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- PC*Bert V1.01 15th Nov 1997
- =============================
-
- Contents:
-
- 1. System Requirements
- 2. Running the Game
- 3. Game Instructions
- 4. Controls & Keys
- 5. Soundcard Support (* IMPORTANT )
- 6. Video Mode Support (* IMPORTANT )
- 7. About the Game & Author
- 8. Thanks
- 9. Interesting Web Sites to visit.
- 10. Release History/What's New
-
-
-
- 1. System Requirements
- ----------------------
-
- 386-33 with local bus video ( minimum )
-
- It is at its best running on a 486-33, or better, with local bus
- video ( VESA or PCI ).
-
- 1 Meg of extended Memory ( if you want sound )
- Sound Blaster Pro, or compatible, soundcard.
- Multi-sync monitor for the full screen mode.
-
- Note: This game won't run on a 286.
-
- Note: You will need 1 Meg of extended memory so make sure you have
- HIMEM.SYS or someother XMS manager loaded in you config.sys.
-
-
-
- 2. Running the Game
- -------------------
-
- At the DOS prompt type
-
- pcbert
- then hit enter
-
-
-
-
-
- 3. Game Instructions
- --------------------
-
-
- 4. Controls & Keys
- ------------------
-
- Default Keys
-
- A - up left
- Z - down left
- ' - up right
- / - down right
-
- ESC - ends game/exit game from title screen
-
-
-
- 5. Soundcard Support
- --------------------
-
- This game only supports Soundblaster Pro or better soundcards. It should work
- with compatibles but I haven't tested it with many.
-
- To allow sound in the game you need to set the DOS 'BLASTER' variable.
- If you have a soundblaster Pro, or better, this should already be in your
- autoexec.bat.
-
- If you don't set the blaster variable but have a SB-Pro compatible card
- you need to do the following at the DOS command prompt
-
- set blaster=A220 I5 D1
-
- Where :
- A is the port your card uses, usually port 220.
- I is the interrupt the card uses, usually 5 but it could be 7.
- D is the DMA channel to use, usually 1 could be 3.
-
- The hardware addresses MUST match the settings of the card, or you
- will not get sound.
-
- There are immediate plans to support any other soundcards or the PC's
- internal buzzer.
-
-
-
- 6. Video Mode Support
- ---------------------
-
- This is really important !!
-
- PC*Bert uses a 'cooked' video mode of 256 x 256 pixels,
-
-
-
- 7. About the Game & Author
- --------------------------
-
- Finally after a million delays, and just about every other project
- I've been working on taking priority, this is the first release version
- of PC*Bert.
-
- PC*Bert was started in late 1995, and sat around untouched for very
- long periods of time. Most recently my arcade simulation project took
- priority and it was left to sit for another month or so..
-
- Still, here it is hopefully bug free and ready to roll..
-
- Again it's all coded in C along with assembler routines for sound, sprites,
- screen updates etc.
-
- Please don't mail me asking for the source code as I will not be releasing
- any of it.
-
- This game is FREEWARE, you don't have to register/pay/contribute or whatever,
- it's free !! Now who said "There ain't no such thing as a free lunch...".
- This game is 'as is' and comes with no warranty either specific or implied,
- you are quite free to distribute it, copy it or eat it, whatever you want to
- do. You should not, however, charge for it. Selling this game for profit,
- rather than a valid duplication fee, will result in really bad Karma, and
- depending on your religious persuasion may result in eternal damnation,
- or at least a couple of centuries in purgatory.
-
-
-
- 8. Thanks
- ---------
-
- Thanks must go to everyone who's Beta tested, added input and
- been involved in anyway.
-
-
- 9.Interesting Web Sites to visit.
- ----------------------------------
-
- Yahoo's list of classic arcade game stuff
- http://www.yahoo.com/Recreation/Games/Video_Games/Classic_Arcade_Games/
-
- The Pac Page.
- http://www4.ncsu.edu/eos/users/m/msstowe/WWW/Pac-Man/pac-man.html
-
- The Home of the PacPC games and PC*Bert
- http://www.jrok.com
-
-
-
- 10. What's New/Release History
- ------------------------------
-
- v1.00 Aug 4th 1997 First official release
- v1.01 Nov 15th 1997 Update - Bug fixes
- Joystick now works in highscore table
-
-
-