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- on exitFrame
- puppetSprite(1, 1)
- puppetSprite(2, 1)
- repeat with n = 1 to 30
- set the locV of sprite 1 to 170 - (n * 9)
- set the locV of sprite 2 to 340 + (n * 7)
- updateStage()
- wtime01(1)
- end repeat
- puppetSprite(1, 0)
- puppetSprite(2, 0)
- end
-