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- ; █████████████████████████████████████████████████████████████████████████████
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- ; 3x3 Filters
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- ; █████████████████████████████████████████████████████████████████████████████
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- FILTER LAPLAS3 3 ; Laplacian all-direction edge detector
- -1 -1 -1
- -1 8 -1
- -1 -1 -1
- * 1
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- FILTER UP_RIGHT_EDGE 3 ; Edge detection in the (/) direction (DOWN_DEFT_EDGE)
- -1 0 0
- 0 0 0
- 0 0 1
- * 1
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- FILTER DOWN_LEFT_EDGE 3 ; Edge detection in the (/) direction (UP_RIGHT_EDGE)
- 1 0 0
- 0 0 0
- 0 0 -1
- * 1
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- FILTER UP_LEFT_EDGE 3 ; Edge detection in the (\) direction (DOWN_RIGHT_EDGE)
- 0 0 -1
- 0 0 0
- 1 0 0
- * 1
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- FILTER DOWN_RIGHT_EDGE 3 ; Edge detection in the (\) direction (UP_LEFT_EDGE)
- 0 0 1
- 0 0 0
- -1 0 0
- * 1
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- FILTER HORIZ 3 ; Horizontal edge detection
- 1 1 1
- 0 0 0
- -1 -1 -1
- * 1
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- FILTER VERT 3 ; Vertical edge detection
- -1 0 1
- -1 0 1
- -1 0 1
- * 1
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- FILTER AVERAGE 3 ; Averaging filter (same as Low-Pass)
- 1 1 1
- 1 1 1
- 1 1 1
- / 9
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- FILTER LOWPASS 3 ; Low-Pass filter (same as Average)
- 1 1 1
- 1 1 1
- 1 1 1
- / 9
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- FILTER MEDIAN 3 ; Median soften filter
- 1 1 1
- 1 1 1
- 1 1 1
- M 0 0
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- FILTER SOFTEN 3 ; Soften filter softens edges
- 1 1 1
- 1 0 1
- 1 1 1
- / 8
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- FILTER BLUR 3 ; Blur filter
- 1 2 1
- 2 2 2
- 1 2 1
- / 14
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- FILTER LOW_WASH 3 ; Blurs and tries to simulate "camera white-wash"
- 1 1 1
- 1 1 1
- 1 1 1
- / 5
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- FILTER MED_WASH 3 ; Blurs and tries to simulate "camera white-wash"
- 1 1 1
- 1 1 1
- 1 1 1
- / 4
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- FILTER HIGH_WASH 3 ; Blurs and tries to simulate "camera white-wash"
- 1 1 1
- 1 1 1
- 1 1 1
- / 3
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- FILTER OUTLINE_BLUR 3 ; Another cool blur
- 1 1 1
- 1 -5 1
- 1 1 1
- / 5
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- FILTER DIALATE 3 ; Color dialate filter
- 1 1 1
- 1 1 1
- 1 1 1
- > 0 0
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- FILTER ERODE 3 ; Color erosion filter
- 1 1 1
- 1 1 1
- 1 1 1
- < 0 0
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- FILTER HFB 3 ; High Frequency Boost
- -1 -1 -1
- -1 9 -1
- -1 -1 -1
- * 1
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- FILTER SHARPEN 3 ; Sharpen (traditional)
- -1 -1 -1
- -1 13 -1
- -1 -1 -1
- / 4
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- FILTER SHARPEN2 3 ; Sharpen (modern)
- 0 -1 0
- -1 5 -1
- 0 -1 0
- * 1
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- FILTER EMBOSS_UL 3 ; Projects the image into sand (upper left)
- -1 0 0
- 0 0 0
- 0 0 1
- * 1 128
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- FILTER EMBOSS_LR 3 ; Projects the image into sand (lower right)
- 1 0 0
- 0 0 0
- 0 0 -1
- * 1 128
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- FILTER EMBOSS_LL 3 ; Projects the image into sand (lower left)
- 0 0 1
- 0 0 0
- -1 0 0
- * 1 128
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- FILTER EMBOSS_UR 3 ; Projects the image into sand (upper right)
- 0 0 -1
- 0 0 0
- 1 0 0
- * 1 128
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- FILTER DEMON3 3
- 0 0 396
- 0 -100 0
- -396 0 0
- / -100 -100
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- FILTER EDGE 3
- 4 4 4
- 4 -20 4
- 4 4 4
- / 12
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- FILTER NUCLEAR 3
- 0 -48 0
- 80 16 -40
- 0 -20 0
- / -12 -60
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- FILTER PARCHMENT 3
- 0 -20 0
- 20 0 20
- 0 -20 0
- * 1 100
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- FILTER PASTEL2 3
- 0 -48 0
- 80 16 -80
- 0 20 0
- / -12
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- FILTER ROUGH 3
- 80 0 -80
- 0 8 0
- 80 0 -80
- / 8
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- FILTER SANDBLAST 3
- 0 0 396
- 0 0 0
- -396 0 0
- * 1 396
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- FILTER SKETCH 3
- 0 12 0
- 12 4 -12
- 0 -12 0
- / 4 40
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- FILTER SLATE 3
- 0 0 -4
- 0 8 0
- -4 0 0
- * 1 40
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- FILTER SOLAR 3
- -8 0 4
- -8 0 4
- -8 0 4
- / -12 60
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- FILTER SOLAR2 3
- 0 8 0
- 8 200 8
- 0 8 0
- / 224 80
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- FILTER STONE 3
- -4 -4 -4
- 0 0 0
- 4 4 4
- * 1 80
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- FILTER STONE2 3
- 4 0 -4
- 4 0 -4
- 4 0 -4
- * 1 84
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- FILTER STONE3 3
- 0 -20 0
- -20 0 20
- 0 20 0
- * 1 100
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- FILTER TEXTURIZE 3
- 0 -48 0
- 80 16 -40
- 0 20 0
- * 28
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- FILTER UNFOCUS 3
- 4 4 4
- 4 0 4
- 4 4 4
- / 32
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- ; █████████████████████████████████████████████████████████████████████████████
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- ; 5x5 filters
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- ; █████████████████████████████████████████████████████████████████████████████
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- FILTER LAPLAS5 5 ; Laplacian all-direction edge detector
- -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1
- -1 -1 24 -1 -1
- -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1
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- FILTER UP_RIGHT_EDGE5 5 ; Edge detection in the (/) direction (DOWN_DEFT_EDGE)
- -1 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 1
- * 1
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- FILTER DOWN_LEFT_EDGE5 5 ; Edge detection in the (/) direction (UP_RIGHT_EDGE)
- 1 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 -1
- * 1
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- FILTER UP_LEFT_EDGE5 5 ; Edge detection in the (\) direction (DOWN_RIGHT_EDGE)
- 0 0 0 0 -1
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- 1 0 0 0 0
- * 1
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- FILTER DOWN_RIGHT_EDGE5 5 ; Edge detection in the (\) direction (UP_LEFT_EDGE)
- 0 0 0 0 1
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- -1 0 0 0 0
- * 1
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- FILTER HORIZ5 5 ; Horizontal edge detection
- 1 1 1 1 1
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- -1 -1 -1 -1 -1
- * 1
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- FILTER VERT5 5 ; Vertical edge detection
- -1 0 0 0 1
- -1 0 0 0 1
- -1 0 0 0 1
- -1 0 0 0 1
- -1 0 0 0 1
- * 1
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- FILTER AVERAGE5 5 ; Averaging filter (same as Low-Pass)
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- / 25
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- FILTER LOWPASS5 5 ; Low-Pass filter (same as Average)
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- / 25
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- FILTER MEDIAN5 5 ; Median soften filter
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- M 0 0
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- FILTER SOFTEN5 5 ; Soften filter softens edges
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 0 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- / 24
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- FILTER BLUR5 5 ; Blur filter
- 1 1 2 1 1
- 1 1 2 1 1
- 2 2 2 2 2
- 1 1 2 1 1
- 1 1 2 1 1
- / 32
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- FILTER LOW_WASH5 5 ; Blurs and tries to simulate "camera white-wash"
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- / 11
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- FILTER MED_WASH5 5 ; Blurs and tries to simulate "camera white-wash"
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- / 8
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- FILTER HIGH_WASH5 5 ; Blurs and tries to simulate "camera white-wash"
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- / 5
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- FILTER OUTLINE_BLUR5 5 ; Another cool blur
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 -5 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- / 14
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- FILTER DIALATE5 5 ; Color dialate filter
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- > 0 0
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- FILTER ERODE5 5 ; Color erosion filter
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- 1 1 1 1 1
- < 0 0
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- FILTER HFB5 5 ; High Frequency Boost
- -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1
- -1 -1 25 -1 -1
- -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1
- * 1
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- FILTER SHARPEN5 5 ; Sharpen (traditional)
- -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1
- -1 -1 29 -1 -1
- -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1
- / 4
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- FILTER SHARPEN25 5 ; Sharpen (modern)
- 0 0 -1 0 0
- 0 0 -1 0 0
- -1 -1 9 -1 -1
- 0 0 -1 0 0
- 0 0 -1 0 0
- * 1
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- FILTER EMBOSS_UL5 5 ; Projects the image into sand (upper left)
- -1 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 1
- * 1 128
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- FILTER EMBOSS_LR5 5 ; Projects the image into sand (lower right)
- 1 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 -1
- * 1 128
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- FILTER EMBOSS_LL5 5 ; Projects the image into sand (lower left)
- 0 0 0 0 1
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- -1 0 0 0 0
- * 1 128
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- FILTER EMBOSS_UR5 5 ; Projects the image into sand (upper right)
- 0 0 0 0 -1
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- 1 0 0 0 0
- * 1 128
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- FILTER BLAST 5
- 0 -8 -8 -8 0
- 0 0 0 0 0
- 0 0 48 0 0
- 0 0 0 0 0
- 0 -8 -8 -8 0
- * 1
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- FILTER BURLAP 5
- 0 0 4 0 0
- 0 0 0 0 0
- 4 0 0 0 4
- 0 0 0 0 0
- 0 0 4 0 0
- / 16
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- FILTER DEMON 5
- 0 0 0 0 -4
- 0 0 0 -12 0
- 0 0 0 0 0
- 0 4 0 0 0
- 12 0 0 0 0
- * 1
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- FILTER DEMON2 5
- 0 0 8 8 8
- 0 0 0 0 8
- -8 0 0 0 8
- -8 0 0 0 0
- -8 -8 -8 0 0
- * 1
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- FILTER DOUBLE_EDGE 5
- 0 -8 0 -8 0
- -8 8 0 8 -8
- 0 0 8 0 0
- -8 8 0 8 -8
- 0 -8 0 -8 0
- / -24
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- FILTER ECLIPSE 5
- 8 0 0 0 0
- 0 -4 0 0 0
- 0 0 16 0 0
- 0 0 0 4 0
- 0 0 0 0 -8
- / 16 -68
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- FILTER HAZE 5
- -20 0 0 0 -20
- 0 -4 0 -4 0
- 0 0 -40 0 0
- 0 -4 0 -4 0
- -20 0 0 0 -20
- / -136
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- FILTER MOTION 5
- 8 0 0 0 4
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- 4 0 0 0 8
- / 24
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- FILTER MOTION2 5
- 12 0 0 0 -4
- 0 0 0 0 0
- 0 0 0 0 0
- 0 0 0 0 0
- -4 0 0 0 12
- / 16
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- FILTER MUTATE 5
- 0 20 0 80 0
- 20 0 0 0 80
- 0 0 0 0 0
- -80 0 0 0 -20
- 0 -80 0 -20 0
- * 1
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- FILTER PASTEL 5
- 80 0 0 0 0
- 0 0 0 0 0
- 0 0 -20 0 0
- 0 0 0 0 0
- 0 0 0 0 -40
- / 20
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- FILTER SHAKE 5
- -8 0 0 0 -8
- 0 4 0 4 0
- 0 0 0 0 0
- 0 4 0 4 0
- -8 0 0 0 -8
- / -16
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- FILTER SKETCH2 5
- 0 0 0 -80 0
- 0 0 -80 0 80
- 0 -80 80 80 0
- -80 0 80 0 0
- 0 80 0 0 0
- / 80
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- FILTER SUNDOWN 5
- 0 0 0 8 8
- 0 0 0 0 8
- 0 0 0 0 0
- -4 0 0 0 0
- -4 -4 0 0 0
- / 12 -40
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- ; █████████████████████████████████████████████████████████████████████████████
- ;
- ; 7x7 filters
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- ; █████████████████████████████████████████████████████████████████████████████
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- FILTER LAPLAS7 7 ; Laplacian all-direction edge detector
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 48 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- * 1
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- FILTER UP_RIGHT_EDGE7 7 ; Edge detection in the (/) direction (DOWN_DEFT_EDGE)
- -1 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 1
- * 1
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- FILTER DOWN_LEFT_EDGE7 7 ; Edge detection in the (/) direction (UP_RIGHT_EDGE)
- 1 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 -1
- * 1
-
- FILTER UP_LEFT_EDGE7 7 ; Edge detection in the (\) direction (DOWN_RIGHT_EDGE)
- 0 0 0 0 0 0 -1
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 1 0 0 0 0 0 0
- * 1
-
- FILTER DOWN_RIGHT_EDGE7 7 ; Edge detection in the (\) direction (UP_LEFT_EDGE)
- 0 0 0 0 0 0 1
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- -1 0 0 0 0 0 0
- * 1
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- FILTER HORIZ7 7 ; Horizontal edge detection
- 1 1 1 1 1 1 1
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- -1 -1 -1 -1 -1 -1 -1
- * 1
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- FILTER VERT7 7 ; Vertical edge detection
- -1 0 0 0 0 0 1
- -1 0 0 0 0 0 1
- -1 0 0 0 0 0 1
- -1 0 0 0 0 0 1
- -1 0 0 0 0 0 1
- -1 0 0 0 0 0 1
- -1 0 0 0 0 0 1
- * 1
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- FILTER AVERAGE7 7 ; Averaging filter (same as Low-Pass)
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- / 49
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- FILTER LOWPASS7 7 ; Low-Pass filter (same as Average)
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- / 49
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- FILTER MEDIAN7 7 ; Median soften filter
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- M 0 0
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- FILTER SOFTEN7 7 ; Soften filter softens edges
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 0 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- / 48
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- FILTER BLUR7 7 ; Blur filter
- 1 1 1 2 1 1 1
- 1 1 1 2 1 1 1
- 1 1 1 2 1 1 1
- 2 2 2 2 2 2 2
- 1 1 1 2 1 1 1
- 1 1 1 2 1 1 1
- 1 1 1 2 1 1 1
- / 53
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- FILTER LOW_WASH7 7 ; Blurs and tries to simulate "camera white-wash"
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- / 27
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- FILTER MED_WASH7 7 ; Blurs and tries to simulate "camera white-wash"
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- / 22
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- FILTER HIGH_WASH7 7 ; Blurs and tries to simulate "camera white-wash"
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- / 17
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- FILTER OUTLINE_BLUR7 7 ; Another cool blur
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 -5 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- / 48
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- FILTER DIALATE7 7 ; Color dialate filter
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- > 0 0
-
- FILTER ERODE7 7 ; Color erosion filter
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- 1 1 1 1 1 1 1
- < 0 0
-
- FILTER HFB7 7 ; High Frequency Boost
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 49 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- * 1
-
- FILTER SHARPEN7 7 ; Sharpen (traditional)
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 53 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- -1 -1 -1 -1 -1 -1 -1
- / 4
-
- FILTER SHARPEN27 7 ; Sharpen (modern)
- 0 0 0 -1 0 0 0
- 0 0 0 -1 0 0 0
- 0 0 0 -1 0 0 0
- -1 -1 -1 13 -1 -1 -1
- 0 0 0 -1 0 0 0
- 0 0 0 -1 0 0 0
- 0 0 0 -1 0 0 0
- * 1
-
- FILTER EMBOSS_UL7 7 ; Projects the image into sand (upper left)
- -1 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 1
- * 1 128
-
- FILTER EMBOSS_LR7 7 ; Projects the image into sand (lower right)
- 1 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 -1
- * 1 128
-
- FILTER EMBOSS_LL7 7 ; Projects the image into sand (lower left)
- 0 0 0 0 0 0 1
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- -1 0 0 0 0 0 0
- * 1 128
-
- FILTER EMBOSS_UR7 7 ; Projects the image into sand (upper right)
- 0 0 0 0 0 0 -1
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 0 0 0 0 0 0 0
- 1 0 0 0 0 0 0
- * 1 128
-