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- on mouseUp
- set num to the clickOn
- puppetSound(3, 100)
- cursor(200)
- set the cursor of sprite 41 to 0
- set the cursor of sprite 42 to 0
- set the castNum of sprite num to num + 163
- updateStage()
- repeat while soundBusy(3)
- nothing()
- end repeat
- puppetSound(3, 96)
- set the locV of sprite 40 to -28
- set the castNum of sprite num to 203
- puppetTransition(6, 1, 4, 1)
- updateStage()
- set the castNum of sprite 23 to 191
- updateStage()
- puppetSprite(23, 0)
- if num = 41 then
- puppetSprite(48, 0)
- go("qu")
- else
- go("m")
- end if
- end
-