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- on exitFrame
- global win
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- repeat with n = -2 to 23
- set the locH of sprite 4 to n * 24
- if (n = 15) and (win = 1) then
- puppetSound(3, 183)
- end if
- if (n = 23) and (win = 0) then
- puppetSound(3, 183)
- end if
- updateStage()
- end repeat
- end
-
- on chkmousedown
- end
-