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- gadutil.library/GU_RefreshWindow gadutil.library/GU_RefreshWindow
-
- NAME
- GU_RefreshWindow -- Redraw bevel boxes and gadgets in a window.
-
- SYNOPSIS
- GU_RefreshWindow(window, gad_info)
- A0 A1
-
- VOID GU_RefreshWindow(struct Window *, APTR);
-
- FUNCTION
- Perform the initial refresh of all the GadTools gadgets you have
- created. After you have opened your window, you must call this
- function. Or, if you have opened your window without gadgets,
- you add the gadgets with intuition/AddGList(), refresh them using
- intuition/RefreshGList(), then call this function. You should not
- need this function at other times.
-
- This function differs from the gadtools/GT_RefreshWindow(), in that
- is also renders all bevelbox kind gadgets. If NULL is given in
- gad_info, no boxes will be rendered, and this function will work
- exactly as the GT_RefreshWindow().
-
- INPUTS
- window - pointer to the window containing GadTools gadgets.
-
- gad_info - the value returned from GU_LayoutGadgetsA(), or NULL.
-
- SEE ALSO
- GU_BeginRefresh()
-