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- on startgame
- repeat with n = 46 to 48
- set the cursor of sprite n to -1
- end repeat
- repeat with n = 14 to 38
- if the castNum of sprite n = 177 then
- set the cursor of sprite n to [113, 114]
- end if
- end repeat
- cursor([111, 112])
- startTimer()
- end
-
- on endgame
- sound stop 2
- puppetSound(2, 0)
- set the locH of sprite 13 to 672
- puppetSprite(13, 0)
- puppetSprite(39, 0)
- end
-