
- and a special BONUS: The Bard's Quest III: Dungeons of Darkness!
- And when you register, you get complete customer & technical support
- for free! It's a great deal, so register! Print ORDER.FRM for the
- order form.
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