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- on exitFrame
- global win
- repeat with n = 0 to 75
- set the locH of sprite 3 to (n * 4) - 100
- set a to (n * n / 12) - 15
- set the locV of sprite 3 to a
- if (n = 60) and (win = 1) then
- puppetSound(3, 181)
- end if
- if (n = 75) and (win = 0) then
- puppetSound(3, 181)
- end if
- updateStage()
- end repeat
- end
-
- on chkmousedown
- end
-