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- SHADOWFORCE
- An Interactive Sci-Fi Adventure
-
- Designed by Patrick Maidorn
- An MVP Software Production
-
- ShadowForce is shareware. You are free to evaluate this software. If you
- enjoy the game, you must register with MVP Software. When you register, you
- will receive the complete ShadowForce trilogy with all three games, plus a
- detailed printed manual and hint book giving you a complete walk-thru of all
- three games. This well help you get through the tough areas and solve the
- most difficult puzzles. The hint book covers all three games, including this
- shareware game. Thanks for evaluating ShadowForce and for supporting
- shareware. Your honesty pays.
-
- To order the ShadowForce trilogy, call 800-968-9684 toll-free 24 hours a day.
- Please have your Master Card or Visa ready when you call. Or fill out the
- order form at the end of this manual and fax it to: 616-245-3204. Make
- sure your credit card number and expiration date are legible. Or if you
- prefer mail the order form and your check to: MVP Software, 1035 Dallas SE,
- Grand Rapids, MI 49507-1407.
-
- For overseas orders or technical support call 616-245-8376.
-
- Download All the Latest MVP Shareware Games FREE
-
- If your favorite BBS doesn't have an MVP file section, then you may be
- missing some great shareware. To get all the latest and greatest MVP
- shareware releases, call one of the leading boards listed below, and check
- out the FREE MVP file area.
-
- In Grand Rapids, Michigan -- Ryan's Bar (616) 456-1845
- In Milwaukee, Wisconsin -- Exec-PC (414) 789-4200
- In New York, New York -- The Invention Factory (212) 431-1194
- In Boston, Massachusetts -- Channel 1 (617) 354-8873
- In Kansas City, Missouri -- Sound Advice (816) 436-8029
- In Palo Alto, California -- Space BBS (415) 323-4193
- In Reston, Virginia -- World Data Network (703) 620-8900
-
- _______
- ____|__ | (R)
- --| | |-------------------
- | ____|__ | Association of
- | | |_| Shareware
- |__| o | Professionals
- -----| | |---------------------
- |___|___| MEMBER
-
-
- MVP Software is a member of the Association of Shareware Professionals (ASP).
- ASP wants to make sure that the shareware principle works for you. If you are
- unable to resolve a shareware-related problem with an ASP member by contacting
- the member directly, ASP may be able to help. The ASP Ombudsman can help you
- resolve a dispute or problem with an ASP member, but does not provide
- technical support for members' products. Please write to the ASP Ombudsman
- at 545 Grover Road, Muskegon, MI 49442-9427 or send a CompuServe message via
- CompuServe Mail to ASP Ombudsman at 70007,3536.
-
- INSTALLATION
- ============
- If you have downloaded this program from a BBS there is no need to install it.
- Simply unzip the files into a directory and begin the game. If you have
- obtained ShadowForce from a shareware vendor you may need to install the
- software to your hard drive. To install ShadowForce, place the diskette into
- the A drive and type A:, or into the B drive and type B:. When the A> or B>
- prompt appears on the screen, type INSTALL. Follow the directions to install
- the software.
-
- To begin the game type SFORCE.
-
- You will then be given a brief analysis of your system. You may either start
- the game with the default system configuration, or you may change your
- configuration by pressing the Escape key. Once the game is started, a title
- sequence is displayed, which may be aborted at any time by hitting any key or
- pressing the left mouse button.
-
- You will then be taken to the Headquarters of Earth Central Command, where you
- can chose and be briefed on three distinct missions. (Note that only the
- first mission is available in the shareware version of ShadowForce.)
-
- NOTE TO WINDOWS USERS
- ---------------------
- ShadowForce is a DOS program and is meant to run from DOS. You may be able
- to run it from Windows if you configure it for no sound or music.
-
- DOS requires that a mouse driver is loaded before any program can recognize
- the mouse. Windows has a built-in mouse driver, but this will not work in
- DOS. Before you attempt to run ShadowForce make sure the MOUSE.COM or
- MOUSE.SYS file is loaded. This file is provided on a disk that came with
- your mouse. Check your DOS manual if you don't know how to load this file.
-
- SYSTEM REQUIREMENTS
- -------------------
- ShadowForce requires a 100% IBM compatible computer, 286 or better (a 386 or
- higher is recommended) with DOS 3.3 or higher installed.
-
- It also requires a minimum of 500k free conventional memory, a standard color
- VGA or SVGA card, and about two-and-a-half megabytes of hard drive space.
-
- A mouse is not required but is highly recommended. A 100% Sound Blaster
- compatible card is required for music and sound effects.
-
- TECHNICAL SUPPORT
- -----------------
- If you have trouble with ShadowForce call the MVP technical support line at
- 616-2435-8376 during Eastern time business hours. The technical support staff
- at this number can help you with problems with our software, but we cannot
- help you with DOS, your mouse software, or your hardware. Please try to solve
- the problem by checking this manual and your DOS and computer manuals before
- you call. Please do not call our order line. That number is for orders only;
- the operators at this number have no computer expertise and have never played
- this game. Therefore they will be unable to help you and will simply ask you
- to call the technical support number. Save yourself a phone call by dialing
- the support line first.
-
- SOUND CARD PROBLEMS
- -------------------
- ShadowForce requires a Sound Blaster or 100% compatible card to operate
- properly. If you have a Gravis UltraSound card, or one of the other less than
- 100% compatible cards, you may experience difficulties with the music and
- sound effects. If problems occur, run ShadowForce without sound.
-
- INTRODUCTION
- ------------
- The year is 2110. After the great war, chaos and anarchy are in control of
- Earth and its colonies. Cities are threatened by terrorist attacks.
- Governments are run by organized crime. Science has created new and terrible
- weapons. The end of civilization seems closer than ever before.
-
- In an attempt to regain control over an almost hopeless situation Earth Central
- Command, the heir of the United Nations, has created a unique task force to
- protect the people and uphold the law... the ShadowForce.
-
- The ShadowForce is a team of four enhanced humanoids, each with the strength
- and intelligence to overcome the deadliest of situations. Now the ShadowForce
- is sent out on their first assignment, and YOU have been given direct control
- over their actions. YOU must guide them safely through the dangers that await
- them, since they are mankind's last hope for a brighter future.
-
- SELECTING AND PLAYING MISSIONS
- ------------------------------
- The shareware version of ShadowForce contains only the first of the three
- missions in the ShadowForce trilogy. In the registered version all three
- missions can be played independently. Each mission contains its own locations,
- mysteries, and enemies.
-
- In the shareware version, using the mouse or the arrow keys on your keyboard,
- select the first of the three missions. You can enter a chosen mission by
- pressing the Return key or the left mouse button.
-
- Once a mission is chosen, you can either be briefed on that mission, start the
- mission, or cancel the mission. Again, make your choice with the keyboard or
- your mouse.
-
- After starting a mission, the actual game will be loaded and the ShadowForce
- will be dropped off at the new location. Now it is up to you to guide them
- successfully through the adventure.
-
- SCREEN LAYOUT
- -------------
- As you enter your first mission, you will notice that the your computer screen
- is segmented into four major areas, the GRAPHICS AREA, the OBJECT AREA, the
- CHARACTER AREAS and the TEXT/ICON AREA.
-
- ┌───────────────────────────┬────────────────────────────────┐
- │ │ │
- │ │ │
- │ GRAPHICS AREA │ OBJECT AREA │
- │ │ │
- │ │ │
- ├───────────┬───────────────┴───────────────────┬────────────┤
- │ CHARACTER │ │ CHARACTER │
- │ AREA 1 │ ICON AREA │ AREA 3 │
- │ │ │ │
- ├───────────┤ (also detailed Character Info) ├────────────┤
- │ CHARACTER │ │ CHARACTER │
- │ AREA 2 │ │ AREA 4 │
- │ │ │ │
- └───────────┴───────────────────────────────────┴────────────┘
-
- In the GRAPHICS AREA, you will always see a picture of the current surroundings
- of your team. This might be the surface of an alien planet, a claustrophobic
- hallway, or one of many other locations.
-
- The OBJECT AREA contains a summary of all the things that your team can
- interact with: objects, doors, computers, security droids, etc.
-
- The CHARACTER AREAS have some basic information on your four team members, such
- as a picture of him/her, his/her health and the object that is in his/her
- hands.
-
- The ICON AREA has several purposes, depending on the situation. Usually you
- will be presented with a list of icons (commands), with which you can control
- your team. You can also call up additional information on your team, which
- will then be presented in this area. How this is accomplished is described
- later in this manual.
-
- THE GAME
- --------
- ShadowForce is an adventure game. It is not action oriented, so you don't need
- a pause button. Whenever you feel like pondering a situation or contemplating
- your next move, ShadowForce will wait for your command. There is no time
- limit, so plan your actions well.
-
- As you move through a mission using the Movement Icons (explained below), your
- surroundings are always visible in the GRAPHICS AREA. Most of your actions
- will center around the OBJECT AREA. Here you will be using and examining
- equipment, manipulating controls and watching your team battle fierce enemies.
-
- Almost every action is followed by a short paragraph describing its results.
- These comments will appear in the ICON area. Once you have read a comment,
- simply press the left mouse button or the space bar, and normal gameplay will
- resume.
-
- CURSOR MOVEMENT
- ---------------
- Somewhere on your screen is a small metallic cross hair. If you can't find it,
- move the mouse or press one of the arrow keys on your keyboard. This is the
- cursor. With it you can activate all commands. With the mouse, simply move
- the cursor above a command that you want your team to execute and press the
-
- left mouse button. If you don't have a mouse, use the arrow keys to navigate
- the cursor to the desired position and press the space bar. Depending on what
- command you've executed, your action will have different results, which will
- be explained in the following chapters.
-
- The cursor is your main interface with the game. Using the cursor you can
- activate any command that you want.
-
- There are several distinct types of cursors. The most basic cursor type is
- the 'Cross' cursor, a metallic cross that can be moved across the screen. It
- is used to pick up items and activate general icons. The 'Eye' cursor is used
- to examine your surroundings, while the 'Hand' cursor enables you to use items
- and objects. To examine or use something, simply move the appropriate cursor
- on top of the object in question and press the left mouse button or the space
- bar.
-
- Note that there is only one cursor at a time on the screen. You start the game
- with the 'Cross' cursor, but by activating specific icons (see below) you can
- switch to an 'Eye' or 'Hand' cursor. In every case, the cursor function is
- activated by pressing the left mouse button or the space bar. To return to the
- original 'Cross' cursor, simply press the right mouse button or the Return key.
-
- ICONS AND THEIR FUNCTIONS
- -------------------------
- Usually (unless Text or Character Information is displayed) the ICON AREA will
- contain nine Icons (square boxes, each with a different symbol on them). To
- activate an Icon, simply move the cursor on top of it and press fire (either
- the left mouse button or the space bar). The Icons are grouped into three
- types of commands:
-
- 1) Movement: Four icons are used to move your team through the mission. These
- icons are symbolised by small arrows, pointing in all directions.
- Activating the right arrow moves your team to the east, left arrow moves
- them to the west, up arrow moves them to the north and down arrow moves them
- to the south. However not all directions will be available at all times.
- If you are in a room with a single exit to your east, the east arrow will
- glow in a bright green, while all other arrows will be red. This indicates
- that only the east arrow may be activated. Activating other arrows will
- have no result (since your team cannot move in that direction). Similarly,
- in a corridor that runs north-south, only the up arrow and the down arrow
- can be activated.
-
- 2) Interaction: Three icons are used to interact with your environment, the
- Use icon (a hand), the Look icon (an eye), and the Talk icon (a mouth). If
- you activate either the Look or Use icon, your cursor will change shape,
- from cross hair to either an eye or a hand. This indicates that each
- subsequent command will be related to using or examining your environment.
- For example, to examine the room you are in, activate the Look icon, then
- move the eye cursor to the GRAPHICS AREA and press fire (left mouse button
- or space bar). To use an object, activate the Use icon, then move the hand
- cursor on top of the desired object and press fire.
-
- IMPORTANT: If you want to change the cursor back into its original cross hair
- shape (for example to pick up an object (see 'Objects'), simply press the right
- mouse button (mouse control) or the return key (keyboard control).
-
- The third icon, Talk, lets you interact with and talk to other people in the
- room. Its function will be discussed in more detail later.
-
- 3) Other options: The Menu icon (a diskette) allows you to save or restore a
- game, bring up information about ShadowForce, and quit a game. The Map
- icon brings up an overview schematic of your surroundings.
-
- CHARACTERS
- ----------
- The ShadowForce team is made up of four people, referred to as characters.
- Each character has a little area of the screen dedicated to some information
- on him/her, the four CHARACTER AREAS. These areas contain a picture of the
- character, a health indicator and the activated item area.
-
- By moving the cursor on top of the character picture and pressing fire,
- additional information will appear in the ICON AREA. This additional
- information is called the character sheet.
-
- The health indicator displays in what shape the character is in. This is a
- numeric value ranging from '40' (in top condition) to '0' (dead). Always keep
- an eye on these numbers, and make sure that nobody in your team is in critical
- condition.
-
- The activated item area is used to activate the item that the character is
- holding in his/her hand. It is a small black rectangle with the word 'use'
- inscribed within it. This procedure will be explained in more detail later.
-
- THE CHARACTER SHEET
- -------------------
- As explained above, you can call up more information on any character by moving
- the cursor on top of his or her picture and pressing fire. That information
- will be displayed in the ICON AREA. It contains, next to the name of the
- character, the items that the character is carrying, the Use and Look icon,
- as well as the combat mode icon.
-
- By activating the cursor on top of the character picture or his/her name, you
- can switch off the character sheet and return to the standard Icon display.
-
- The inventory, the collection of items that the character is carrying, is
- divided into two parts. One group of up to four squares represent items that
- are inside the characters backpack. A fifth square represents the item that
- the character is holding in his or her hands. For example, suppose the
- character picks up three items, a gun and two packs of ammunition. If you want
- to use the gun in the near future, the character should put the gun into his
- hands, and the two packs of ammunition into the backpack.
-
- You will notice that the item that the character is holding in his hands will
- also appear in the activated item area of that specific CHARACTER AREA. This
- function has been implemented to facilitate item use: if you want to use an
- item in the inventory of a character, you would normally have to switch to
- that particular character sheet and activate the Use icon before you could use
- the object. However, if you want to use the object that the character is
- holding in his/her hands, you can do so by simply moving the cursor on top of
- the activated item area and pressing fire. You don't even need to activate the
- Use Icon first. The Use command is executed automatically. On the other hand,
- you CANNOT pick up an item from the activated item area, since clicking on it
- with the 'Cross' cursor will still 'use' that item. To pick it up you have to
- switch to that person's character sheet first.
-
- The Use and Look Icons have the same functions as the ones in the main Icon
- display. They have been implemented into the character sheet to facilitate
- item manipulation.
-
- Finally, there is the combat mode icon. It is activated simply by moving the
- cursor on top of it and pressing fire. Each time this icon is activated, it
- will change its shape, from an A to a D, from a D to a B, and from a B back to
- an A. The shape of this icon determines how this character will behave in
- battle. You might wish to change the combat mode icon depending on the
- characters health, or other considerations.
-
- 'A' stands for Aggressive. This means that the character will take more
- chances in battle, attacking enemies with less consideration of his or her own
- health. As a result, an aggressive character will inflict more damage on your
- foes, but risks being badly wounded in the process.
-
- 'D' stands for Defensive. A defensive character will fight more cautiously,
- making sure his back is always covered. Such a character will probably survive
- much longer, but will not be a very effective fighter.
-
- 'B' stands for berserk. A berserker is a character that has gone into a
- fighting frenzy. He/she will attack any enemy without regard for his/her own
- life. A berserker will also use its weapon more than other characters, firing
- a gun many times instead of just once. A berserker will waste more ammunition,
- but doing so will inflict great damage on any enemy.
-
- ITEMS AND OBJECTS
- -----------------
- As you explore your surroundings in each mission, you will find all sorts of
- equipment and weaponry, collectively referred to as objects. Objects play a
- pivotal part in ShadowForce.
-
- After entering a new room, all visible objects within the room will be
- displayed in the OBJECT AREA. To take an object, simply move the cross hair
- cursor on top of the object and press the left mouse button (or the space bar,
- in keyboard control mode). The cursor will now change into the shape of the
- object. Moving the cursor will now move the object to wherever you want to
- move it.
-
- To drop an object, move the cursor on top of an empty object space and press
- fire. To transfer an object into the inventory of one of your team members,
- pick up the object and move it onto the picture of that character. Press the
- fire button, and the ICON AREA will be replaced with the character sheet. Now
- move the object either to the backpack area, or hand area (depending on what
- you want to do with the object) and press fire.
-
- If you want to examine or use an object, select the Look or Use icon, then move
- the cursor (which should have the shape of an eye or a hand) on top of the
- desired object and press fire.
-
- You can also use an object in connection with specific features of your
- environment, such as a door or a computer. For example, suppose you have come
- to a room with a large locked door in it. You have picked up a key some time
- earlier, and now want to unlock the door with the key. To do so, pick up the
- key (which is probably carried by one of the characters), move the key on top
- of the door icon (which will also be in the OBJECT AREA), and press fire. The
-
- game will interpret that command as 'use the key on the door', and will
- perform the only logical action - unlocking the door with the key. In a
- similar way, you can insert credit cards into bank machines, put a disk into a
- computer or try to open a locked safe with a welding torch.
-
- As well as smaller items, such as floppy disks, screwdrivers or laser rifles,
- some rooms might also contain 'larger' objects. Some of them will have no
- function in the game, and will not be listed in the OBJECT AREA. However, your
- team can interact with some of them, and those objects will be displayed. The
- door from the above example is such an object. Some of these objects can also
- act as containers: activating it with the Cross cursor will take out an item,
- while clicking on it with an item will store the item inside the container.
-
- COMBAT SITUATIONS
- -----------------
- Nobody ever said that being in control of the ShadowForce would be an easy job.
- ut did we mention that it might just get you killed? As you explore each
- mission, you will without doubt encounter deadly enemies programmed to destroy
- you. You do however have access to several weapon systems to defend yourself.
- Photon guns, pulse rifles, plasma grenades are a just a few of these.
-
- To use a weapon, one of the characters has to be carrying it in his or her
- hands, not in the backpack. Simply select the Use icon, then move the hand
- cursor on top of the weapon and press fire. The weapon will also appear in
- the activated item area on one of the CHARACTER AREAS. To fire the weapon, you
- simply have to move the cursor (which doesn't have to be the shape of a hand)
- on top of the activated item area containing the weapon, and press fire. This
- way you can use the weapons of all four characters, without having to switch
- between character sheets first.
-
- When a weapon is held in a character's hand, additional information on that
- weapon will be displayed in the character sheet, such as how much ammunition
- is left. Note also, that to reload a weapon the character has to hold it in
- his or her hands.
-
- To reload a weapon, place the weapon into the character's hands, and a pack of
- ammunition into the backpack of the same character. Then select the Use icon
- and use the ammunition. Your team member will automatically reload his or her
- weapon.
-
- Your enemies will be displayed in the OBJECT AREA. While you can watch your
- team fight their enemies, the opponents themselves cannot be activated. You
- cannot, for example, use and opponent, or examine an opponent. Each time you
- fire a weapon, you will see a small flash of light surrounding your opponent.
- Don't be discouraged if you are shooting your opponents without any visible
- result. Destroying an enemy might take a little time, so keep on shooting!
-
- CONVERSATIONS
- -------------
- Every once in a while you will come across someone to whom you might want to
- talk. It might be a survivor of a terrorist attack, huddled into a corner of a
- storage room, or it might be an alien life form from another galaxy. Sometimes
- you can even talk to objects, such as microphones or voice-activated computers.
-
- To talk to whoever is in the room, simply activate the Talk Icon. Note that
- while you might try to talk to an enemy during combat, you will probably not get an answer.
-
- Once you have engaged into a conversation with someone, you will be asked to
- enter a 'keyword' on the keyboard. This keyword is a rough summary of what
- you want to talk about. Here's an example: you have come across a scientist
- who tells you about his newest discovery. You want to ask him about the
- discovery, so you type 'DISCOVERY' and press the return key. The scientist
- tells you that he has found a way to merge computers to create a system of
- intelligent machines, the ComThinkers. You might want to know more about these
- strange machines, so you type 'COMTHINKERS'. A conversation like this might
- reveal clues that are vital for the survival and success of your team.
-
- To end a conversation, simply enter 'BYE', followed by the Return key, or press
- the Return key on its own.
-
- FINDING YOUR WAY
- ----------------
- ShadowForce provides a very complex gaming environment, and it is possible to
- get lost in the corridors, space stations and alien space vessels that are
- found within the game. This is why a Map icon has been included. Activating
- it will bring up an overview map of your environment. The room you are in will
- be a greenish square, with your team represented as a small circle inside it.
- A number of connecting lines will lead away from your room. These are the
- available exits. Note that the directions correspond to the Arrow icons used
- for movement; to move into the room to your right on the map screen (east),
- simply activate the right/east arrow icon.
-
- Also note that every movement is reversible. Activating the up arrow (north)
- followed be the down arrow (south) will ALWAYS bring you back to your starting
- position.
-
- If a room other than the one you are in has already been visited, it will also
- be displayed on the map. If however you see a connecting line that doesn't
- seem to go anywhere, it might indicate that you haven't been in that area yet;
- you probably should investigate as soon as possible.
-
- MENU OPTIONS
- ------------
- By activating the Menu icon - or pressing the Escape key - you can call up a
- menu of options for the game. Simply select the one you want (with either the
- mouse or keyboard):
-
- NEW GAME: This will quit the current game you are playing and put you back to
- the beginning of a mission. Your saved game (see below) will not be
- lost, but any progress since then will be.
-
- LOAD GAME: This will load a saved game. A saved game is a moment of the game
- frozen in time on your disk. Since ShadowForce is too large to
- play through in one session (unless you plan to spend a long time
- on the computer), you have the ability to save the position you are
- in onto disk. Then you can exit ShadowForce and return to your
- favorite word processor to do some work. When you load up
- ShadowForce the next time, simply select LOAD GAME to continue at
- your saved position.
-
- SAVE GAME: The counterpart to LOAD GAME. This will save your current position
- onto the disk, so you can load it in at a later point in time.
- Saving a game can help you avoid playing through the same parts of
- ShadowForce over and over again. Note that there is only one
- savegame per mission. If you save twice during a mission, you will
- lose the first saved game (unless you make a manual backup of the
- SAVEGAME.M? file. See your DOS manual for instructions on how to
- copy files.)
-
- RESUME GAME: Simply goes back to ShadowForce, without executing any options.
-
- INSTRUCTIONS: Brings up a few paragraphs on how to play ShadowForce.
-
- READ THIS: Some information on how to register ShadowForce and obtain Missions
- 2 and 3.
-
- CREDITS: Who wrote ShadowForce. Do you really care? Just in case, we've
- included this option.
-
- EXIT TO DOS: This will leave the game, and return to DOS. Your current game
- will not be saved.
-
- AND FINALLY!
- ------------
- Explore your surroundings. Examine everything you find. But above all, have
- fun with the game!
-
- And remember, ShadowForce consists of THREE missions which can be played
- independently. These missions can be ordered directly from MVP Software. You
- also get a bonus hint book to get by those extra tricky parts. So pick up the
- phone and order the remaining missions today!
-
- ---------------------
-
- Download All the Latest MVP Shareware Games FREE
-
- If your favorite BBS doesn't have an MVP file section, then you may be
- missing some great shareware. To get all the latest and greatest MVP
- shareware releases, call one of the leading boards listed below, and check
- out the FREE MVP file area.
-
- In Grand Rapids, Michigan -- Ryan's Bar (616) 456-1845 or (616) 456-5342
- In Milwaukee, Wisconsin -- Exec-PC (414) 789-4360
- In New York, New York -- The Invention Factory (212) 274-8110
- In Boston, Massachusetts -- Channel 1 (617) 354-3230
- In Kansas City, Missouri -- Sound Advice (816) 436-8029
- In Palo Alto, California -- Space BBS (415) 323-4193
- In Reston, Virginia -- World Data Network (703) 620-8900
-
- Even better, tell your favorite sysop about the MVP Distribution Network and
- how he can be assured of getting all of the latest MVP shareware hits as soon
- as they are released. See the SYSOP.DOC file for details.
-
- Ordering Information
-
- The ShadowForce trilogy is available from the following authorized
- distributors:
-
- In the United States:
- --------------------
- MVP Software
- 1035 Dallas SE
- Grand Rapids, MI 49507-1407
- phone: 800-968-9684 24-hour order line only
- (616) 245-8376 information, technical support, or orders.
- fax: (616) 245-3204
-
- order price: $29.95 plus $3.00 shipping in the US, $4.00 shipping to
- Canada, $5.00 shipping everywhere else. Michigan residents please add
- appropriate sales tax.
-
- In Australia:
- ------------
- Budgetware
- 9 Albermarle St
- Newtown NSW 2042
- phone: (02) 519-4233 Fax: (02) 516-4236
-
- order price: $A45.00 (includes shipping)
-
- In the United Kingdom:
- ---------------------
- Testware Publishing
- 46 The Avenue
- Harrogate, N Yorks HG1 4QD
- phone: (0423) 886 415 Fax: (0423) 889 728
-
- order price: 30 pounds (includes shipping)
-
- In Denmark and all of Scandanavia:
- ---------------------------------
- Pro-Soft
- Benloese Skel 4 G
- DK 4100 Ringsted
-
- phone: 53 61 90 42 Fax: 53 61 93 91
-
- order price: 210,00 kr. + VAT 25% + s/h 25,00
-
- In Japan:
- --------
- P. & A. Company Ltd
- 302 Bellwins, 1367-23
- Nakagami, Akishima
- Tokyo 196
-
- phone: 425-46-9141 Fax: 425-46-9142
- BBS: 425-46-9143
-
- 4500 yen includes shipping and taxes
-
- In Germany, Austria, and Switzerland:
- ------------------------------------
- JDS -- Software Vertrieb
- Jens Driese
- Postfach 1269
- D-26302
-
- phone: 04451-85743 Fax: 04451-860500
- CIS: 100273,2252 BTX: DRIESE#
-
- price: 49 DM (includes taxes) plus 6 DM shipping
-
- In The Netherlands:
- ------------------
- HaSa Software Applications
- PO Box 414
- 9500 AK Stadskanaal
-
- phone: 5990 50161 Fax: 5990 50124
- BBS: 5990 50212 or 50314 or 50232 CIS: 100115,542
-
- price: Call for current price
-
- In Italy:
- --------
- Systems Comunicazioni srl
- via Olanda
- 6 - 20083 Gaggiano
-
- phone: (02) 9084 1814 Fax: (02) 9084 1682
- BBS: (02) 9084 1811
-
- price: Lire 62.000 IVA inclusa
-
- In Spain:
- --------
- Friendware S.L.
- Rafael Calvo, 40
- 28010 Madrid
-
- phone: (91) 308 34 46 Fax: (91) 308 52 97
- CIS: 100413,1667
-
- price: 4.000 Pts
-
- ShadowForce Trilogy Order Form
-
- Name ________________________________________________________________
-
- Address _____________________________________________________________
-
- City _______________________________ State ______ ZIP _______________
-
- Country (if outside USA) ____________________________________________
-
- CIRCLE HD DISK SIZE: 5-1/4" -or- 3-1/2" IMPORTANT!
-
- Price of the ShadowForce trilogy $29.95
- Shipping and Handling (US) 3.00
- Shipping and Handling (Canada) 4.00
- Shipping and Handling (all other countries) 5.00
- Michigan residents add sales tax 1.98
- ------
- Make check payable to "MVP Software" Total enclosed: $
- Master Card/Visa information (credit card orders only)
-
- Card number __________________________________________
-
- Expiration number ____________________________________
- ---------------------------------------------------------------------------
- VOLUNTARY QUESTIONS: Please help us determine what features you would like
- ==================== in future products.
-
- Circle what type of equipment you have: 8088 286 386 486 Pentium
- Circle the speed of your computer(Mhz): 12 16 20 25 33 40 50 66 ___
- Circle any that apply: Joystick Mouse Modem_______ SVGA card____________
- (speed) (type)
-
- Sound Capability: Adlib Sound Blaster SB Pro SB 16 SB AWE32
- PC speaker only Other ____________________________________
-
- Where did you get ShadowForce?
- Friend CompuServe AOL Prodigy Ryan's Bar Exec-PC Sound Advice
- Invention Factory Channel 1 Space BBS World Data Network
- BBS (name): _______________________
- Shareware Distributor (name): _________________________________________
-
- Are you a game player? Please answer the following questions about what you
- like and don't like in computer games.
-
- Approx # of commercial games owned: ____ #Registered shareware games: ____
-
- Circle preference: Beautiful Graphics Game Complexity
- Circle preference: Solo against computer -OR- Modem 2-Player
- Circle preference: Strategy Action Simulation Other_________
- Long term game playability: Few Levels w/ hard difficulty Lotsa Levels
- ---------------------------------------------------------------------------
- Send this order form and your check to:
-
- MVP Software, 1035 Dallas S.E., Grand Rapids, MI 49507-1407
-
- US or Canada 24-hour order line: 800-968-9684. Fax: 616-245-3204.
- Tech support, information, or overseas order line: 616-245-8376.
-
-