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- on mouseUp
- global seton, SaveFrame, window, fh, rwObj, fixpal
- if (the mouseV > 397) and (the mouseV < 433) then
- if (the mouseH > 164) and (the mouseH < 262) then
- if objectp(window) then
- forget(window)
- end if
- if objectp(fh) then
- fh(mdispose)
- end if
- if objectp(rwObj) then
- rwObj(mdispose)
- end if
- if objectp(fixpal) then
- fixpal(mdispose)
- end if
- quit()
- else
- if (the mouseH > 294) and (the mouseH < 392) then
- set the castNum of sprite 20 to the number of cast "dot"
- set the castNum of sprite 22 to the number of cast "dot"
- tell window "guest"
- continue()
- go(value(SaveFrame))
- set the castNum of sprite 48 to the number of cast "dot"
- end tell
- set seton to 0
- end if
- end if
- end if
- end
-