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INI File | 2000-12-14 | 1.9 KB | 118 lines |
- [main]
- ICON="st.bmp"
- NAME="StarTris"
- BLOCK_SHAPE="b5.3ds"
- SHADOW_SHAPE="s3.3ds"
- MAIN_SCENE="main.3ds"
- NEXT_SCENE="preview.3ds"
- BK_IMAGE="bk5.jpg"
- BK_COLOR=RGB(0,0,16)
- HORIZONT_ANGLE=100
- VERTICAL_ANGLE=10
- ZOOM_FACTOR=0.9
-
- [vars]
- BLOCKS_COUNT=4
-
- LEVEL_TIME=10000
- WIDTH=12
- DEPTH=1
- HEIGHT=12
- BLOCK_WIDTH=20
- BLOCK_DEPTH=20
- BLOCK_HEIGHT=20
-
- OBJECT_COLOR=0
- RANDOM_COLOR=1
- LEVEL_COLOR=0
- SOLID=1
- DESTROY_COLOR=1
- DESTROY_LEVEL=1
- MAX_COLORS=6
-
- ENABLE_ROTATE=0
- CENTER_ROTATE=0
-
- [TEXTURES]
- DIFFUSE_COLOR1=RGB(255,0,0)
- AMBIENT_COLOR1=RGB(64,0,0)
- SPECULAR_COLOR1=RGB(10,10,10)
- //TEXTURE1="maps\07.bmp"
-
- DIFFUSE_COLOR2=RGB(0,255,0)
- AMBIENT_COLOR2=RGB(0,64,0)
- SPECULAR_COLOR2=RGB(10,10,10)
- //TEXTURE2="maps\08.bmp"
-
- DIFFUSE_COLOR3=RGB(0,0,255)
- AMBIENT_COLOR3=RGB(0,0,64)
- SPECULAR_COLOR3=RGB(10,10,10)
- //TEXTURE3="maps\09.bmp"
-
- DIFFUSE_COLOR4=RGB(225,255,0)
- AMBIENT_COLOR4=RGB(64,64,0)
- SPECULAR_COLOR4=RGB(10,10,10)
- //TEXTURE4="maps\10.bmp"
-
- DIFFUSE_COLOR5=RGB(0,255,255)
- AMBIENT_COLOR5=RGB(0,64,64)
- SPECULAR_COLOR5=RGB(10,10,10)
- //TEXTURE5="maps\12.bmp"
-
- DIFFUSE_COLOR6=RGB(255,0,255)
- AMBIENT_COLOR6=RGB(64,0,64)
- SPECULAR_COLOR6=RGB(10,10,10)
- //TEXTURE5="maps\12.bmp"
-
- DIFFUSE_COLOR7=RGB(255,64,0)
- AMBIENT_COLOR7=RGB(64,32,0)
- SPECULAR_COLOR7=RGB(10,10,10)
- //TEXTURE5="maps\12.bmp"
-
- [sound]
- DROP_SOUND="1.wav"
- DESTROY_SOUND="2.wav"
- WIN_SOUND="3.wav"
-
- [grid]
- grid_color=RGB(128,128,96)
- grid_bottom=1
- grid_back=1
- grid_front=0
- grid_left=1
- grid_right=1
-
- [control]
- KEY_SHIFT=72
- KEY_DROP=80
- KEY_LEFT=75
- KEY_RIGHT=77
- KEY_FORWARD=0
- KEY_BACKWARD=0
- KEY_ROTATE_XZ=72
- KEY_ROTATE_ZX=53
- KEY_ROTATE_YZ=0
- KEY_ROTATE_ZY=0
- KEY_ROTATE_UP=1
- KEY_ROTATE_DOWN=0
- KEY_ROTATE_LEFT=0
- KEY_ROTATE_RIGHT=0
-
- [BLOCKS_SET1]
- BLOCK1=0,0,0
- BLOCK2=-1,0,-1
- BLOCK3=1,0,-1
-
- [BLOCKS_SET2]
- BLOCK1=0,0,0
- BLOCK2=-2,0,0
- BLOCK3=-1,0,-1
-
- [BLOCKS_SET3]
- BLOCK1=0,0,0
- BLOCK2=-1,0,-1
- BLOCK3=1,0,-1
-
- [BLOCKS_SET4]
- BLOCK1=0,0,0
-