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- on exitFrame
- repeat with n = 1 to 18
- set the locH of sprite 3 to -91 + (n * 15)
- updateStage()
- end repeat
- repeat while soundBusy(1)
- nothing()
- end repeat
- startTimer()
- repeat while the timer < 25
- nothing()
- end repeat
- puppetSound(3, 30)
- repeat with n = 1 to 3
- set the locH of sprite 3 to 179 - (n * 30)
- updateStage()
- end repeat
- repeat while soundBusy(3)
- nothing()
- end repeat
- startTimer()
- repeat while the timer < 30
- nothing()
- end repeat
- puppetSound(3, 32)
- repeat while soundBusy(3)
- nothing()
- end repeat
- end
-