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- on exitFrame
- global gmode
- startTimer()
- repeat while the timer < 30
- nothing()
- end repeat
- repeat with n = 23 to 38
- startTimer()
- puppetSprite(n, 1)
- set the locV of sprite n to 309
- repeat while the timer < 2
- nothing()
- end repeat
- updateStage()
- end repeat
- repeat with n = 23 to 38
- puppetSprite(n, 0)
- end repeat
- set the locV of sprite 12 to 130
- set the castNum of sprite 12 to gmode + 237
- repeat while soundBusy(1)
- nothing()
- end repeat
- startTimer()
- repeat while the timer < 30
- nothing()
- end repeat
- end
-