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- POBJECT:
-
- HThe object of the game is to remove as many of the tiles from the
- Hplaying board as possible within the rules of the game. Tiles are
- Halways removed in pairs and can only be removed from the left or
- Hthe right edges. Any tile that is not on a left or right edge is
- Hconsidered blocked and cannot be removed. Note though that the tiles
- Hare arranged in 5 levels and each level has a left and right edge so
- Hthere are many more unblocked tiles than it would first appear. Note
- Hthat the tile on the top of the pile blocks all four tiles below it,
- Hand tiles on row 5 block both rows 4 and 6.
-
- PSUITS OF TILES:
-
- HThere are several different suits of tiles and the suit of a tile
- Hdetermines the rule used for determining matching pairs that can be
- Hremoved together. Hit a key to see the suits of tiles and the rules
- Hfor matching them.
- @
-
- PMATCHING RULES:
-
- HA further explanation of the matching rules shown on the last screen
- His in order. Most of the suits require an exact match. This means that
- Hyou must match a tile to another that is exactly the same. For example
- Ha Bamboo 1 matches another Bamboo 1 but does not match a Bamboo 3 or a
- HDot 1. The other matching rule allows any tile in the same suit to
- Hmatch any other tile in that suit. Thus, any of the four seasons (SUM,
- HAUT, WIN, SPR) match each other and any of the four flowers (MUM, PLUM,
- HBAM, ORC) match each other.
-
- PNUMBER OF TILES:
-
- HThere is only one each of SUM, AUT, WIN, SPR, MUM, PLUM, BAM, and ORC.
- HThere are four of each of the other tiles for a total of 144 tiles on
- Hthe board. The counter in the upper right corner keeps track of how many
- Htiles are left in play.
- @
-
- PPLAYING THE GAME:
-
- HWhen playing using the mouse you just move the cursor and left click
- Hto select tiles. When playing using they keyboard the game board is a
- Hgrid marked by letters and numbers. You select tiles by entering a
- Hletter for the column and a number for the row. Order doesn't matter,
- Hentering A5 is the same as 5A. The single tile on the top is H5.
-
- HThe numbering of the rows is a bit confusing. Row 5 only exists at the
- Hvery top level and at the extreme left and right edges. Rows 4 and 6 are
- Hactually adjacent to each other.
-
- HIf after you've selected your first tile you change your mind, just hit
- H'Enter' instead of your second tile selection.
-
- HYou can quit the game at any time by entering Q instead of a tile
- Hselection. There are a number of other commands available; hit the F1
- Hkey at any time while playing for a brief listing.
- @
- PCOMMANDS:
-
- HThere are a number of commands available during game play. You can quit
- Hthe game by entering Q. Entering H when asked to select the first tile
- Hwill first tell you whether any moves exist and then show you the moves
- Hone at a time. Entering H when asked for 2nd tile will show any matches
- Hfor the tile selected. Hitting the right mouse button is the same as
- Hentering H. You can save the game by hitting S and restore an old game
- Hby hitting R. You can play the next board by hitting N or play the same
- Hboard again by hitting A. U and Z undo and redo moves. Function key F2
- Hshows all previous moves. F3 goes to the setup screen. F5 shows the game
- Hstatistics. F7 goes to the tournament setup screen. F8 displays the
- Hcomplete tile set. F10 shells to DOS (type 'EXIT' to return).
-
- H Q: Quit N: New game (next board)
- H H: Help A: Again (replay same board)
- H S: Save R: Restore
- H U: Undo Z: Remove again after undo
- H F3: Setup F2: Show all previous moves
- H F5: Stats F7: Tournament setup
- H F10: Shell F8: Display complete tile set
- @
-
- PCOMMAND LINE OPTIONS:
-
- HThere are many options you can select when starting the game. You can
- Hskip the title screen by using -n (No title). You can play a specific
- Hboard by entering -bx where x is any number between 0 and 65535. For
- Hexample, you can replay a previous game by noting the board number in
- Hthe lower left hand corner before quitting and using that. Or you can
- Hplay against another person by both choosing the same board number. You
- Hcan play timed games by entering -tx where x is the number of minutes
- Hyou want the game to be. You can still continue to play the game after
- Hthe time runs out. The amount of time left to play is shown in the upper
- Hright corner of the screen. Using -cx allows you to set the background
- Hcolor and -dx the mouse cursor color, where x is a number between 0 and
- H15. Using -m selects mouse control instead of keyboard; the mouse is
- Hthen used to select tiles and to confirm, or to select 'command buttons'
- Hon the left edge of the screen for commands. Using -fn allows you to set
- Hthe file where statistics are kept to n, or using -f without a file name
- Hdisables keeping of statistics. Using -un, where n is a file name, loads
- Hthat set of tiles; using -u* picks a tile set at random.
- @
-
- PTOURNAMENTS:
-
- HYou can play {ah #ongg as a tournament against other players. You first
- Hselect T for tournament from the title screen. The first player sets up
- Hthe tournament by selecting the board number (or just leaving the one that
- Hwas randomly chosen) and whether or not the game will be timed. After the
- Hselections are made the first player enters his name and plays the game.
- HA record is kept of his results and the results of each additional player
- Hwho plays the tournament.
-
- HIf you go to the tournament screen by accident or just to see the current
- Hstandings, you can return to the title screen without entering the
- Htournament by entering Q.
-
- HIf there is already a tournament started but you want to start a new one,
- Hselect 'N'. This will let you set up a new tournament as was described
- Habove.
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