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- ╔═══════════════════════╗
- ║ ║
- ║ REFERENCE CARD ║
- ║ for DESCENT 1.0 ║
- ║ SHAREWARE ║
- ║ ║
- ╚═══════════════════════╝
-
- GAME OPTIONS KEYS
- -----------------
-
- ESCAPE Main menu/Abort game
-
- F1 Help screen
- F2 Options
- F3 Cockpit on/off
- F4 calibrate joystick
-
- F5 Demo recording on/off
- F6 Toggle teammate IDs (team mode only)
- F7 Kill list display (multiplayer only)
- F8 Send typed message (multiplayer only)
- F9-F12 Taunt macros (multiplayer only)
-
- SHIFT-F9 Define F9-F12 taunt macros (multiplayer only)
- thru
- SHIFT-F12
-
- PAUSE Pause game
- +/- change window size
- print scrn save screen shot
-
- SHIFT-ESC Quick exit
-
-
- DEFAULT CONTROLS
- ----------------
- The following assignments may all be modified in the
- Options/Controls/Customize menus
-
-
- JOYSTICK:
-
-
- dive
-
- /\
- | Button 1: fire primary
- | Button 2: fire secondary
-
- ----------
- | |
- | |
- | -- |
- turn left <-- | |XX| | --> turn right
- | -- |
- | |
- | |
- ----------
-
- |
- |
- \/
-
- climb
-
-
- KEYBOARD:
-
-
- flight:
- arrow keys
- ship rotation = or
- keypad
-
- forward = A
- reverse = Z
-
- cruise faster = S
- cruise slower = X
- cruise off = C
-
- bank left = Q or PAD 7
- bank right = E or PAD 9
-
- slide on = Left Alt
- slide left = PAD 1
- slide right = PAD 3
- slide up = PAD -
- slide down = PAD +
-
- rear view = R (hold & release or tap on/off)
- automap = TAB
-
-
- weapons:
-
- fire primary = left ctrl/right ctrl
- fire secondary = spacebar
- drop
- proximity bomb = B
-
- select primary = 1 thru 5 select secondary= 6 thru 0
-
- 1 = lasers 6 = concussion missile
- 2 = vulcan cannon 7 = homing missile
- 3 = spreadfire cannon 8 = proximity bomb
- 4 = plasma cannon 9 = smart missile
- 5 = fusion cannon 0 = mega missile
-
-
-
- DEMO PLAYBACK CONTROLS
- ----------------------
-
- up arrow play
- down arrow stop
- right arrow single frame forward
- left arrow single frame reverse
-
- shift-right fast forward
- shift-left fast reverse
-
- ctrl-right go to end
- ctrl-left go to start
-
-
-
- OTHER CONTROL DEVICES
- ---------------------
-
- Devices may be selected and customized under the
- Options/Controls menu
-
- Descent fully supports the following:
-
- mouse
- joystick (one or two)
- CH Flightstick Pro
- Gravis GamePad
- * Logitech Cyberman
- * Thrustmaster FCS, WCS, FLCS
- * Gravis Phoenix
-
-
- * DESCENT2.ADV, DESCENT.B50, DESCENT.M50, and DESCENT.PHX
- control files can be found in your DESCENT directory.
- See README.TXT for details on these devices.
-
-
- AUTOMAP
- -------
-
- Your ship's Automap will show areas of the mine you have seen.
- Arrow keys will rotate the view left/right and up/down. Hitting +/-
- will zoom in/out.
-
-
- ========
- POWERUPS
- ========
-
- Access Keys = These access keys give you access to the different
- security levels of the mines. They are color coded to
- the doors they open.
-
- Energy Boost = This will give your energy banks a boost, up to 200
- units max. Energy Centers can deliver recarge up to
- 100 units.
-
- Shield Boost = This will give your ship's shields a kick. By
- getting shield powerups, you can get your shields up
- to a maximum of 200 units.
-
- Cloaking Device = Gives your ship cloaking ability for a limited time.
-
- Invulnerability = Makes your ship invulnerable for a short time.
-
- Extra Life = Gives you a bonus life.
-
- Laser = Laser cannons have four power levels. The laser
- powerup will give you the next available level.
-
- Quad Laser = This powerup will modify your existing laser system
- to fire four bolts instead of the standard two.
-
- Vulcan Cannon = This weapon rapidly fires explosive-tipped shells.
-
- Vulcan Ammo = This gives you more ammunition for the Vulcan Cannon.
-
- Spreadfire
- Cannon = This fires a spread of energy at your target.
-
- *Plasma Cannon = Fires bursts of supercharged plasma.
-
- *Fusion Cannon = Fires destructive blasts of energy directly from the
- ship's fusion reactor. Capable of punching through
- large crowds of robots before running out of power.
-
- Concussion
- Missiles= All-purpose dumbfire rockets. Come singly or in packs
- of four.
-
- Homing Missiles = Same size warhead as Concussion Missiles, these are
- equipped with a tracking device that can follow a
- target around most turns. Come singly or in packs of
- four.
-
- Proximity Bombs = These bombs are launched behind your ship, waiting to
- explode when something gets near. Can be armed as
- a secondary weapon, or dropped directly by hitting
- the default key "B".
-
-
- *Smart Missile = When this missile detonates, it sends
- bomblets of heated plasma after the surrounding targets.
-
-
- *Mega Missile = Stand back when you fire this earthshaker.
-
- * These four weapons (plasma cannon, fusion cannon, smart missile,
- & mega missile) are only available in the registered/commercial
- version of DESCENT. See ORDERFRM.TXT for details.
-
-
- =====
- DOORS
- =====
-
- Doors can be opened by shooting them or bumping them.
- If a door is locked, it needs the appropriately colored access key.
- If a door is not color coded and cannot be opened, it is a trap
- door that may open by a motion sensor somewhere in the mine.
-
-
- ============
- MINE CENTERS
- ============
-
- Energy Center = Designed for "on the fly" replenishing of robot's power
- cells, it will also recharge your own. These will
- charge your ship's energy banks (up to 100 units).
-
- Robot Generator = Automated centers that determine a mine's needs
- and assemble robots from surrounding minerals and
- metals. Very dangerous.
-
- Main Reactor = The power generator of the whole mine. Usually in a
- secluded place away from day-to-day mine mishaps.
-
-
-
- ===================
- TIPS FOR NEW PILOTS
- ===================
-
- Here are a few things that help new players adjust to
- the fully 3D world and intelligent robots of Descent. Heed these
- tips and you'll soon be blasting robot hordes (and your friends!)
- with ease.
-
- o If you use a two-button joystick, try keeping one hand on the
- A and Z keys to control your FORWARD and REVERSE.
-
- o If you're up against a wall, try using REVERSE to back away
- instead of turning around.
-
- o Learn how to SLIDE well. Using vertical sliding instead of pitching
- will help keep you upright. If your joystick has a Hat Switch,
- use it to slide.
-
- o Use SLIDE to evade enemy fire. This will help keep the robots
- in your sights.
-
- o Sweep fire side-to-side to hit evading robots. This is especially
- important on higher skill levels where robots evade faster. Also
- try using lasers and missiles simultaneouslly against an evading robot.
-
- o Try clearing a path to the exit before you attack the Main Reactor.
- You may run out of time if you're battling hordes of robots on
- your escape!
-
- o The blast radius of a concussion missile is very effective
- against tight groups of robots.
-
- o Look for secret doors. Weapons and ammo are often behind them.
- They can be a different color, or have
- small seams running down them. Keep in mind, Descent is fully 3D,
- and secret doors aren't only in the walls...
-
- o DON'T SIT STILL. The best way to stay alive is to keep
- moving. Using SLIDE to circle a target while you're firing is
- very effective.
-
- o Learn to use your ship's Automap. It can reveal things your
- eyes may miss.