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- on exitFrame
- global gnum1
- puppetSprite(40, 1)
- puppetSprite(41, 1)
- puppetSprite(42, 1)
- if gnum1 > 179 then
- set the locH of sprite 40 to 222
- set the locH of sprite 41 to 183
- set the locH of sprite 42 to 222
- updateStage()
- end if
- set the locV of sprite 40 to 36
- set the locV of sprite 41 to 36
- set the locV of sprite 42 to 36
- end
-