home *** CD-ROM | disk | FTP | other *** search
- CHAMP Centipede ver 1.0
- October 12, 1993
-
- -------------------------------------------------------------------------
- Requirements...
-
- You need at least 256K and VGA graphics to run CHAMP Centiped.
- Recommended 8 MHz or better. Supports 1 or 2 joysticks and
- a Microsoft compatible mouse.
-
- -------------------------------------------------------------------------
- Running the program...
-
- To run the program, type in 'chmpcent' at the prompt.
-
- ----------------------------------------------------------------------
-
- OBJECT
- ------
-
- CHAMP Centipede is a replication of the old Atari classic. The object
- is to use your shooter to destroy the intruders in the mushroom patch.
-
- Flea: replenishes the mushroom supply in the patch. It takes
- two shots to destroy the flea.
- Spider: is there to basically terrorize you.
- Scorpion: poisons mushrooms
-
- Mushrooms: mushrooms are scattered throughout the patch and act as
- a maze. It takes 4 shots to destroy a mushroom.
-
- Poisoned
- mushrooms: Once the scorpion touches a mushroom, it becomes poisoned.
- A centipede which runs into a poison mushroom will go
- straight to the bottom of the screen.
-
- Scoring:
-
- Mushroom: 1 point
- Poison mushroom 5 points
- Flea 300 pts
- Spider 300, 600, or 900 points, depending on distance
- Scorpion 1000 pts
-
- Bonus at every 10,000 points.
-
- CONTROLS
- --------
-
- CHAMP Centipede supports 2 joysticks, mouse and keyboard controls.
-
- Keyboard:
-
- qwe-asd-zxc: moves shooter
- TAB: Button 1
- f Button 2
-
- Keypad:
-
- arrows moves shooter
- INSERT Button 1
- DELETE Button 2
-
- Button functions:
-
- Button 1 Fire a missile
- Button 2 Move twice as fast*
-
- *in keyboard and keypad mode, Button 2 toggles speed on and off.
-
-
- TWO-PLAYER COOPERATIVE
- ----------------------
-
- In the two-player cooperate game, both players play at the same time.
- Each player gets three lives. When one player loses all their lives,
- the other player continues. The game ends when both players have lost
- all their lives. NOTE: You can select the same controller for both
- players in the two-player cooperate. This will give you twice the
- fire-power.
-
- ------------------------------------------------------------------------
- About...
-
- Champ Centipede was designed and programmed by myself from the time period
- covering 9/92 to 12/92. The program was originally written with EGA graphics,
- but I updated to full 256-color VGA. Atari 800 fans will recognize the graphics and
- game play from the 1982 version of the game. Centipede has always been
- a favorite game of mine, but I was unable to find a version which had
- the basics: good graphics, decent sound (it's the best I could do
- with the 1-voice PC speaker), and good game play. I feel this version
- certainly covers all three. Also, I liked the idea of a cooperative mode.
- It's great not having to wait to play.
-
- For all you programmers, Centipede was written using Borland C++ (though
- the code is strictly C). Since multiple page support is not provided
- for the VGA 320x200 256-color mode, the graphic functions are written
- in assembler, and therefore the VGA256.BGI driver is not necessary.
-
- I enjoyed programming and continue to enjoy playing Champ Centipede, and
- therefore I'm not looking for any donations for the game. I am, however,
- interested in what you think. If you like Champ Centipede, or have any
- questions, comments or suggestions for future games, feel free to drop
- me a note.
-
- The address is:
-
- John W. Champeau
- CHAMProgramming
- 131-B Downey Dr.
- Manchester, CT 06040
-
- Keep an eye out for CHAMProgramming's release of Pac-Maniac,
- Champ Asteroids, Champ Joust, Champ Missile Command I & II, and
- Champ Galaxian!!!
-
- Have fun!!!
-
-
-