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- on exitFrame
- global win
- repeat with n = 4 to 25
- puppetSprite(n, 1)
- end repeat
- repeat with l = 1 to 11
- puppetSound(3, 156)
- updateStage()
- if win = 1 then
- startTimer()
- repeat while the timer < 5
- nothing()
- end repeat
- end if
- repeat with n = 1 to 14
- set the locH of sprite (l + 3) to (n * 20) - 215
- updateStage()
- end repeat
- startTimer()
- repeat while the timer < 20
- nothing()
- end repeat
- set the locH of sprite (l + 14) to 47
- updateStage()
- repeat while the timer < 25
- nothing()
- end repeat
- end repeat
- repeat with n = 4 to 25
- puppetSprite(n, 0)
- end repeat
- end
-