home *** CD-ROM | disk | FTP | other *** search
/ Arcade Games / GOLDSEAL.bin / 3DBlock / 0.B3D next >
Encoding:
INI File  |  2000-12-14  |  2.1 KB  |  140 lines

  1. [main]
  2. Icon="mb.bmp"
  3. name="Mad Blocks"
  4. BLOCK_SHAPE="b1.3ds"
  5. SHADOW_SHAPE="s1.3ds"
  6. MAIN_SCENE="main.3ds"
  7. NEXT_SCENE="preview.3ds"
  8. BK_IMAGE="bk.jpg"
  9. BK_COLOR=RGB(0,0,24)
  10. HORIZONT_ANGLE=90
  11. VERTICAL_ANGLE=10
  12. ZOOM_FACTOR=0.98
  13.  
  14. [vars]
  15. BLOCKS_COUNT=12
  16. WIDTH=12
  17. DEPTH=1
  18. HEIGHT=16
  19. BLOCK_WIDTH=20
  20. BLOCK_DEPTH=20
  21. BLOCK_HEIGHT=20
  22. ENABLE_ROTATE=1
  23. CENTER_ROTATE=0
  24. SPEED_FACTOR=0.6
  25.  
  26. SOLID=1
  27. OBJECT_COLOR=0
  28. RANDOM_COLOR=1
  29. LEVEL_COLOR=0
  30. DESTROY_COLOR=1
  31. DESTROY_LEVEL=1
  32. MAX_COLORS=5
  33.  
  34. [sound]
  35. DROP_SOUND="1.wav"
  36. DESTROY_SOUND="2.wav"
  37. WIN_SOUND="3.wav"
  38.  
  39. [TEXTURES]
  40. DIFFUSE_COLOR1=RGB(255,0,0)
  41. AMBIENT_COLOR1=RGB(64,0,0)
  42. SPECULAR_COLOR1=RGB(10,10,10)
  43. TEXTURE1="maps\01.bmp"
  44.  
  45. DIFFUSE_COLOR2=RGB(0,255,0)
  46. AMBIENT_COLOR2=RGB(0,64,0)
  47. SPECULAR_COLOR2=RGB(10,10,10)
  48. TEXTURE2="maps\02.bmp"
  49.  
  50. DIFFUSE_COLOR3=RGB(0,0,255)
  51. AMBIENT_COLOR3=RGB(0,0,64)
  52. SPECULAR_COLOR3=RGB(10,10,10)
  53. TEXTURE3="maps\03.bmp"
  54.  
  55. DIFFUSE_COLOR4=RGB(225,255,0)
  56. AMBIENT_COLOR4=RGB(64,64,0)
  57. SPECULAR_COLOR4=RGB(10,10,10)
  58. TEXTURE4="maps\04.bmp"
  59.  
  60. DIFFUSE_COLOR5=RGB(0,255,255)
  61. AMBIENT_COLOR5=RGB(0,64,64)
  62. SPECULAR_COLOR5=RGB(10,10,10)
  63. TEXTURE5="maps\05.bmp"
  64.  
  65. [grid]
  66. grid_color=RGB(128,64,64)
  67. grid_bottom=1
  68. grid_back=1
  69. grid_front=0
  70. grid_left=1
  71. grid_right=1
  72.  
  73. [control]
  74. KEY_SHIFT=72
  75. KEY_DROP=80
  76. KEY_LEFT=75
  77. KEY_RIGHT=77
  78. KEY_FORWARD=0
  79. KEY_BACKWARD=0
  80. KEY_ROTATE_XZ=30
  81. KEY_ROTATE_ZX=44
  82. KEY_ROTATE_YZ=0
  83. KEY_ROTATE_ZY=0
  84. KEY_ROTATE_UP=1
  85. KEY_ROTATE_DOWN=0
  86. KEY_ROTATE_LEFT=0
  87. KEY_ROTATE_RIGHT=0
  88.  
  89. [BLOCKS_SET1]
  90. BLOCK1=0,0,0
  91.  
  92. [BLOCKS_SET2]
  93. BLOCK1=0,0,0
  94. BLOCK2=1,0,0
  95.  
  96. [BLOCKS_SET3]
  97. BLOCK1=0,0,0
  98. BLOCK2=0,0,1
  99.  
  100. [BLOCKS_SET4]
  101. BLOCK1=0,0,0
  102. BLOCK2=2,0,0
  103.  
  104. [BLOCKS_SET5]
  105. BLOCK1=0,0,0
  106. BLOCK2=1,0,1
  107.  
  108. [BLOCKS_SET6]
  109. BLOCK1=0,0,0
  110. BLOCK2=-1,0,1
  111.  
  112. [BLOCKS_SET7]
  113. BLOCK1=0,0,0
  114. BLOCK2=0,0,2
  115.  
  116. [BLOCKS_SET8]
  117. BLOCK1=0,0,0
  118. BLOCK2=-1,0,0
  119. BLOCK3=1,0,0
  120.  
  121. [BLOCKS_SET9]
  122. BLOCK1=0,0,0
  123. BLOCK2=0,0,-1
  124. BLOCK3=0,0,1
  125.  
  126. [BLOCKS_SET10]
  127. BLOCK1=0,0,0
  128. BLOCK2=-1,0,1
  129. BLOCK3=1,0,-1
  130.  
  131. [BLOCKS_SET11]
  132. BLOCK1=0,0,0
  133. BLOCK2=-1,0,-1
  134. BLOCK3=1,0,1
  135.  
  136. [BLOCKS_SET12]
  137. BLOCK1=0,0,0
  138. BLOCK2=-1,0,1
  139. BLOCK3=1,0,1
  140.