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-
- SPACE MINER! (EGA only!) September 29, 1990
- ============
- Copyright (C) 1990 Sights UnScene. All rights reserved.
-
-
- Here is your basic arcade style game consisting of three levels.
-
- No one has finished level 3!
-
- This game supports AdLib. To use it, run the SOUND.COM driver (supplied
- with your AdLib board) before playing.
-
- To adjust the play speed to your liking, use the plus and minus keys.
- When you exit the game, it will save this "configuration" so you won't have to
- adjust it again.
-
- To stop your spaceship from moving, press INSERT (although it's not really
- necessary).
-
- This game was a fun project... and it turned out to actually be a fun game to
- play. Although I write this document in September 1990 and the game was written
- in December 1989, I still find myself playing it when I have a few minutes!
-
- BASIC RULES & HINTS
- ===================
-
- Pick up as many "rocks" until you reach your quota (gets you to next level).
-
- Kill drone ships for 100 points each.
-
- Don't kill a "police" ship that isn't after you unless you're very good -
- another cop will hunt you down!
-
- If a cop spots you taking rocks, he will hunt you down!
-
- Blow up a Vacuum Mulcher's bag of rocks by shooting through it's jaws - but don't
- get too close (or you'll get sucked in) and beware of the cop that will hunt you
- down if you succeed!
-
- You cannot actually destroy a Mulcher.
-
- Killing any cop that is after you will score 500 points and will not cause
- another cop to chase you.
-
- Killing a cop that is not after you will only score 100 points.
-
- HINT: an easy 500 points can be scored by picking up a rock when a cop is at
- the top of the screen. He will start to hunt you and as long as you're below
- him, you'll blow him away easily!
-
- This game was programmed by Ian Currie.
- Graphics are by Robert Koller, Perry Pontano, and Alex Jean-Claude.
-
- This game uses graphic toolkits by Genus Microprogramming as well as the
- programmers own. Genus Microprogramming can be reached at (713) 870-0737
- (Houston, Texas).
-
- The programmer's own source code can be purchased for $40.00 (Canadian).
-
- Please send any comments, etc., to:
-
- Ian Currie
- 1412 Antonio St.
- Chomedey, Quebec
- Canada H7V 3N4
-
- (514) 681-7372