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File List | 1996-03-07 | 8.4 KB | 220 lines |
- REVISION HISTORY
- ----------------
-
- Kali 1.2 (revision f)
-
- 1. Lower bandwidth requirement since PC's don't have to send and reply to
- dozens of pings per second.
-
- 2. Since the server manages the player list, the VSN will no longer get
- split. If you see someone, everyone should see them. The kali/s list
- will be the same for everyone (same numbers, same order).
-
- 3. Support for nameservers. Put nameserver = <mynameserver> in wattcp.cfg
- and you will be able to type "kali kali.net" to connect to a server.
-
- 4. Support for server list in kali.cfg. Put @testcentral = 128.192.20.100
- in kali.cfg and then just type "kali @testcentral" to connect.
-
- 5. Smaller EXE.
-
- 6. Support for player info from server. "Kali /w KingThug" will report
- information on the player KingThug. Kchat support for this feature by
- typing "/whois kingthug". Put the following in kali.cfg:
-
- email =
- realname =
- other =
-
- This stuff will showup in the whois info.
-
- 7. Reserved nicknames for registered users on server! Be the first to
- reserve your nickname by connecting right away! Non-registered user will
- not be able to reserve a nickname. Noone can use your nickname if you
- are registerd.
-
- 8. kchat will auto-detect kali and use the kali nickname. There is a new
- kchat to test also.
-
- 9. kali /a will query all of the servers in the kali.cfg file which are
- setup with the @server=address system.
-
-
- Kali 1.1 (revision f)
-
- 1. Serial numbers have changed. If you are registered, you
- will get a new serial number soon. Please don't ask for
- this new serial number until Kali Central has been converted
- to 1.1.
-
-
- Kali 1.1
-
- 1. First non-beta version. It works. If you have trouble,
- chances are it's not Kali's fault ;-)
-
- 2. Removed the NOWELCOME option. Kali now acts differently
- when used with a server. If you attempt to attach to a
- node other than the server, that node will report the
- address of the server and Kali will try to attach there
- instead. When used without the server, it will work like
- it used to (connect to the VSN by typing the ip# of any
- node). This new system is faster and more reliable than
- the old system.
-
- 3. Added option to set the number of attempts when trying
- to find the other nodes. Kali will report that it has
- found the host and that it is now looking for other nodes.
- Setting "helloattempts = 1" will cause Kali to act like
- version 1.0.9h (where it doesn't wait for all nodes to
- report). Setting "helloattempts = 10" will cause Kali to
- behave like versions prior to 1.09h. It will wait for 10
- seconds for other nodes to report (if all report in less
- than 10 seconds it won't wait).
-
- 4. Pressing a key will no longer automatically cause Kali to
- stop searching for nodes. You must now press alt-x to abort
- the search.
-
- 5. Kali /s now reports the average ping time to each node.
-
- 6. Kali Chat 1.8 can now use a configuration file. Edit
- kchat.cfg to set your defaults. New options include macros
- and the ability to change some of the default switches.
-
- 7. Kali is no longer picky about extra spaces in the kali.cfg
- file. Is used to concider the extra spaces as part of the
- serial number or key (registered users).
-
- 8. Kali.exe, kali.cfg, wattcp.cfg, and kali.motd can all be placed
- in a directory in your path and Kali will find all the related
- files properly.
-
- 9. Compression temporarily removed. Further tests indicate that
- the overall compression wasn't worth the time spent compressing
- the data. It might go back in as an option later...maybe :)
-
- 10. Fixed a bug that would have caused problems with two people
- playing in the same game while using the same SLiRP host.
-
- 11. Reduced the EXE file size down to 82K.
-
- 12. Added "flash". The ability to send a signal to another user
- who might be in the middle of a game to get their attention.
- Since this could be very annoying, there is also a NOFLASH
- option for kali.cfg which causes your node to ignore these
- signals. The flashed computer will emit a sound from the PC
- speaker upon getting the flash signal.
-
- 13. An unsuccessful bootp attempt will no longer kill the packet
- driver (causing that 0xAA error).
-
- 14. Hopefully fixed the memory error in Kali Chat (1.8).
-
-
- Kali 1.0.9 (revision h)...
-
- 1. Changed function of ppp = 1 option for wattcp.cfg. If you
- had trouble with it before, try it again now. When using
- this option, Kali won't try the resolve ethernet addresses.
-
- 2. Added NOWELCOME option to kali.cfg. Put the word NOWELCOME
- on a blank line in kali.cfg and Kali will stop answering
- Hello packets. As a result, you will not be able to host
- a VSN, but your PC won't slow down when new people join the
- VSN (the welcome packet is quite large). It is recommended
- that you do NOT use the ALERT option (kali.cfg) with this
- option. If you do, you will here about 10 beeps each time
- someone tried to join the VSN (and your PC will slow down
- anyway).
-
- 3. etherppp users who were having trouble locking up before
- should find this version much more stable. Silly etherppp
- doesn't clear the direction flag before doing a string
- move when sending Kali packets. As a result, it was writing
- backwards at times. To help this problem, Kali now clears
- the CPU direction flag before all calls (or returns) to
- the ppp.exe driver. It helps a lot.
-
-
- Kali 1.0.9 (revision e)...
-
- 1. Arp requests for ethernet users were being delayed. Fixed.
-
-
- Kali 1.0.9 (revision d)...
-
- 1. Added a new option for wattcp.cfg. Add "ppp = 1" if you are
- using the etherppp driver.
-
- 2. Removed usetimerirq option.
-
- 3. Various little changes that are *supposed* to help etherppp
- users. Let me know.
-
-
- Kali 1.0.9...
-
- Fixed serious bug in 1.0.8 that prevented unregistered users from
- playing each other.
-
- Kali 1.0.8...
-
- 1. Kali /s shows which players are registered and how long they
- have been connected to your PC (not how long they have been
- running Kali overall).
- 2. Two new options for wattcp.cfg:
- a. sendretries = X --the default for X is 5. Try lowering
- this number and see if it plays faster.
- b. usetimerirq = 1 --if this key word exists, Kali will use
- a slightly slower method of scanning
- incoming packets. Might help some PCs
- that lockup.
- 3. New feature called MOTD (Message of the day). Edit the file
- called kali.mtd. This message is only used if you host the VSN
- (by just typing Kali). When connecting to another host, you will
- see their MOTD.
- 4. MAXNODES has been removed.
-
-
- Kali 1.0.7...
-
- More bug fixes...added the ability to see what programs the other
- players are running when you connect. Removed support for a few
- undocumented features...
-
-
- Kali 1.0.6...
-
- Fixes a bug in the compression routine used by 1.0.5. This caused
- some packet corruption that was rare, but did cause problems like
- ships being left behind when people quit Descent.
-
- Adds a new option for kali.cfg called MAXNODES. Don't use this
- unless you understand it. MAXNODES will allow a person who just
- types "kali" to limit the number of people in his VSN. Anyone
- connecting to his node or to nodes that are connected to him will
- have this same limit (until they quit and join a different host).
- An entry like: MAXNODES = 4 will allow only 4 people in this VSN.
- The default value for MAXNODES is 100. You cannot use a value
- higher than this in 1.06. The purpose of this option is to limit
- the number of players who can join a VSN at any given time. Some
- modem users have requested this option to prevent too many people
- from joining their game. I think it's silly myself. Oh well.
-
- Adds another option to kali.cfg called ALERT. By putting the
- keyword ALERT on a line in your kali.cfg file, you will hear
- connections being attempted by other machines. This might help
- when trying to debug problems.
-
-
- Kali 1.0.5...
-
- New features include support for shell accounts using a pseudo SLIP
- driver called SLiRP. Note: you must use version 0.9k...just
- released a few days ago. Older versions will not redirect UDP
- ports properly. Also, this version adds packet compression. The
- average packet is now 50% smaller than in previous versions. This
- should allow more players in games like Descent when played over
- modems.
-