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- IFND GADUTIL_LIB_I
- GADUTIL_LIB_I SET 1
- **------------------------------------------------------------------------**
- *
- * $VER: gadutil_lib.i 36.56 (11.10.95)
- *
- * Filename: libraries/gadutil_lib.i
- * Version: 36.56
- * Date: 29-Sep-95
- *
- * Gadutil definitions, a dynamic gadget layout system.
- *
- * (C) Copyright 1994, 1995 by P-O Yliniemi and Staffan Hämälä.
- *
- * All Rights Reserved.
- *
- **------------------------------------------------------------------------**
-
- IFND EXEC_TYPES_I
- include "exec/types.i"
- ENDC
-
- IFND EXEC_LIBRARIES_I
- include "exec/libraries.i"
- ENDC
-
- LIBINIT
- LIBDEF _LVOGU_LayoutGadgetsA ; Layouts gadgets.
- LIBDEF _LVOGU_FreeLayoutGadgets ; Frees layouted gadgets.
- LIBDEF _LVOGU_CreateGadgetA
- LIBDEF _LVOGU_SetGadgetAttrsA ; Changes attributes.
- LIBDEF _LVOGU_GetIMsg ; Get message, process keys
- LIBDEF _LVOGU_CountNodes ; Count nodes in a list
- LIBDEF _LVOGU_GadgetArrayIndex ;
- LIBDEF _LVOGU_BlockInput
- LIBDEF _LVOGU_FreeInput
-
- LIBDEF _LVOGU_FindTag ; "reserved" library routine
- LIBDEF _LVOGU_GetGTTags ; "reserved" library routine
- LIBDEF _LVOGU_CountEntries ; "reserved" library routine
- LIBDEF _LVOGU_ToLower ; "reserved" library routine
-
- LIBDEF _LVOGU_FreeGadgets ; Free allocated gadgets
- LIBDEF _LVOGU_SetGUGadAttrsA ; Set attributes of GU gadget
- LIBDEF _LVOGU_CoordsInGadBox ; Check if coords are within
- ; gadget border
- LIBDEF _LVOGU_GetGadgetPtr ; Find the gadget structure
- LIBDEF _LVOGU_TextWidth ; Get pixel length of text
- LIBDEF _LVOGU_GetLocaleStr ; Get a string from a catalog
- LIBDEF _LVOGU_CreateLocMenuA ; Create localized menus
- LIBDEF _LVOGU_OpenCatalog ; Open a message catalog
- LIBDEF _LVOGU_CloseCatalog ; Close a message catalog
- LIBDEF _LVOGU_DisableGadget ; Disable / Enable a gadget
- LIBDEF _LVOGU_SetToggle ; Change status of toggle-sel
- LIBDEF _LVOGU_RefreshBoxes ; Redraw bevel boxes
- LIBDEF _LVOGU_RefreshWindow ; Redraw window contents
- LIBDEF _LVOGU_OpenFont ; Open a font
-
- LIBDEF _LVOGU_NewList ; Initialize a new list
- LIBDEF _LVOGU_ClearList ; Clear a listview and dealloc
- LIBDEF _LVOGU_DetachList ; Remove list from listview
- LIBDEF _LVOGU_AttachList ; Change/set listview's list
- LIBDEF _LVOGU_AddTail ; Add a node at end of list
- LIBDEF _LVOGU_ChangeStr ; Change a string gadget
-
- LIBDEF _LVOGU_CreateContext ; GadTools replacement routine
- LIBDEF _LVOGU_GetGadgetAttrsA ; GadTools replacement routine
- LIBDEF _LVOGU_CreateMenusA ; GadTools replacement routine
- LIBDEF _LVOGU_FreeMenus ; GadTools replacement routine
- LIBDEF _LVOGU_LayoutMenuItemsA ; GadTools replacement routine
- LIBDEF _LVOGU_LayoutMenusA ; GadTools replacement routine
- LIBDEF _LVOGU_GetVisualInfoA ; GadTools replacement routine
- LIBDEF _LVOGU_FreeVisualInfo ; GadTools replacement routine
- LIBDEF _LVOGU_BeginRefresh ; GadTools replacement routine
- LIBDEF _LVOGU_EndRefresh ; GadTools replacement routine
- LIBDEF _LVOGU_FilterIMsg ; GadTools replacement routine
- LIBDEF _LVOGU_PostFilterIMsg ; GadTools replacement routine
- LIBDEF _LVOGU_ReplyIMsg ; GadTools replacement routine
- LIBDEF _LVOGU_DrawBevelBoxA ; GadTools replacement routine
-
- LIBDEF _LVOGU_FindNode ; Find the n:th node in a list
- LIBDEF _LVOGU_NodeUp ; Move a node one step up
- LIBDEF _LVOGU_NodeDown ; Move a node one step down
-
- LIBDEF _LVOGU_UpdateProgress ; Redraw/update progress indicator
- ENDC ; GADUTIL_LIB_I
-