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INI File  |  2000-12-14  |  2.7 KB  |  171 lines

  1. [main]
  2. Icon="tr3d.bmp"
  3. name="Tetrix 3D"
  4. BLOCK_SHAPE="b4.3ds"
  5. SHADOW_SHAPE="s1.3ds"
  6. MAIN_SCENE="main.3ds"
  7. NEXT_SCENE="preview.3ds"
  8. BK_IMAGE="bk2.jpg"
  9. BK_COLOR=RGB(0,0,24)
  10. HORIZONT_ANGLE=95
  11. VERTICAL_ANGLE=70
  12. ZOOM_FACTOR=0.95
  13.  
  14. [vars]
  15. BLOCKS_COUNT=10
  16.  
  17. WIDTH=6
  18. DEPTH=6
  19. HEIGHT=8
  20. BLOCK_WIDTH=20
  21. BLOCK_DEPTH=20
  22. BLOCK_HEIGHT=20
  23. SPEED_FACTOR=0.2
  24.  
  25. ENABLE_ROTATE=1
  26. CENTER_ROTATE=0
  27. OBJECT_COLOR=0
  28. RANDOM_COLOR=0
  29. LEVEL_COLOR=1
  30. SOLID=1
  31. DESTROY_COLOR=0
  32. DESTROY_LEVEL=1
  33. MAX_COLORS=9
  34.  
  35. [TEXTURES]
  36. DIFFUSE_COLOR1=RGB(255,0,0)
  37. AMBIENT_COLOR1=RGB(64,0,0)
  38. SPECULAR_COLOR1=RGB(10,10,10)
  39. //TEXTURE1="maps\11.bmp"
  40.  
  41. DIFFUSE_COLOR2=RGB(0,255,0)
  42. AMBIENT_COLOR2=RGB(0,64,0)
  43. SPECULAR_COLOR2=RGB(10,10,10)
  44. //TEXTURE2="maps\12.bmp"
  45.  
  46. DIFFUSE_COLOR3=RGB(0,0,255)
  47. AMBIENT_COLOR3=RGB(0,0,64)
  48. SPECULAR_COLOR3=RGB(10,10,10)
  49. //TEXTURE3="maps\13.bmp"
  50.  
  51. DIFFUSE_COLOR4=RGB(225,255,0)
  52. AMBIENT_COLOR4=RGB(64,64,0)
  53. SPECULAR_COLOR4=RGB(10,10,10)
  54. //TEXTURE4="maps\14.bmp"
  55.  
  56. DIFFUSE_COLOR5=RGB(0,255,255)
  57. AMBIENT_COLOR5=RGB(0,64,64)
  58. SPECULAR_COLOR5=RGB(10,10,10)
  59. //TEXTURE5="maps\15.bmp"
  60.  
  61. DIFFUSE_COLOR6=RGB(255,0,255)
  62. AMBIENT_COLOR6=RGB(64,0,64)
  63. SPECULAR_COLOR6=RGB(10,10,10)
  64. //TEXTURE6="maps\16.bmp"
  65.  
  66. DIFFUSE_COLOR7=RGB(255,0,128)
  67. AMBIENT_COLOR7=RGB(64,0,32)
  68. SPECULAR_COLOR7=RGB(10,10,10)
  69. //TEXTURE7="maps\17.bmp"
  70.  
  71. DIFFUSE_COLOR8=RGB(128,0,255)
  72. AMBIENT_COLOR8=RGB(32,0,64)
  73. SPECULAR_COLOR8=RGB(10,10,10)
  74. //TEXTURE8="maps\18.bmp"
  75.  
  76. DIFFUSE_COLOR9=RGB(0,128,255)
  77. AMBIENT_COLOR9=RGB(0,32,64)
  78. SPECULAR_COLOR9=RGB(10,10,10)
  79. //TEXTURE9="maps\19.bmp"
  80.  
  81. [sound]
  82. DROP_SOUND="1.wav"
  83. DESTROY_SOUND="2.wav"
  84. WIN_SOUND="3.wav"
  85.  
  86. [grid]
  87. grid_color=RGB(128,96,128)
  88. grid_bottom=1
  89. grid_back=1
  90. grid_front=1
  91. grid_left=1
  92. grid_right=1
  93.  
  94. [control]
  95. KEY_SHIFT=28
  96. KEY_DROP=57
  97. KEY_LEFT=75
  98. KEY_RIGHT=77
  99. KEY_FORWARD=72
  100. KEY_BACKWARD=80
  101. KEY_ROTATE_XZ=16
  102. KEY_ROTATE_ZX=30
  103. KEY_ROTATE_YZ=17
  104. KEY_ROTATE_ZY=31
  105. KEY_ROTATE_XY=18
  106. KEY_ROTATE_YX=32
  107. KEY_ROTATE_UP=1
  108. KEY_ROTATE_DOWN=0
  109. KEY_ROTATE_LEFT=0
  110. KEY_ROTATE_RIGHT=0
  111.  
  112. [BLOCKS_SET1]
  113. BLOCK1=0,0,0
  114. BLOCK2=-1,0,0
  115. BLOCK3=1,0,0
  116. BLOCK4=2,0,0
  117.  
  118. [BLOCKS_SET2]
  119. BLOCK1=0,0,0
  120. BLOCK2=1,0,0
  121. BLOCK3=0,0,-1
  122. BLOCK4=1,0,-1
  123.  
  124. [BLOCKS_SET3]
  125. BLOCK1=0,0,0
  126. BLOCK2=-1,0,0
  127. BLOCK3=1,0,0
  128. BLOCK4=1,0,-1
  129.  
  130. [BLOCKS_SET4]
  131. BLOCK1=0,0,0
  132. BLOCK2=-1,0,0
  133. BLOCK3=1,0,0
  134. BLOCK4=1,0,1
  135.  
  136. [BLOCKS_SET5]
  137. BLOCK1=0,0,0
  138. BLOCK2=-1,0,0
  139. BLOCK3=0,0,-1
  140. BLOCK4=1,0,-1
  141.  
  142. [BLOCKS_SET6]
  143. BLOCK1=0,0,0
  144. BLOCK2=1,0,0
  145. BLOCK3=0,0,-1
  146. BLOCK4=-1,0,-1
  147.  
  148. [BLOCKS_SET7]
  149. BLOCK1=0,0,0
  150. BLOCK2=1,0,0
  151. BLOCK3=-1,0,0
  152. BLOCK4=0,0,1
  153.  
  154. [BLOCKS_SET8]
  155. BLOCK1=0,0,0
  156. BLOCK2=1,0,0
  157. BLOCK3=0,-1,0
  158. BLOCK4=0,0,1
  159.  
  160. [BLOCKS_SET9]
  161. BLOCK1=0,0,0
  162. BLOCK2=1,0,0
  163. BLOCK3=0,-1,0
  164. BLOCK4=1,0,1
  165.  
  166. [BLOCKS_SET10]
  167. BLOCK1=0,0,0
  168. BLOCK2=1,0,0
  169. BLOCK3=0,-1,0
  170. BLOCK4=0,-1,1
  171.