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- on exitFrame
- set the locH of sprite 2 to 320
- set the locV of sprite 2 to 80
- set the locH of sprite 3 to 500
- set the locV of sprite 3 to 453
- set the locH of sprite 4 to 552
- set the locV of sprite 4 to 391
- updateStage()
- puppetSprite(2, 0)
- puppetSprite(3, 0)
- puppetSprite(4, 0)
- repeat while soundBusy(1)
- nothing()
- end repeat
- end
-