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- JWord - a 3DReality bundle
- --------------------------
- - by Andrew Stone
-
- The JWord bundle allows you to render Two-Byte fonts such as Hanzi and Kanji
- fonts in Stone Design's modeling program, 3DReality.
-
- This bundle was originally developed to work with "KaiSu-Regular", a font
- available on cs.orst.edu:pub/next/fonts/KaiSu.pkg_0.7.tar (developed and
- donated by Jackson Ltd. in Taiwan, prepared and packaged by David Li,
- david@twnug.info.com, and the Taiwan NeXT User Group). It is copyrighted by
- the General Public License of the Free Software Foundation.
-
- sum JWord.tar.Z
- 07493 333
-
- If you don't yet have 3DReality, you can ftp a demo from:
-
- cs.orst.edu pub/next/ray/Reality_1.4.tar
- sonata.cc.purdue.edu pub/next/3.0/com/Reality1.4.tar
- ftp.cs.unm.edu pub/stone/3DReality/3DReality_1.4.tar
-
- or you can get the STONE_CD from us with all of our Applications (Create,
- DataPhile), images, textures, shaders and much more by calling us at (505)
- 345-4800 for $15 (add $5 for overseas shipping), or send email to
- info@stone.com.
-
- What's Included:
- 0. JWord.REAME.rtfd - this file
- 1. JWord.pkg - the new Shape bundle for two-byte fonts.
- 2. JWord_Helper.pkg - a replacement for
- 3DReality.app/Library/Classes/GSV.bundle (MUST BE INSTALLED)
- 3. Chinese_sample.rtf - some characters you can paste into the entry window.
- 4. PinYinEdit - A tool for inputting Hanzi characters by William Wei of the
- TNUG.
-
- How to install:
- 1. Double Click JWord.pkg. This installs JWord.bundle into 3DReality.app app
- wrapper.
- 2. Double Click JWord_Helper.pkg. This installs GSV.bundle into
- 3DReality.app/Library/Classes
- (You need to overwrite the old one)
-
-
- How to use:
- 0. Be sure you have installed a two-byte font, such as KaiSu-Regular.
- 1. Launch 3DReality.
- 2. You'll see a Hanzi character icon in the Library Window's Shapes:
- Drag it into the document window
- 3. You can copy characters from Chinese_samples.rtf and paste into the
- pop-up window, or you can build the PinYinEdit application, and copy/paste
- the characters into the pop-up window.
-
- How to customize:
-
- By default, the JWord will try and use the font "KaiSu-Regular". To change
- this, in a terminal:
-
- dwrite 3DReality JWordFont <NAME_OF_FONT>
-
- where <NAME_OF_FONT> is the name of the font you want Reality to use as a
- default. You must restart 3DReality for the change to take effect. Of
- course, you can also use the Font Panel to set the font.
-
- Thanks!
- Thanks to Tyng-Jing Yang who kept asking for this until I finally coded it
- up!
- David Li, who maintains the KaiSu font; and William Wei, cnslt018@phibro.com
- for writing PinYinEdit.
-
- (C) Copyright 1994 Stone Design Corp
-
-