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INI File  |  2000-12-14  |  1.5 KB  |  94 lines

  1. [main]
  2. Icon="qb.bmp"
  3. name="Quadra Blocks"
  4. BLOCK_SHAPE="b4.3ds"
  5. SHADOW_SHAPE="s1.3ds"
  6. MAIN_SCENE="main.3ds"
  7. NEXT_SCENE="preview.3ds"
  8. BK_IMAGE="bk3.jpg"
  9. BK_COLOR=RGB(0,0,24)
  10. HORIZONT_ANGLE=90
  11. VERTICAL_ANGLE=10
  12. ZOOM_FACTOR=0.9
  13.  
  14. [vars]
  15. BLOCKS_COUNT=1
  16. WIDTH=8
  17. DEPTH=1
  18. HEIGHT=14
  19. BLOCK_WIDTH=20
  20. BLOCK_DEPTH=20
  21. BLOCK_HEIGHT=20
  22. ENABLE_ROTATE=1
  23. CENTER_ROTATE=1
  24.  
  25. SOLID=0
  26. OBJECT_COLOR=0
  27. RANDOM_COLOR=1
  28. LEVEL_COLOR=0
  29. DESTROY_COLOR=1
  30. DESTROY_LEVEL=0
  31. MAX_COLORS=5
  32.  
  33. [sound]
  34. DROP_SOUND="1.wav"
  35. DESTROY_SOUND="2.wav"
  36. WIN_SOUND="3.wav"
  37.  
  38. [TEXTURES]
  39. DIFFUSE_COLOR1=RGB(255,0,0)
  40. AMBIENT_COLOR1=RGB(64,0,0)
  41. SPECULAR_COLOR1=RGB(10,10,10)
  42. //TEXTURE1="maps\11.bmp"
  43.  
  44. DIFFUSE_COLOR2=RGB(0,255,0)
  45. AMBIENT_COLOR2=RGB(0,64,0)
  46. SPECULAR_COLOR2=RGB(10,10,10)
  47. //TEXTURE2="maps\12.bmp"
  48.  
  49. DIFFUSE_COLOR3=RGB(0,0,255)
  50. AMBIENT_COLOR3=RGB(0,0,64)
  51. SPECULAR_COLOR3=RGB(10,10,10)
  52. //TEXTURE3="maps\13.bmp"
  53.  
  54. DIFFUSE_COLOR4=RGB(225,255,0)
  55. AMBIENT_COLOR4=RGB(64,64,0)
  56. SPECULAR_COLOR4=RGB(10,10,10)
  57. //TEXTURE4="maps\14.bmp"
  58.  
  59. DIFFUSE_COLOR5=RGB(0,255,255)
  60. AMBIENT_COLOR5=RGB(0,64,64)
  61. SPECULAR_COLOR5=RGB(10,10,10)
  62. //TEXTURE5="maps\15.bmp"
  63.  
  64. [grid]
  65. grid_color=RGB(64,64,128)
  66. grid_bottom=1
  67. grid_back=1
  68. grid_front=0
  69. grid_left=1
  70. grid_right=1
  71.  
  72. [control]
  73. KEY_SHIFT=0
  74. KEY_DROP=80
  75. KEY_LEFT=75
  76. KEY_RIGHT=77
  77. KEY_FORWARD=0
  78. KEY_BACKWARD=0
  79. KEY_ROTATE_XZ=72
  80. KEY_ROTATE_ZX=0
  81. KEY_ROTATE_YZ=0
  82. KEY_ROTATE_ZY=0
  83. KEY_ROTATE_UP=0
  84. KEY_ROTATE_DOWN=0
  85. KEY_ROTATE_LEFT=0
  86. KEY_ROTATE_RIGHT=0
  87.  
  88.  
  89. [BLOCKS_SET1]
  90. BLOCK1=0,0,0
  91. BLOCK2=1,0,0
  92. BLOCK3=0,0,-1
  93. BLOCK4=1,0,-1
  94.