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- Welcome to the shareware version of Mirinae Software's exciting new game
- Full Metal Jacket! These games are hot off the development table at Mirinae,
- and haven't been completely converted over to English yet. These games
- are easy to play, however, so you won't have any problems read these
- quick directions we have provided.
-
- FULL METAL JACKET Version 1.0 DEMO
- (c)1995 Mirinae Software, Inc.
- 6th floor JIEUN B/D, 374-5 Seogyo-Dong, Mapo-Gu, Seoul 121-210, Korea
- Phone:(822)-324-0055
- Fax:(822)-323-3662
-
- 0. Features
- Full Metal Jacket is top-view style robot battle action game.
- This may be the first PC game with 360 degree direction scroll, rotation,
- zoom in, and zoom out of background mappings.
- Support 320 * 240 resolution
- Support 4 channels sampling BGM
- Three missions are available on this demo version.
- All 15 missions are available on the commercial version.
-
- 1. System requirements
- IBM PC 386DX 33 or better
- 4M Bytes RAM
- Hard Drive
- VGA Graphics
- Sound Blaster compatible sound cards
-
- Recommended: 486DX2 66MHz or better with local bus graphics card
-
- 2. Configurations
- You have to run INSTALL.EXE first for playing (RUNS AFTER THIS TEXT MESSAGE
- UNLESS YOU HAVE CONFIGURED THE GAME BEFORE)
- You will see the following menus (in Korean sorry).
-
- ### ## ## Sound device
- ## #### #### Install to hard drive (not available on demo
- version)
- ## ## ## Save and Quit
- DOS# ### Quit to DOS
-
- You can select a menu using the up & down arrow keys, then press the [ENTER]
- key.
-
- <Sound device>
- You can select one of these menus (in Korean )
-
- # # None
- #### Auto detection
- ### #### Sound blaster
-
- If you select Sound Blaster, you also have to select the Sound Blaster's
- address, IRQ, and DMA channel correctly. If you select the wrong values the
- game will not work properly. If you don't know your sound blaster's values
- we recommend using the [auto detection] menu.
-
- <Install to hard drive>
- Not available on demo version
-
- <Save and Quit>
- Save configurations and quit to DOS
-
- <Quit to DOS>
- If your configuration is different from an old configuration this
- option will ask you whether to save the configuration or not. Press
- 'Y'es or 'N'o as your choice.
-
-
-
- 3. How to start Full Metal Jacket
-
- Type FMJ or RUN (RUNS AUTOMATICALLY AFTER THE SETUP FROM THE MAGICOM MENU)
-
-
- 4. How to play
-
- Main menu
-
- ## #### Start mission (start new mission or continue the mission)
- ## #### Load mission (load a mission from saved missions)
- ## Options (Adjust resolution, screen size, gamma
- correction, BGM and SFX sounds)
- ### Quit (quit to DOS)
-
- After you start a new mission or load an old mission you will see an
- interface screen for weapons and equipment selection. You can buy or
- sell various weapons and equipment in this screen.
-
- Weapons & Equipment selection menu
-
- ## Buy
- ## Sell
- #### Return to main menu
- ## ## Start mission
-
- You can see various weapons and equipment.
- There are 4 kinds of guns with their magazines, 3 kinds of bombs and mines,
- 2 kinds of shields, 2 kinds of launchers with their missiles, and 3 kinds
- of rocket busters. You can select weapons and equipment to buy or sell using
- left & right arrow keys. If you want to buy or sell, press the [ENTER] key in
- the Buy or Sell menu. You must use guns with their magazines.
- Remember, in Full Metal Jacket you must carry T-bombs to destroy targets.
-
- Mission starts.
-
- Using keys:
-
- Up or Down Arrow Move forward and backward
- Left or Right Arrow Turn left or right
- ALT + Left or Right Arrow Straight move left or right
- SHIFT + Left or Right Arrow Fast turning
- 1,2,3,4,5,6,7,8,9 Select weapons
- CTRL Fire weapons
- SPACE Activate & deactivate buster
- + , - Adjust game screen size
- F5 Adjust resolutions
- F11 Gamma corrections
-
-
- Game panel (left side of game screen)
- from top
- 1. Radar display
- 2. Compass and direction lamp
- 3. Information display
- 4. Current weapon status, buster status, power status
- 5. Machine status (not working)
-
- Direction lamp is off when no targets or return position is
- detected.
-
- TARGETS DETECTED:
- Direction lamp turns to red, and blinks when you are heading towards any
- target.
-
- RETURN POSITION DETECTED:
- Direction lamp turns to green, and blinks when you are heading towards the
- return position.
-
- Enemy targets and the return position are displayed as yellow points on
- the radar display. If they are destroyed, they will turn to red.
- You can recognize targets and the return position as blinking points on
- the radar display.
-
-
- This is the Korean version for domestic markets in Korea.
- We are sorry, the English version for foreign gamers is not prepared yet.
-