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- // VREAM Extension File
-
-
- VRC_REFERENCE_OBJECT,S,ball;
- vrc_hint,s,
- "Click here to activate WIRL extensions";
- vrc_auto_translate_relative_limits,s,0,0,1,0,0,0,0,-40,5;
-
- VRC_REFERENCE_OBJECT,S,hand;
- vrc_auto_rotate_relative_limits,s,0,0,1,0,0,0,0,-1.5,1.7;
-
- VRC_REFERENCE_OBJECT,S,scooter;
- vrc_auto_translate_relative_limits,s,0,1,0,0,0,-40,20,0,0;
- VRC_REFERENCE_OBJECT,S,world;
- vrc_weight,s,30;
- vrc_links,s,1;
-
- // initialize variable
- vrc_link,s,null,null,0,0,10;
- vrc_initialize,c;
- vrc_variable,r,set,@ui_0,0;
- vrc_link,s,null,plane,0,0,15;
- vrc_initialize,c;
- VRC_OBJECT_ROTATE_relative,R,
- -0.700000,0.000000,0.000000,0,
- 30.000000,30.000000,20.000000;
-
- // test if first time the hand is picked
- vrc_link,s,null,null,0,0,20;
- vrc_variable,c,eq,@ui_0,0;
- vrc_and,r;
- vrc_link,s,ball,null,0,0,30;
- vrc_object_picked,c,1;
- vrc_variable,r,set,@ui_0,1;
- // if so then jack in all these extensions
- // wave the hand
- vrc_link,s,null,hand,0,0,40;
- vrc_and,c;
- vrc_auto_rotate_relative,r,0,0,0.2,0,0,0,-2.5;
- // drop the ball
- vrc_link,s,null,ball,0,0,50;
- vrc_and,c;
- vrc_auto_translate_relative,r,0,0,-2;
-
- // loop the plane
- vrc_link,s,null,plane,0,0,60;
- vrc_and,c;
- vrc_auto_rotate_relative,r,0,0.1,0,0,30,30,10;
- // rotate the plane's propeller
- vrc_link,s,null,blades,0,0,70;
- vrc_and,c;
- vrc_auto_rotate_relative,r,0,0,0.5,0,0,0,2.5;
- // move the scooter
- vrc_link,s,null,scooter,0,0,80;
- vrc_and,c;
- vrc_auto_translate_relative,r,0,2.5,0;
-
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