home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- global gnum1, gflag1
- set gnum1 to gflag1
- repeat while soundBusy(3)
- repeat with n = 0 to 2
- set the locV of sprite 4 to 22 + (33 * n)
- updateStage()
- waith(7)
- end repeat
- end repeat
- repeat with n = 0 to gnum1 - 1
- set the locV of sprite 4 to 22 + (33 * n)
- updateStage()
- waith(7)
- end repeat
- end
-